The creator of Pac-Man believes Game Design in the industry today is more focused on quick, simple games than more substantial, memorable titles.
“When you look at games coming out today, it’s doubtful that any of us will be talking about them in ten years’ time,” Industry veteran Toru Iwatani said in a recent interview.
“We have to focus on making games that people will remember a decade from now, or else we’ll lose our audience, probably.”
He warned that social media titles in particular are becoming too easy to produce.
“You’ve had this flood of very simple games on the iPhone and social networks. They’re very ‘easy’ games, and by easy I mean easy to design and to pump out by the dozen,” he explained.
“I think more thought needs to go toward how games present themselves to the user, to how they can be made more fun.”
iPhone games are getting easier and easier to make, and as the Train2Game blog reported earlier this month, they can also be developed using an iPad app.
So Train2Game, what are your thoughts on Iwatani’s comments? Are developers trying to churn out simple games more regularly? Or will there always be room for deep, complex titles?
Leave your comments here on the Train2Game blog, or on the Train2Game forum.