Train2Game News: Unity Update includes new platform support

unity-logoThe Unity engine has just been updated to 4.2 and it now includes support for Windows Phones, Windows Store and Blackberry 10.

In Unity 4.2, all users of the free version of Unity can publish to any mobile platform they wish, including Windows Phone 8, Windows Store, iOS, Android or BlackBerry 10, without any additional charge.

In addition, Unity Pro users will be able to use the Windows Store Pro deployment option, which includes the Windows Phone 8 and Windows Store apps platforms, free of charge.

Unity Pro users will have access to advanced Unity features when deploying their iOS, Android or BlackBerry 10 projects by if they choose to purchase Unity iOS Pro, Android Pro or BlackBerry 10 Pro Add-On products from the Unity Store.

A host of other features have also been added to the game development engine.

In the graphics realm, there’s now OpenGL ES 3.0 support for Android and static and dynamic batching for shadow casters and shadow collector pass.

The editor now has integrated version control support for Perforce, and, crucially, splatform switching, player building and asset importing can be cancelled, bringing greater flexibility to the software. Tweaks has also been made to the shader and texture importers to reduce the time spent switch between them.

Looking to the mobile development side, deferred lighting is now a feature on both Android and iOS, and there have been a number of usability upgrades for both platforms.

There have been improvements to other areas of the tool too, and you can read more about those, as well as more details on the features mentioned above on Unity’s blog page which you can find here,

The major change for the 4.2 update is support for the new platforms, which means the engine provider has effectively doubled its platform supports.

Train2Game News: Train2Game student releasing Boomba!

Boomba LogoTrain2Game Student, Fee Stewart, has been working with Radiation Burn LTD to create a new exciting game called, Boomba!

In the game you get to play as punks, rockers, emos, soldiers, cops and many more characters in an exciting and enjoyable turn based strategy game that is based described as Angry Birds meets Worms.

This turn based physics shooter is completely unique and plays like no other. There are over 50 different teams to choose from, with more to follow. Aimed at aged 7+ casual to medium game players, this title really is open to everyone. The accuracy of your shooting is combined with a range of exciting weaponry to be victorious; use chainsaw missiles, boxing glove bazookas and metal anvils to defeat your opponents.


Boomba will be available on: Nintendo 3DS, iOS, Windows 8 and Windows Phone, Kindle, Blackberry, Andoid, PC and Mac next month.

RadiationBurn Ltd. strives to provide fun and original IP for your enjoyment. The studio, founded in Middlesbrough 2010, creates fun and original titles of all sizes. The company was founded through winning the Microsoft Dream.Build.Play Challenge, Old Spice competition. A worldwide competition in which RadiationBurn Ltd. were voted winners, by a panel of judges and the gaming public.

Fee joined the company in October 2011 after finishing a Train2Game student placement at the company.

When asked her opinion of the game she said “Boomba! is something I thought I would be doing only once. It soon became a daily habit to both create the game and play it!”

You can find out more about the game by going to

Train2Game News: Chimpact in The Sun

Chimpact in The Sun

Earlier this year, Train2Game covered the story of the Windows 8 game, Chimpact. This morning the national paper, The Sun have reviewed and covered the same game.

The Sun ran the article this morning alongside a review for Sega’s Aliens: Colonial Marines. Chimpact was the second biggest review on the page with a huge rating of 4 out 5 where as Aliens: Colonial Marines only got 3 out of 5.

The review in The Sun says: “Though the iPhone and iPad, understandably have a stranglehold on the market, some games are actually better on other platforms. Chimpact is an example of that.”

The whole review was very positive and ended by saying: “Chimpact is mega-addictive, delivered with impressive graphics and spot-on gameplay.”

This is excellent news for anyone else thinking of developing for Windows 8 as it shows you can get recognition on the platform from some of the top news distributors.

It also shows the Train2Game blog keeps you one step ahead of the rest with us getting to this great game first!

If you want to find out more about the game you can go to

Train2Game News: Monkeytastic action on Windows 8

ChimpactTrain2Game has the pleasure of announcing an exciting new game coming to the Windows 8 and Windows mobile platform.

Chimpact, a brand new title which is taking the mobile market by storm is showing gamers and games developers what is possible on Windows 8 and Windows Phone. The Yippee! Entertainment team have created exclusive features for the latest version of the game, which highlight some of the unique tools developers can utilise when creating games for Windows 8 and Windows Phone.

Gamers will now be able to play through the game, with orientation flipping to increase enjoyment and playability. They can play the game on their desktop, tablet and mobile, with the game being synched across devices, and their current game status updated on Window’s new tile desktop layout. You can also share your game status with friends through: data in text, html and image file formats.

In the game you meet the lovable chimp, Chuck as he springs into action throughout the jungle in this one-touch control game that’s filled with mischief and mayhem. The aim of the game is to collect bunches of bananas in each stage, as well as exploring every nook and cranny to find the hidden gems but beware the nasty jungle critters lurking where you least expect them.

You get the pleasure of discovering secret paths, avoiding obstacles and time your jumps to perfection in this gorgeous jungle adventure. Grab the bonus bananas on your way to enable special abilities in the shop, unlock new costumes and characters to play as one of the other characters in Chuck’s adorable family.

Game features

  • Simple, one-touch gameplay with universal appeal
  • Stunning visuals and character design
  • Four worlds to explore with 12 levels each.
  • Two different game modes to beat: Gem Quest and Totem Trail
  • Bananas and hidden gems to collect and achievements to unlock
  • Eight abilities and four cool chimps to unlock
  • Over 150 challenge medallions to earn
  • Available on all major mobile platforms
  • Exclusive content now available on Windows 8

Exclusive features to Windows 8 and Windows Phone

  • Dynamic landscape or portrait view – for Win8 tablets we still allow portrait mode as well as the new landscape mode and respond to orientation events to dynamically switch between them
  • Landscape mode – reworked levels, camera + rendering to support landscape view for desktop
  • Live tile update showing current game progress
  • Roaming save data – save data stored on cloud (if using Microsoft account) and automatically synced across laptop and tablet devices
  • Share current game status via the share charm (over 60 images, 50 different states – share data in text, html and image files formats)
  • Access in game options any time via Settings charm

As well as the new features Yippee! Entertainment will also be rolling out a PR push for the title on Windows 8 and Windows Mobile, including a major competition and other significant PR initiatives to be announced in the near future.

Mike Delves, Managing Director, Yippee! Entertainment said: “Adapting Chimpact for Windows 8 and Windows Phone we’ve started to see what is possible on these platforms, of particular interest is the ability to seamlessly sync across devices. This multiple platform gaming is going to be the future and Windows 8 and Windows Phone make developing for this market incredible simple. Gamers can now play Chimpact on mobile, tablet or desktop devices, and it’s all saved and backed up with cloud support from Microsoft.”

You can find out more about the game by going to

Train2Game News: Mid-week round up – 21.11.12

A trailer for the next Borderlands 2 DLC has been released. It is full of explosions, carnage and hilarity. From the looks of the trailer, Tiny Tina is back which is great news, she is a highly amusing character. When I heard about this DLC I was worried it was going to be another “Moxxis Underdome” but luckily it looks like it’s a proper campaign. You can enjoy the trailer here.

Peter Molyneux has announced that up to six new features could be coming soon for the experiment app Curiosity. The new features are currently on the prototype phase. Molyneux hasn’t released what they are yet but did give the clue ‘Badgers’. The new features have been designed by watching how people are using the cube. As of 3pm today 30 layers have been chiselled away.

The company behind The Walking Dead episodic series of games has had to move to a bigger premises. Telltale currently employ about 125 staff, but the new space will provide enough room for 160 employees, and the company is planning a hiring spree for 2013.

Microsoft’s further venture in to entertainment sees a new app coming soon which will turn your Xbox into a Karaoke machine. You’ll able to purchase singing time in blocks of two, six or 24 hours with your Microsoft Points. The app, simply named Karaoke, offers over 8000 tracks. You’ll be able to warble along to pop, rock and country tunes, plus some R&B and hip-hop tunes.

Windows Phone may not have the market share of Apple or Google, but it does appear to be winning in one key area for game developers: monetization. According to data from EEDAR’s 2012 Mobile Syndicated Reports, Windows smartphone users “consistently outspend their peers” with almost 10 percent of Windows gamers classified as “Whales” (those who spend more than $25 a month) compared to just four percent on both iOS and Android.

Sony has released the public version of the PlayStation Mobile SDK, allowing developers to create content for a wide range of devices and sell through the PlayStation Store. As well as PlayStation Certified Android hardware, developers can build apps and games for the PlayStation Vita, PSP and the PlayStation 3 with an annual license fee of just £60.

Artist, Andrew Ryan, has created some gorgeous character art by putting Mass Effect character in to the Dragon Age universe. The Normandy is a high dragon ridden by Joker, Garrus is an awesome crossbow-wielding knight, Jack’s a blood mage elf and EDI is a golem. Each character was designed separately before being combined in the final diorama. You can check out the pictures on his Deviant Art page, here.