Train2Game News: Games Industry News – 02.08.13

Batman It’s the end of the week so is is time for the Train2Game news round up.

Warner Bros. Interactive Entertainment and DC Entertainment today confirmed that Batman: Arkham Origins will ship with a mode that allows players to take the franchise’s award-winning gameplay online to play with friends and foes.  The online component blends the traditional Arkham gameplay with third-person shooter mechanics and is in development by Splash Damage. The multiplayer will be available on all platforms except the Wii U. You can enjoy the trailer for it here: http://youtu.be/CFx82wX3NE8

Continuing the hero game theme, Deadpool has had it’s first DLC announced. The “Merc with a map pack” will introduce two new challenge maps; GRT Plaza and Inside the Tower. You will also get two new costumes for Infinite Mode: a D-Pooly and Uncanny X-Force suit. The DLC is available now for 240 Microsoft points. You can also now purchase the game from the On Demand market.

In celebration of the highly anticipated launch of Pokémon X and Pokémon Y for the Nintendo 3DS family of systems, the first of three legendary character distribution events begins August 30 at participating Game stores across the UK. Players can get their hands on Shiny versions of the Legendary Pokémon —Dialga, Palkia, and Giratina—starting with, Dialga, which was featured on the cover of the Pokémon Diamond video game. What makes this event extraordinary is that each of the distributed Legendary Pokémon, which are already difficult to get during gameplay, will be Shiny, meaning they have unusual colouring that is extremely rare. Each Shiny Pokémon will be available, one at a time, for only two weeks each, so Trainers will need to plan accordingly and head to a participating Game store if they want to add these extremely rare Legendary Pokémon to their Pokémon Black, Pokémon White, Pokémon Black 2, or Pokémon White 2 game.

A new character has been announced for the hit mobile game, Temple Run 2. You can now pay for and download Gold medal olympian, Usain Bolt to run from the dangerous in the game. As the first branded character in Temple Run history, Usain Bolt’s worldwide recognition demonstrates the global and cultural reach of the original endless runner game. “I am a big fan of Temple Run. I travel all over the world and travel time gives me lots of opportunity to play Temple Run at airports or on car journeys,” said Usain Bolt. “It’s exciting to see myself represented within a game I already play.”  The Usain Bolt character is available now as an in-app purchase in Temple Run 2 for $0.99, for a limited time only.

Finally in the lead up to the realease of The Elder Scrolls Online, Bethesda have announced The Elder Scrolls Anthology for PC.  The game arrives on retail shelves in Europe on September 13, 2013 for £49.99/€59.99, The Elder Scrolls Anthology features all five critically-acclaimed games, plus official add-ons – packaged together in an exclusive premium collector’s set.

 

Train2Game News: UK Top 20 Games – 01.07.13

The Last Of UsSony and Naughty Dog’s PS3 exclusive The Last Of Us remains at number one for a third consecutive week and Microsoft’s Xbox 360 edition of Minecraft debuts at number two. There area further 3 new entries within the Top 10 this week: debuting at number five is EA’s ‘The Sims 3: Island Paradise’, the 10th PC Expansion Pack in the series and the second this year, after ‘The Sims 3: University Life’ back in week ten.  Right behind and new at number six is Activision/Blizzard’s Marvel Comics ‘Deadpool’ for 360/PS3 (No one tell Deadpool he isn’t number one!) and completing the new releases is Sega’s ‘Company of Heroes 2’ on PC, new at number ten

All formats

Week ending 29 June 2013

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 THE LAST OF US SONY COMPUTER ENT. 1
2 MINECRAFT: XBOX 360 EDITION MICROSOFT
3 ANIMAL CROSSING: NEW LEAF NINTENDO 2
4 FIFA 13 EA SPORTS 3
5 THE SIMS 3: ISLAND PARADISE EA GAMES
6 DEADPOOL ACTIVISION
7 TOMB RAIDER SQUARE ENIX 4
8 CALL OF DUTY: BLACK OPS II ACTIVISION 6
9 ASSASSIN’S CREED III XBOX 360 CLASSICS 9
10 COMPANY OF HEROES 2 SEGA
11 INJUSTICE: GODS AMONG US WARNER BROS. INTERACTIVE 8
12 FAR CRY 3 UBISOFT 7
13 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 12
14 NEED FOR SPEED MOST WANTED EA GAMES 18
15 LUIGI’S MANSION 2 NINTENDO 11
16 THE ELDER SCROLLS V: SKYRIM – LEGENDARY BETHESDA SOFTWORKS 13
17 GRID 2 CODEMASTERS 10
18 DEAD ISLAND: RIPTIDE DEEP SILVER 14
19 ALIENS: COLONIAL MARINES SEGA
20 GRAND THEFT AUTO IV XBOX 360 CLASSICS 16
< previous week
Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News: Deadpool launches

DeadpoolThe brand new Deadpool game launches tomorrow in the UK and this is what the Maniac, Merc with a Mouth had to say about it.

Mission accomplished! I, Deadpool, have created the ultimate Deadpool video game masterpiece! I call it…wait for it…DEADPOOL! It’s pretty much the greatest thing I’ve made (besides my ill-fated root beer float hot tub incident of ’93) and is available now in popular retail establishments and most major chimichangerias (like a taqueria…but with chimichangas!) across the UK. Oh yeah, and those video gamey and comics guys at High Moon Studios, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc and Marvel Entertainment kind of helped, too.

I’ll never forget the day I threatened convinced Peter Della Penna, the head of High Moon Studios, to make a kick-ass, third-person comic book video game with extreme combat and bikini-exploding action, starring me,” said Deadpool, Big Chief and Head Honcho of Things & Stuff regarding DEADPOOL at High Moon Studios. “Peter looked me lovingly in the eyes and said in return, ‘Deadpool, I’ll do whatever you want; just please stop filling up my kitchen with pancakes!’ It was that first moment where I really felt like Peter and I had a connection – an understanding that has stuck with me to this very day. Coincidentally, his family dog stuck with me too, you know…for leverage.”

Fans can rest assured that the first order of business while making DEADPOOL was purchasing a life-size replica statue of me for High Moon Studios, so that my outstanding team of talented, dedicated nerd types could gaze endlessly at it in order to make the digital me look as good as real-life me. I also instructed them in the art of building a fast, fluid combat system that mixes all my upgradable bang-bangs with my mad kung-fu-chop saki skills and mutant abilities, so the Deadpool in DEADPOOL (i.e. that’s me…heh…), is a one-stop wrecking machine, perfect for stealth and balls-out explosive frontal assaults alike.  Forget walking away from explosions in slow motion – I jump right into them to see how hot they are…REGENERATIVE HEALING FACTOR, baby!

I also filled a windowless room with terrifying spiders and locked…er…hired veteran Deadpool writer Daniel Way and provided him with really, just a stupid amount of spiders a “package” to convince him to pen a script that would befit Marvel’s most lovable character’s debut as a leading man. DEADPOOL is the rare game that plays with you while you play with it, delivering a $#!t ton (it’s just a better system of measurement, people – I can’t stress that enough) of fourth-wall-eviscerating humour voiced brilliantly by yours truly, doing a bang-up imitation of what it would be like if a young up-and-comer I discovered named Nolan North were trying to sound like me (Got that?…).

I am currently available and accepting dating offers – please send full-body shots. In other news, my DEADPOOL video game is also now available for the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system and on Windows PC. If you’re not into hard, packaged goods, the digital me is also available for digital download (Did you think I wouldn’t diversify my distribution network?  In this economy? Newbs!) on the PlayStation Network for the PS3 and Steam. I will also be available later this summer on Xbox LIVE Marketplace for the Xbox 360. And of course, I…DEADPOOL, am rated PEGI 18! Because if there’s one word that describes Deadpool, it’s “mature.” Want more information? Well, let your fingers inappropriately caress your keyboard over to www.DeadpoolGame.com, or follow along at www.facebook.com/RealDeadpool or on Twitter @RealDeadpool.

You can enjoy my AMAZING trailer, lovingly crafted by yours truly, below!

Train2Game News: Games Industry News – 08.03.13

UE4It’s the end of the week so it is time for another Train2Game News round up.

Epic announced earlier this week that the Unreal Engine 4 is available for PlayStation 4. In addition to showcasing the new Unreal Engine 4 “Elemental” demo running live and in real time on PlayStation 4 at the PlayStation Meeting 2013, Epic is providing the resources PlayStation 4 developers need to harness the full power of its Unreal Engine 4 technology and realize all facets of their creativity using Epic’s revolutionary new toolset now and in the future.

Multiplay, a leading provider of community gaming, game server hosting, events management and broadcast services, is pleased to announce Insomnia 48. Taking place on 22nd-25th March at the Telford International Centre, i48 pits 1,000 of the best gamers against each other to compete for prize funds of up to £10,000 per tournament. The event will give UK gamers their first hands on experience with Injustice: Gods Among Us. Find out more about the event by going to http://iseries.multiplay.co.uk/

High Moon studio and Marvel have released a new trailer for the upcoming game featuring every bodies favourite “Merc with a mouth”, Deadpool. If you know the insane Marvel character, you will know what to expect. If you don’t know him, prepare for a shock! If you are over 18, you can watch the trailer here: http://www.youtube.com/watch?v=MaCBD7NPhCQ&feature=player_embedded

Sony Computer Entertainment UK MD Fergal Gara announced that PlayStation VITA sales absolutely exploded over the holiday period. When asked how he rated the handheld’s performance in its first year on the market, the executive said: “Vita really, really responded as we went into Christmas. We had a pre-Christmas lull where sales were quite low. But that absolutely exploded 20-fold from that low-point into the peak of Christmas. That’s very encouraging and shows that with the right promotion and software we can light that fire.” Mr Gara also admitted that the system’s software release schedule currently appears light, but promised: “It looks bare in terms of what we have announced. The cupboard won’t be bare.”

Finally Eidos Montreal have confirmed they are working on a reboot of Thief. The game is scheduled for a 2014 release and will be coming to PC and Next Gen consoles. The official blurb for the game is “Series hero Garrett returns to the Gothic, industrial metropolis known simply as the City to steal any and everything that will make him richer. Unfortunately, the City is broiling with social tension as it is ravaged by a plague and lorded over by a political tyrant known as the Baron. In order to survive his adventures, Garrett will have to pay attention to his environment and make use of the many possible paths through each of the game’s levels.” Sound familiar?

Train2Game News: Deadpool gives you a preview

DeadpoolHey internet, it’s the one and only Deadpool and I’m here to tell you fine *website name* readers about my brand new video game ‘Deadpool’. Great name, right?

Originally some hack writer was going to do this preview/interview thing but, after careful consideration, I’ve decided to hold him hostage at gunpoint and do it myself. The lawyers aren’t happy about it but I like to think of it as ‘brand preservation’. And yes, I can type with one hand… thank you Playboy!

Does anyone even read things with this many words on the internet? It’s the internet! People are knocking themselves out, there’s pictures of adorable cats everywhere, and do you know how easy it is to find chicks naked? Anyways, let’s get this show on the road.

Obviously this is a game about yours truly; Wade Wilson, the Merc with a Mouth. I’ve been in a few games over the years: X-Men Legends 2, Marvel Ultimate Alliance, X-Men Origins: Wolverine (I was voiced by Goku in that one), and most recently I kicked all kinds of ass in Marvel Vs. Capcom 3. But this is the first game all about me. And it’s about. damn. time.

If you’re wondering why the skeletons at Marvel are finally letting me be the star of my own show, I think it might be have something to do with that movie that may or may not be happening. *Wink* *Wink*. And of course, they figured out they can make mucho dinero by cashing in on my popularity.

So, my game is a third-person action thing being made by the boffins at High Moon Studios. The same dudes that did the Transformers games you all expected to be complete garbage, but were actually quite good. Go out and buy them, these programmers could do with more money.

I’ve got High Moon’s Sean Miller, who is creative director on this here piece of software, with me for quotes. Apparently you video game journalist people like padding out these things with hokey quotes for context, flavour and that kinda crap. I got some! Hit it Sean.

“With Deadpool, Activision has this relationship with Marvel, I am a lifelong X-Men fan, I’ve loved them since I was a kid. When I saw there was an opportunity to play in that universe, we seized at it. But what we didn’t want to do was something that had been done over and over.

Says the man making a third-person action game… AMIRITE guys?

“If you do games based on Wolverine it has to be that character, you’re kind of limited because everybody knows that character.”

Careful buddy, you’re basically saying I’m a nobody…

“Here we had this character who was this flawed superhero, that was interesting. The idea that he was insane created this mixture of comedy and really visceral action. I love the visceral action but I also like to laugh, I don’t think we do that enough in games.

Obviously he hasn’t played Daikatana.

“We found that there were elements to Deadpool that we related to in that he’s flawed and I think there are elements of him that touch me as gamer, both in what he does and his kind of combat.”

WOAH! WOAH! WOAH there Mr. Game Developer. Lets not talk about me touching you. What he’s trying to say is that my game has ass whoopin’ parts, and I’ll bring the funnies too. It’s the classic Deadpool formula.

For example in one mission I have to go to Genosha, the mutant utopia that Magneto set up. Things have gone pretty sour over there, Mister Sinister is going all crazy scientist, talking about “purifying the mutant race” and other crazy crap that always earns him a beating. That techno vampire looking chump loves his clones, and Genosha has lots of mutant DNA laying about. Not good.

On the way there the X-Jet crash lands on the island, I don’t know who had their feet on that thing’s pedals but based on my flight experience I’m guessing Professor X; that joke is funny because he’s a paraplegic. Don’t be offended he’s a fictional character, and an asshole.

After the dust clears I notice the X-Babes are out cold, and you know what that means: creepshot time!

Wolverine’s unconscious too, so I slapped him about to wake him. He didn’t come to. So I slapped him around a bit more. Because I can, and because I get a bit aroused when I slap people. Each to their own. The slapping is a button-bashing quick time event, do gamers still hate those? I can’t keep up with what you people hate and don’t hate.

When the fun and games are over Deadpool takes care of business, and that means shooting and stabbing stuff. In my game combat is a seamless blend of styles, I’ve got my trusty swords – for stabby stabby – and more guns than I have licenses for. Each of these bad boys can be upgraded and has its own moves. You should see some of the moves I pull off, I’ve given them awesome names like “The Equaliser” and “Suck it Gravity”. If that doesn’t crack you up I make “pew pew” sounds when I fire my gun and kick people in the balls.

Tagging in Sean.

“Then there’s the more vulnerable state; he’s a guy that cracks wise. Why do people make people laugh? Because they want to be liked. There’s an element of that in the comics and it was fascinating to me.

“So we put together a pitch for what we thought would be a good Deadpool game and found that Marvel was interested in it too. When we did our prototype and showed them the mature take they dug in with both feet, which was fantastic. For me that’s been one of the best parts, I get to play in a universe that I’ve loved for 25 years.”

Jeez, short and sharp next time motor mouth.

Back to my adventures on Genosha! That place is littered with bullets, it’s almost like a trail leading me somewhere. Eventually I ran into Cable, who told me some stuff about the world ending and how it was all up to me to save everyone. I don’t really remember the specifics, I tune him out, or blow my own head off and hope that when I come too he’s gone. I have a crazy healing factor so it grows back as ugly as ever.

I woke up to find a note pinned to my chest telling me to meet him at the north end of the Island, where a large breasted, naked girl claiming to be my biggest fan was waiting for me. The next few minutes went something like this, except with more goons getting murdered:

There was no babe, but I did get to do a hilarious gag where I pilot a Sentinel’s boot and crush some enemies with it, then say “yo dawg, I heard you like boots, so I put my boots in this boot, so I can stomp ya, while I stomp ya”.

Aha, ha, ha. Ahhh Xzibit.. You had to be there. Sean, I’m losing them, give them some video game mumbo jumbo.

“Rocksteady grasped who Batman was, that’s why those games were so awesome. They made sure everything in the game supported who Batman was. In Bayonetta they had really smooth, slick mechanics, even though they were second or third generation mechanics, and they’d been developing them for a while.”

“I don’t necessarily look at them as competition as much as I do inspiration in creating experiences. I love the idea of creating an experience that’s more than just a single mechanic. That’s what we’re striving for with Deadpool, I think we’re achieving some success with that.

Batman? What the hell is a Batman? To Wikipedia!

WikipediaWait, he doesn’t have any powers? Just money? What. A. Loser.

Sean. SPEAK!

“It has to be a good action game, if it isn’t, you can have all the jokes in the world but it would get old fast. We’re gamers, we like to play, we need that feel, it needs to feel good, feel right.

“Batman is an icon, was well before I was born. I don’t think you can compare a character like that to one that started in the 90s. I want to attract new fans, but we’ve got to take baby steps in terms of that.

Again with the Batman! I don’t think we’ve spent enough time talking about me in this interview, Sean.

“Deadpool has a broader appeal than you might imagine, because he’s made cameos across genres. He’s hugely popular in Marvel Vs. Capcom 3, he resonated with people. So we’re appealing to a broader market of gamers, I don’t know if we’re going to drag in movie people and others, maybe we will but our Deadpool isn’t that movie guy anyway.”

Remember Two Guys, a Girl and a Pizza Place? That was the last thing Ryan Reynolds did that didn’t make me want to kill him.

“On the first outing with a character like this you have to start with the essence of that character, appeal to the people that know that character. Together that becomes a base. Deadpool is a character that’s fun to talk about, it’s almost infectious, that’s why he’s risen in popularity recently. There’s a decent amount of recognition among gamers, those are the people we want to reach out to and have show up.”

“He’s a character that was genetically engineered to kick Wolverine and Spider-Man’s ass in a battle of brawn and wit.”

Damn right, but thanks to Dan Slott I don’t have to anymore. Spoilers: Peter Parker is a vegetable! Cry fanboys. Cry.

Alright Sean, wrap it up, my hand does get tired eventually you know.

“Deadpool is a guy that actually wants people to like him, and he likes other people. That personality is what defines him, it’s not just about making jokes. For me that’s what we need to develop, at the end of the day if you don’t like and want to hang out with Deadpool – despite the fact that he’s socially inappropriate, awkward, certifiably insane – we’ve failed.”

In short: Game is action game, stars best hero ever Deadpool, has shooting and cutting, is funny. I’m just going to go ahead and assume reviews will be brilliant and you’ll all be coughing up the cash come release day. I’ll get to work on my Game of the Year award acceptance speech. Deadpool out!

Train2Game News: Coming soon in 2013

DeadpoolAs big as 2012 has been, 2013 has more to come.

The first thing of 2013 to be keeping an eye on will be how well the Wii U does following it’s release and the Christmas rush. Will it be as big a hit as Nintendo hopes or will it fail to reach expectations?

A number of new blockbusters are coming next year with a lot of new sequels. For example 2013 will see the release of Rockstars GTA V and 2Ks Bioshock: Infinite. From what has been released of the games so far they both look stunning and both have been pegged as being big hits.

There are also two reboot games coming out next year. The first being the new Devil May Cry, being developed by the English based Ninja Studios and Tomb Raider being published by Square Enix. I played both games at Eurogamer, Tomb Raiders graphics are truly jaw dropping and Devil May Cry looks to be very action packed with good effects.

A new IP that could be a wild card is Deadpool. The game based on the Marvel Comics star.  The game is being developed by High Moon Studios and is due to be published by Activision in 2013. Regular Deadpool comic writer Daniel Way will pen the script, and Nolan North, who has voiced Deadpool in other media, will reprise his role. This could go either way, this is definitely a wait and see game.

There are a lot of big goings on in 2013 that should lead the gaming industry in to bigger and better things. It’s going to be exciting.