A reminder of the achievements available here at the Train2Game Game Jam

 

The Train2Game Game Jam attendees are in full swing producing their games. To add an even bigger challenge to the event – an even greater one than creating a working game from scratch in 48 hours! – the participants can attempt to add certain features to their games in order to earn achievements. All of the achievements that can be earned at the Train2Game Jam are listed below. Which ones are the most appealing to you?

The achievements that can be earned at the Train2Game Game Jam are listed below:

Instant Online Gratification
Game requires no file downloads (browser objects are OK), and has been verified to work on IE8, FF3, Latest Safari and Latest Chrome

Singing the Body Electric
A game that uses only sound effects produced by the body, stomach gurgles, vocalisations, clapping, etc.

The Hack
integrating external gadgets not normally associated with games (e.g. radio, electronic weights, lamps, toasters, barbells, staplers, etc.) as part of the game. This achievement requires that they upload a video of the game to YouTube and link it to the upload (they still have to hand in their game), as well as describing the construction in detail

Take Five
Game can be played to completion in less than 5 minutes

Lo-text
Game has an interactive tutorial

Over Achiever
Implemented the main constraint with 3 or more different game mechanics

Community
Game behaviour is dependent on how many people are playing it simultaneously at the same time

Alternate Control
Game runs on a pc (Win/Mac/Linux) and is controlled with (a) device(s) other than mouse, keyboard or console controller

Universal Language
Game has absolutely no text or numbers

EGA Lives
Game uses a maximum of 16 different colours in all, including light and shading

For a full run down of the rules, see the the Train2Game forum