Train2Game Game Designer Jonathon Robinson is on placement at DR Studios as part of the Train2Game industry experience placement programme.
In this diary, Jonathon and Train2Game incubator scheme Art & Animation student William Alexander discuss pitching ideas to the DR Studios development team, and the amount of work that goes into designing an in-game user-interface.
They also discuss the sometimes strained relationships between Game Designers, Game Developers and Game Artists, and why this can happen.
Watch the video, produced voluntary by Jonathon, below and leave your comments here on the Train2Game blog. Watch the previous video here on the Train2Game blog.
Disclaimer: views expressed in the video are those of the person expressing them, and not of Train2Game or DR Studios.