
Train2Game students looking for an extra advantage in getting that first job in the games industry should get involved with modding. That’s according to Mass Effect 3 Development Director Robin Mayne in an interview with the BioWare Blog.
“There are three avenues I can think of that are worth looking into: get involved with a modding community.” he said when asked how aspiring developers can get a foot in the door.
Modding is something that developers often emphasise as a great way to practice your skills, with Ubisoft’s Adrian Lacey last week telling The Train2Game Blog that the Ghost Recon team features a number of former modders.
Valve’s Chet Faliszek and id Software Creative Director Tim Willits are among those that have also spoke highly of modding when talking to The Train2Game Blog.
Mass Effect 3 Development Director Robin Mayne also told the BioWare Blog, that those aspiring to get in should make themselves familiar with the industry by reading specific websites and attending show.
“Check out the job listings at as many companies as you can and look for patterns in what skills are sought after. Find creative ways to obtain those skills.” he added.
There’s more advice from professional game developers on how to get into the industry, right here on the Train2Game Blog.
What are your thoughts on the advice?
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