Writing Uncharted 3 a ‘collaborative effort’

Uncharted 3: Drakes’ Deception – one of the Train2Game blogs most anticipated games of the year – features a ‘collaborative effort’ when it comes the storytelling element of the Game Design.

That’s what Naughty Dog’s creative director Amy Hennig told Edge Magazine when asked how the team go about achieving the levels of polish in Uncharted games.

“I think there are a few factors that allow us to do a good job. One is that Sony gives us the time and the money to do it, and takes it seriously. And Naughty Dog takes stories seriously, too, rather than leaving them as afterthought,” she said.

“So that means we spend a lot of time talking about story, narrative and how we integrate that with the gameplay. And then the other blessing that we can’t forget is that the time we spend with the actors: It’s huge. This is a collaborative process that involves revision and improvement.

Hennig also talks about the amount of work the actors put into getting into their characters.

“Going through those drafts, having rehearsal time and table reads with the actors, letting them improvise – and get to know their characters over a long period of time, it all contributes to raising the bar.”

Earlier this year, the Train2Game blog reported on how Naughty Dog are using the latest techniques to produce Uncharted 3, with motion capture a huge part of the Game Development process.

Uncharted 3 is set for release exclusively on the PlayStation 3 this November.

So Train2Game, what are your thoughts on the amount of effort that goes into writing Uncharted 3? Do you think the ‘collaborative effort’ with actors will become more prominent in the games industry? And are you looking forward to Uncharted 3?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: Edge

Leave a comment