Many Train2Game students enjoy First Person Shooters such as Call of Duty or Halo, and may have desires to develop them in future.
With the FPS being arguably the most popular genre, it’s no surprise that Train2Game students may consider developing them. But be warned, by doing so you’ll be making Pokémon Black and Pokémon White director Junichi Masuda sad
Writing about E3 on his blog – in partially broken English – Masuda said:
“This year, FPS war games were trend!! A lot of splatter scenes!! Blood spread everywhere. Shooting a lot, killing a lot,”
“The game developer seems get used to ‘kill’ the target. Therefore, I felt ‘how to kill’ became a focus of developing game. For that reason, target become zombie and alien…” he continued.
“These targets’ savage attack and human counterattacks… It became savage contents and you never know. Mmm… It is the player who choose the game to play. As a game creator, it is little sad!”
Masuda concluded by lamenting the lack of originality in the games being shown at E3.
“Majority of the games look like a same game. There were little of original games. I felt a sense of crisis with above part.”
Train2Game Game Designers in particular will know that it’s quite important for games to be innovative and distinctive, and while the games on show at E3 were impressive to look at, some might agree with Masuda in them being a bit too similar to each other.
The Train2Game blog has previously reported that the team behind Pokémon are confident in their ability to design and create new, distinctive creatures for future games in the series.
The success of Pokémon, which as Train2Game students may remember, topped the UK Charts in March, demonstrates that there’s a base for various types of games out there!
So Train2Game, do you agree with Masuda? Are too many games are about killing? Is it a ‘crisis’ for game developers?
Leave your comments here on the Train2Game blog, or on the Train2Game forum.
