Train2Game students based near Nottingham can an insight into the development of Dear Esther, as creator Dan Pinchbeck is set to offer a behind the scenes look at his work at GameCityNights later this month.
Thechineseroom founder will cover of areas, including storytelling in games and turning a mod into a full-release, which will surely be useful for Train2Game students who can get to the GameCityNights event.
“I’ll cover the studio’s humble beginnings as a mod team working as part of a research project based at the University of Portsmouth and the philosophy behind the studio’s work, and how this led to this year’s cult indie hit, Dear Esther.” said Pinchbeck.
“I’m also excited to introduce the studio’s two current projects: Everybody’s Gone to the Rapture, an open-world purestory game that takes Dear Esther’s explorations of storytelling and gameplay to a new level; and the recently announced Amnesia: A Machine for Pigs, a sequel to Frictional Games’ indie horror classic.”
“Along the way, I’ll take in the relationship between academia and the games industry; managing an indie start-up; how to turn an experimental mod into a successful commercial release; and the central design principles of thechineseroom.
“Expect fear, despair, guilt, loss, death, emptiness and some insight into how you can make games fun even without the gameplay.” he concluded.
The GameCityNights event takes place in Nottingham at 18:00 on 29th March. For more information, and to buy a £4 ticket, visit GameCityNights website.
So Train2Game, will you be attending GameCityNights? And what are your thoughts on Dear Esther?
Leave your comments here on The Train2Game Blog, or on the Train2Game forum.