Ever wanted to create weapons for Team Fortress 2, but you’re unsure how to do it? Well, Valve has posted a piece on the TF2 blog titled ‘How a gun gets made’ and it does exactly what’s said on the tin.
The blog is by Team Fortress 2 workshop contributor Jalcober, who takes us through the development of the Scorch Shot, a weapon for the Pyro. It goes all the way from original concept art, through designing it in 3D to painting, texturing and publishing. Read the blog here, or watch How a Gun Gets Made in the video below.
Jalcober’s community created weapon is going to feature in a future update for Team Fortress 2. As of August last year, Team Fortress 2 players had earned $2 million through their custom weapons being sold in the game’s virtual store.
Valve’s Steam Workshop now features in a variety of games including The Elder Scrolls V: Skyrim, Portal 2 and DOTA 2, allowing players to create and share their own in-game creations .
There’s more about community created items and modding – both excellent ways for Train2Game students to practice and showcases their skills – here on The Train2Game Blog.
Meanwhile, be sure to keep reading for the latest news from Valve and Team Fortress 2.
Does ‘how a gun gets made’ provide you with useful information? Have you submitted items to the Team Fortress 2 Steam Workshop?
Leave your comments here on The Train2Game Blog, or on the Train2Game forum.