Creative Director Raul Rubio, Narritive Director Antonio Rojano and others discuss creating a story and the game design process for Deadlight while ensuring it wouldn’t be hindered by it as the main character goes through an emotional and physical journey.
Watch ‘The Deadlight Diaries: Creating A Story’ video below, here on The Train2Game Blog.
Deadlight will be released via XBLA during August as part of Xbox Live’s Summer of Arcade at a cost of 1200 Microsoft Points.
There are more developer diaries, giving an insight into the work going into development of a variety of games, here on The Train2Game Blog.
What are your thoughts on the storytelling and game design of Deadlight?
Leave your comments here on The Train2Game Blog, or on The Train2Game forum.