The two crowd-funding efforts for Chris Roberts’ Star Citizen have come to a close, bringing in a combined $6.2m in pledges.
The game’s Kickstarter wrapped up yesterday at $2.1m in funding and over 34,000 backers, added to the $4.1m raised from the already concluded Roberts Space Industry drive. This smashed the old record, previously held by Tim Schafer which earned $3million.
Roberts’ said “I am absolutely elated by the incredible outpouring of support for this project.
“It’s clear that space sim fans have just been waiting for a game like ours to come along and rekindle some of the excitement that’s been missing from PC games and the space sim genre. With the resources that our fans have provided, it means the team will be able to provide more features in Star Citizen and deliver an even better game.
“With all the tools and tech currently available, I can now make a game that really provides gamers with cutting-edge visuals, a highly detailed, immersive world and visceral, heart-pounding combat that only the PC can provide.
In fact, PC gamers don’t need to take a back seat to any other platform. With Star Citizen, I want them to be able to stand up, be counted and completely enjoy all that their PC can deliver.”
Star Citizen’s development schedule has an alpha planned for a years time for backers who met or exceeded the $30 tier.
Stories such as these are incredibly inspirational as it shows that if the game idea is good you can do amazing things. With a good game, the sky is the limit.