While doing my usual morning rounds of video games industry news websites, I stumbled upon this GamesIndustry.biz article. Indie fund calls for submissions eh? That’s surely going to be useful for Train2Game students I thought to myself. And do you know what, it may very well be.
So, what is Indie Fund? Well, the Indie Fund website itself says
“Indie Fund is a funding source for independent developers, created by a group of successful indies looking to encourage the next wave of game developers. It was established as a serious alternative to the traditional publisher funding model. Our aim is to support the growth of games as a medium by helping indie developers get (and stay) financially independent.”
Those indie developers could very well be you, the Train2Game Games Designers, Games Developers and Games Artist & Animators. Now you’re sitting there thinking that applying for funding sounds appealing, but you’re wondering how it works, well.
“We make smaller investments and ask for less in return. The hope is that developers see enough revenue from their game to self-fund their next project. And voilà, one more developer that is free to make whatever crazy game they want.”
There’s more detailed information about how exactly it works on the About page of the Indie Fund website. The section also lists who’s involved with the funding project and it’s a list of developers who’ve made a number of successful independent titles, some of which you’ve probably played:
- Ron Carmel and Kyle Gabler of 2D BOY (World of Goo)
- Jonathan Blow of Number None (Braid)
- Kellee Santiago of thatgamecompany (flOwer)
- Nathan Vella of Capy (Critter Crunch)
- Matthew Wegner of Flashbang Studios (Off-Road Velociraptor Safari)
- Aaron Isaksen of AppAbove Games (Armadillo Gold Rush)
Indie Fund believe they can support five or six titles over the next two to three years, but will only do so if the proposed title introduces something new to gaming. For more information about what Indie Fund want for a game and what you need to do if you want to submit an application then all you need to do is visit the ‘Applying for funding’ section of the website. It’s also recommended that you have a prototype of a game ready, but evidence on the Train2Game forum shows that some of you have already reached this stage.
So Train2Game students, do you’ll be submitting an application to The Indie Fund? Do you think it’s a good idea? Or perhaps you aren’t too keen on it. Whatever your thoughts are, please leave them here or on the Train2Game forum.