Kinect will become as ‘core’ as Xbox Live say Microsoft


Microsoft says that hardcore games will come to Kinect, and that the motion controller will become as core to the 360 as Xbox Live.  That’s according to Microsoft’s Corporate Vice President in Charge of Microsoft Game Studios,Phil Spencer, who spoke to GameSpot at a Kinect launch event in San Francisco.

“Well we view Kinect as a fundamental part of the [Xbox 360] platform” He said when asked about Kinect games.

“It is as core to the platform as [Xbox] Live is. And we think about the all products in our pipeline, including things that haven’t been announced. And just like there’s an [Internet] pipe connected to the dev kits, there’s a camera connected to the dev kits. So you think about those dev kits and those teams and that creative space, and how they want to add [Kinect] to that experience.”

“I think over time for first party, you’re not going to see that differentiation between “Is that a Kinect game?” and “Is that not a Kinect game?” You’re just going to think about these things as 360 games. Now that doesn’t mean there’s no controller included. This is just like Live, since Live is used in many different ways across many different experiences that we build.”

“I think our [Kinect] launch line up is strong. It’s deep. I think it’s great seeing the third parties step up. But our gamer customers should expect to see Kinect across all genres. All genres will support Kinect at some point.”

The Kinect launch line up certainly looks like it’s lacking hardcore titles, with a large portion of them being party or fitness games. However, Microsoft also has a massive $500 million budget for marketing Kinect, so the company would no doubt be disappointed if their motion controller was shunned due to a lack of hardcore games.

Kinect for Xbox 360 is released here in the UK on November 10th and will be available as part of a 250GB Xbox 360 bundle for £299.99. You can alternatively buy a Kinect for Xbox 360 on its own for £130. If you’re super keen for Kinect, many stores will be open for a midnight launch. With Call of Duty: Black Ops released on November 9th, that’s two midnight launches in as many days. Now that is hardcore…

So Train2Game, what are your thoughts on Spencer’s’ comments. Do you believe that Kinect will really get hardcore titles in the near future? Or do you think Microsoft is more interested in the casual family market?

You can leave your thoughts about Kinect for Xbox 360 here on the Train2Game blog, or on the Train2Game forum.

1 thought on “Kinect will become as ‘core’ as Xbox Live say Microsoft

  1. It’s too early to tell. Microsoft probably hope it will become the case but they may be over-reaching expectations if the best Kinect can offer the Xbox owner is ‘minority report’ style navigation and Wiiesque shovelware on launch (i.e party or gimmick games with limited solo play or shelf-life before getting bored of it).

    This is a debate for a year down the line when prices (hopefully) will be more favourable for the kit and developers are slightly more comfortable with either designing games for Kinect or seamlessly moulding that functionality into AAA games. Sadly I think the first iteration of this technology isn’t powerful enough to convert traditional gamers into abandoning gaming with controllers. Personally Kinect is a nice to have. Not buying on launch, probably not buying for at least 6 months. That much investment to wave my arm when I can just flick my thumb to navigate through my menus seems foolish. Only when a decent games catalogue can back it up will I be more interested.

    I think the second interation in the next generation of consoles could be a game changer if implemented properly. They’d have the pitfalls worked out, the familiarity of gamers with the tech and controls, plus the (hopefully) far superior ability to track movements and processor power to react quickly enough to provide responsive and challenging interactivity.

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