As the Train2Game blog reported last week, the popular Unreal Development kit passed 800,000 downloads. And soon a new set of modding tools will be available for Train2Game students to practice their skills with in the form of the Rage SDK.
Rage is the new FPS from ID Software that’s due for release later this year, and the studios founder John Carmack’s ‘sense of sharing’ is the main reason for SDK’s inclusion.
John is still very active in open source,” id Software creative director and Rage developer Tim Willits told Gamasutra.
“We’re the only ones that release our source now to such an extensive level, and the PC version [of Rage] will have the SDK. All that stuff will be available.
“The spirit of [Carmack’s] sense of sharing and working with the community, that’s still pretty intact. I wouldn’t stress too much about it.”
id Software are the developers behind the classic Wolfenstein, Quake, and Doom series of games that Train2Game students will no doubt be familiar with.
Other prominent PC game modding tools include Valve’s Source SDK – which is as the Train2Game blog reported is being made ‘less painful’ to use – while a Starcraft II also provides modding tools. The Train2Game blog previously revealed that one Starcraft II modders work was so impressive; it brought about attention from game development studios.
Modding is certainly a way for Train2Game students to not only gain valuable experience building games, but it could potentially get their work noticed. In an interview with the Train2Game blog, Red Faction: Armageddon Lead Level Designer also stresses the importance of modding.
So Train2Game, would you want to work with the Rage SDK? What do you expect of the game? Are you looking forward to id Software’s next release?
Leave your comments here on the Train2Game blog, or on the Train2Game forum.