Train2Game students are living in time when video games look better than ever, with the Uncharted series being some of the best looking titles of the lot.
And while the upcoming Uncharted 3 is graphically improved over its predecessor, developers Naughty Dog say the jump isn’t as big as it was between Uncharted 2 and the original. They believe a next generation console is needed in order to recreate this level of improvement.
Speaking to Spong, Game Director Justin Richmond revealed that changes to the Uncharted’s engine have been tweaks rather than massive upgrades.
“Uncharted 3 isn’t just an incremental update – we did change lots and lots of things – but graphically speaking, it’s not going to have the same gap, it was never going to happen.” he said.
And the Uncharted 3 Game Director believes we won’t see another huge jump on the PlayStation 3, hinting that we’ll only see a similar boost when Sony release a next-generation console.
“The way we made it, how much of the PS3’s power we were using… that huge gap that you saw between Uncharted 1 and 2 is the kind of thing that really only happens once per generation. We pushed it really hard.” said Richmond.
Train2Game students may be interested to find out that Naughty Dog only managed to make improvements to Uncharted 3 by re-writing the engine, and it’s something they’d prefer to do only once per console cycle.
“Uncharted 2 to 3 is still a jump, but it’s a narrower jump. And going forward, it depends on what we do. There are always ways to improve stuff, always ways we can pull out more stops… like changing optimisations, changing streaming animations, getting more polygons on screen, progressive mesh,” Richmond said.
“But I don’t think you’ll ever see that same jump again, at least on a PlayStation 3. There was just so much power left over in the PS3 when we made Uncharted 1, that we figured out how to use and really took it to town when developing Uncharted 2.” the Uncharted 3 Game Director concluded.
As previously reported by the Train2Game blog, the Uncharted 3 have a something of a “make it up as we go along” thing when it comes to game design.
Meanwhile, Train2Game students interested in how Uncharted 3’s script is written and performed should check out this behind the scenes look on the Train2Game blog.
So Train2Game, what are your thoughts on Richmond’s comments? Do you believe a new console is needed in order to make another leap forward? Does that leap need to be made?
Leave your comments here on the Train2Game blog, or on the Train2Game forum.