Train2Game News: “A tonne of research” going into Company of Heroes 2 to produce authentic experience

Relic Entertainment game designers have visited eastern Europe in an effort to make Company of Heroes 2, their upcoming RTS title, as authentic as possible.

“We do a tonne of research at Relic. We had a core group of guys go to actual Eastern Europe, to Leningrad, to some of the battlefields like Sinyavino Heights, and Germany to Berlin so it’s incredibly important.” Company of Heroes 2 lead campaign designer Jacen Torres told Shadowlocked.

He added that the trips to Russia and Germany were key to make the player get a feel of what it was like fighting on the Eastern Front during World War 2.

“Now, there’s always a difference between authenticity and realism, and we try to get realistic where we can, especially in things like visuals.” said Torres.

“But obviously gameplay is not going to completely mirror the realism or war, necessarily, but in that particular case we tried to make it authentic and we try and get the tone and a feel and the look or what is the Eastern Front, how does it feel to be fighting in these small Russian villages, and that’s a big part of it.” the Relic lead campaign designer added.

Company of Heroes 2 is scheduled for release in the early part of 2013. Keep reading The Train2Game Blog for the latest Company of Heroes 2 news it developers.

What are your thoughts on the effort Relic are going to research Company of Heroes 2? How important do you believe good research to be for game development?

Leave your comments here on The Train2Game Blog, or here on The Train2Game forum.

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