Peter Molyneux’s upcoming game has DLC that costs £50,000. The former Microsoft and Lionhead man told New Scientist that it forms part of an experiment to explore the minds of social media users, he told New Scientist.
Curiosity, the first game from Molynex’s new 22 Cans studio sees the player in a virtual room that contains just one black cube. As players attempt to chisel away at the cube, fractures will appear and you’ll also be able to see all of those left by others. After a certain, unspecified amount of taps the cube will open, revealing its contents, but only to the player that performs the final tap.
Players will be able to buy a limited chisels in order to speed up their mining, with the cheapest at 59p improving progress by over ten times. A special one of a kind diamond chisel speeds up mining by 100,000 times, but costs £50,000.
“It’s an insane amount of money,” said Molyneux. “This is not a money-making exercise; it is a test about the psychology of monetisation.” Will one person buy the chisel, or will players club together to share its power?”
Curiosity is will be available for PC and mobiles, and is expected to arrive within the next six weeks.
Of course, Peter Molyneux was one of a number of high profile games industry figures who mentored Train2Game students taking part in Make Something Unreal Live. You can see Molyneux giving advice to Train2Game students here. He’s also going to be taking part in next week’s BAFTA Games Question Time.
What are your thoughts on Peter Molyneux’s Curiosity experiment?
Leave your comments here on The Train2Game Blog, or on the Train2Game forum.