LittleBigPlanet 2 Wolfenstein 3D level shows more creative potential for Train2Game designers

LittleBigPlanet 2 Train2Game

Yet more evidence has emerged that shows how LittleBigPlanet 2 has the potential to be one massive game development playground for Train2Game students.

Video footage from the LittleBigPlanet 2 beta has emerged that shows how one user, RAPHAEI, has recreated a level from Wolfenstein 3D.  This newly designed level – suitably called Sackenstein 3D – isn’t just a 2D LittleBigPlanet level with some art taken from Wolfenstein 3D, it’s a fully working first person shooter in its own right!

And this recreation Wolfenstein 3D isn’t an on the rails affair like the Vietnam First Person Shooter that was shown on the Train2Game blog earlier in the year, this time, you can actually move your character around.

Train2Game students can see Sackenstein 3D in action by watching the video below.


This is just the latest in a long line of videos that show how LittleBigPlanet 2 could provide an excellent tool set for Train2Game students to use and practice their Game Design skills. Train2Game students will be able to use the creation tools in LittleBigPlanet 2 to not only build their own levels, but build there own games with the video above being a prominent example of the latter.

Other examples of user made levels that Train2Game students may take an interest in looking at include a recreation of Portal and classic game Dogfight, both remade using LittleBigPlanet 2. RAPHAEI has also been responsible for creating a version of PSN Indie game Flower with the design tools in Media Molecules beta, which Train2Game students should also look at as an example they could follow.

Creating levels using LittleBigPlanet 2 really is something Train2Game Games Designers should give thought to, because as the Train2Game Blog has previously mentioned, developers Media Molecule have hired budding game designers based on the levels they’ve created for LittleBigPlanet.

Train2Game students may also find that this Train2Game blog post about the development of Sackboy provides interesting reading.

LittleBigPlanet 2 is set for release for the PlayStation 3 on January 18th. Media Molecule recently revealed a checklist of things that still need to be done before then, which Train2Game students can see it here.

So Train2Game, what are your thoughts on the latest LittleBigPlanet 2 beta video? Could you see yourself using the skills you’ve developed to build an exciting and interesting custom level? Will you be purchasing LittleBigPlanet on day one?

You can leave your thoughts here on the Train2Game blog, or on the Train2Game forum.

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