Train2Game students should learn alternative game development disciplines in addition to their chosen field to increase their chances of finding work in the industry.
That’s according to Splash Damage’s Ed Stern, writer of Brink, who likened hiring employees in the industry to mobile title Game Dev Story.
“Learn to code, learn Unity, learn Flash, be able to make a game. Because even if you’re not great a graphics or great at sound you’ll understand what the issues are.” Stern told the Train2Game blog when asked advice he’d give a game designer looking to break into the industry.
“You know that game Game Dev Story? You want to have at least a couple of stats in the other disciplines. Even if you’re never going to be hired to do sound, have some idea what the issues are with sound.”
The Splash Damage Creative Director used an example of a game designer knowing what game artists are capable of as an example.
“If you’re a writer have some idea what the graphic issues are so you don’t inadvertently end up writing a cheque that no one else can cash.”
He also told the Train2Game blog what he looks for when hiring a new employee, and that’s to have completed projects.
“It’s always more important to finish something than to start something, that’s what we look for when we’re hiring,” he said. What people finish in their portfolio, not what they start then kind of get a bit bored with and give up on”
Of course, Train2Game students have the opportunity to complete projects and the Train2Game & Epic Game Jam this weekend.
Stern’s comments echo those of ID Software’s Tim Willits, who in an interview with the Train2Game blog, said that completing a mod is a great way to get noticed.
“Lots of times we have people who send resumes’ in with 20 half completed mods; we don’t want that, we want a handful of one’s that are actually done, and that’s really important” he said.
Ed Stern was speaking to the Train2Game blog in an interview about Brink, games writing and how to get into the industry. It’ll be published on the Train2Game blog in full on Monday.
So Train2Game, what are your thoughts on the Brink Creative Director’s advice? Have you been looking into learning other disciplines? Do you already have skills in other areas?
Leave your comments here on the Train2Game blog, or on the Train2Game forum.