Developer
SEGA are looking for a mobile games engineer for their studio in the Midlands.
Studio Overview:
Hardlight is SEGA’s third UK based studio and is focused exclusively on creating high quality, innovative game experiences for mobile and handheld platforms.
The Studio comprises small, agile teams working on new IP & well-known SEGA IP. Project durations are 5-10 months, with their first projects due for late 2012.
The team follows an ethos of staying compact, agile and focused – combining talent from a variety of game genres and backgrounds, and welcomes applications from candidates of all levels of experience.
Key Responsibilities:
- Work with other members of the team on creating high quality mobile titles
- Implement game features in partnership with artists and designers
- Learn and help develop various areas of features going into mobile handheld titles
- Constantly develop your skillset and experience in the mobile space
Knowledge, Skills and Experience:
- Development experience in C/C++
- Experience developing titles for mobile devices (either independently or as part of a larger studio)
- Comfortable with game design and implementation
- Examples of own demos, with source code, very beneficial dependent on past professional experience
Pluses:
- Passion for computer games highly advantageous
- Development experience with C# or HTML5
- Knowledge of OpenGL ES and other graphical development libraries
You can find out more HERE.
Art
Fullfat Games are looking for a UI Artist for their studio in Coventry.
Position Overview:
• This position involves designing and creating 2D Artwork and Graphics for the UI Interface as well as other 2D items on various mobile and console platforms, which include Wii, DS and iphone.
Key Responsibilities:
• Working with the entire Development team to design and implement focussed, practical solutions within a realistic time frame.
• Design Icons and logos within the style constraints of the product.
• Work efficiently and at a speed representative of the platform.
• To be responsible for all 2D art aspects of any given project
• Be able to create all levels of Art from palette controlled pixel sprites up to hi Res Marketing Assets.
Skills and Experience:
• Excellent 2D background, including ideally pixel work.
• Use of Photoshop and Illustrator.
• Willing to work with Engineers to work within the technical limitations of the platform.
• Self Organised and willing to participate in team meetings.
• The ability to draught out a variety of concepts styles at speed to fit within the design constraints before game assets are created.
You can find out more HERE.
QA
Fullfat games are looking for a Mobile Test Engineer for their studio in Coventry. They unfortunately had no information on the position on the website but you can email them and find out more from HERE.