Spencer was asked in an interview with AusGamer, whether Windows 8 and Xbox One could host cross-platform play between their respective platforms.
“I’m not allowed to leak things,” Spencer replied, “but I think what you’re talking about makes a lot of sense.”
Mr Spencer then went on to mention past attempts at cross-platform and how it was received.
“If you go back to Shadow Run on Xbox 360, something I worked on, we had PC players playing against Xbox 360 customers. We didn’t have tremendous success with that, but we learnt a lot from it.
“Then earlier this year we released Skulls of the Shogun, which was a game we launched on all three platforms on the same day, and you could start on one platform and then save the game to the Cloud and play across any of the screens and progress. And then Halo: Spartan Assault has some links between Halo 4 and Spartan Assault, even though they’re very different games.”
The executive went on to comment on how important Xbox Live will be in developing for cross-platform.
“This connected ecosystem across all the different devices is definitely where I think the future of gaming is going; you don’t have to do it as a developer, but you have the capability and I think a system like Xbox Live across all those screens where you know who someone is and who their friends are, what their Achievements are and their progression is really critical to that.”
The Xbox One releases next month so it won’t be long before we can start seeing how this next generation console will evolve over the coming years.