TransGaming (TSX-V: TNG) today announced at GDC 2015, the availability of DirectX 11 support as part of its proprietary enablement technology, now allowing for day-and-date cross-platform delivery of games for publishing & development partners.
TransGaming Inc. is the global leader in developing and delivering platform-defining social video game experiences to consumers around the world. From engineering essential technologies for the world’s leading companies, to engaging audiences with truly immersive interactive experiences, TransGaming fuels disruptive innovation across the entire spectrum of consumer technology.
TransGaming’s proprietary cross-platform portability technology enables game developers and publishers to deliver their DirectX-based-content to multiple target-platforms including Mac OS X, SteamOS, Android, and iOS, with ease, efficiency, and low costs.
“We are excited to continue bridging the gap between DirectX and other graphics APIs through our ongoing core technology development,” said Gavriel State, Founder & CTO at TransGaming. “By now offering DirectX 11 support in addition to DirectX 9 – new opportunities are being created to deliver the latest games for Mac, mobile and console gamers worldwide.”
Typically, incorporating new portability technology or targeting new platforms requires implementation early in a game’s development cycle. TransGaming’s technology has the versatility to be deployed at any stage, including at the end of development or post-product launch, providing major benefits and unlimited flexibility for developers.
TransGaming further provides full game-publishing services for cross-platform enabled content on these target platforms, working with world leading games franchises and partners to execute launch and promotional campaigns.