Train2Game News GameLoading Rise of the Indies

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Since its world premiere last month at industry events and select regional screenings, the GameLoading: Rise of the Indies feature documentary film has been generating strong chatter in videogame and online circles.

On April 21, GameLoading: Rise of the Indies will release through Steam, Humble, PlayStation, Xbox, iTunes, VHX and Playism.  Today through Friday April 29, early purchasers can place their orders for the film through VHX at a discount at www.gameloading.tv/pre-purchase/

    Standalone Film:     $8.99 (will be $9.99 after April 29)
    Member’s Bundle:   $14.99 (will be $19.99 after April 29)

Includes the film’s soundtrack, supplementary ebook and access to extra content, along with the film.

GameLoading explores the world of indie developers – their craft, dreams, and the ways they are changing the landscape of games culture. Indie games contribute to advancing the medium through their innovative, varied and personal approach. Small teams of passionate and creative developers offer an alternate voice to players. GameLoading captures this amazing time in the industry, where video games are becoming more personal than ever before.  While sharing a wide snapshot of the subculture, GameLoading focuses on a handful of developers; Davey Wreden (The Stanley Parable), Rami Ismail (Vlambeer), Robin Arnott (SoundSelf), Zoe Quinn (Depression Quest), Tale of Tales (Luxuria Superbia), Trent Kusters (Armello) and Christine Love (Analogue: A Hate Story). 

After an early viewing, Cards Against Humanity’s Max Temkin called the film “an incredible and honest snapshot of the indie scene.”

In addition to these figures, the film also captures a wide variety of indie developers behind some of the most important games of the past few years and highlights this diverse, creative community on an international scale.  The film demystifies what goes into making a game, examines the different processes of developers, captures the excitement of industry events like PAX, GDC, the prestigious Independent Games Festival Awards and Train Jam, examines why we play, what success means, and where this medium has come from and where it may be going. 

By film’s end we get a clear and emotional snapshot of this alternate games industry segment that will inspire audiences to seek out new game experiences – or make games themselves!  While video games often carry perceptions of violence and anti-social settings, GameLoading offers a less publicized spotlight. We see how some indie developers are encouraging a dialogue on human issues such as mental illness, relationships, family grief, poverty and war.