The revamped version of arguably the publisher’s most iconic release was previously being built in partnership with third-party studio CyberConnect2 – as was revealed shortly after the game was unveiled back at E3 2015.
However, the arrangement with the studio has been terminated and all work on the game will be handled in-house by a Square Enix team, Kotaku reports. The news emerged during a recent Mobius Final Fantasy stream.
Naoki Hamaguchi, a member of the development team, said this was a “sensitive subject”, adding: “I’ve taken over the development side of the Final Fantasy 7 Remake. Up until now, development has progressed by receiving external collaboration, but from here on out, with production and quality in mind, we’re shifting to our in-house organisation.
“This company decision was made wanting to control quality as well as keeping the schedule stable.”
There are no more details on why this partnership has fallen apart, although Kotaku notes that FFVII Remake director Tetsuya Nomura previously took umbridge with a trailer CyberConnect2 put together for the project, claiming it didn’t adhere to Square Enix’s style.