Train2Game News Chance to create next Warhammer


Train2Game student seeking support to create table top strategy war game

Avid gamer Aaron Newton, 27, lives in The West Midlands, he’s currently embarked on a Train2Game course but also wants to create his own board game. He’s now reaching out to find people to assist with his project and is urgently on the lookout for artists. Aaron has big plans and has already created the game’s gameplay, strategy elements and factions.

The game is currently in the development stages; Aaron is confirming game play with his local war gaming group and deciding which elements to incorporate into the final game. He was working in a team of three but unfortunately his previous team have had to concentrate on other projects, his plan is to now recruit new team members to help make his idea a reality.

The game is inspired by Aaron’s love of military history and his time in the army. Two types of faction have been created, Empire of Gaia and The Maulini Dominion. The plan is to have three types of gameplay in one; Skirmish, Ground and Space, allowing players to approach the game with as complex or simple strategies as they wish.

Aaron now has extensive briefs in place but needs people to come in and make them happen. There’s a planned Kickstarter and the opportunity is open to anyone looking to gain experience and develop their portfolio to join him.

Aaron Newton, Train2Game student; ‘The game is currently in the early development stages, the first draft of the core rules and faction specifics are done and I am getting them looked at and checked by a local war-gaming club to see if they are easy to follow and will add more when I get the ok. I decided to do more of an invasion game so that players have if they desire the option of incorporating the ground and space battle concepts into a game.’

‘The game itself is technically a three in one having; ground, space and skirmish, rule sets. The overall design is that the rules cover everything lightly giving wiggle room so players can make simple or as complex strategies as they wish. The game with also have books and PDF releases to flesh out the lore and give players more of an idea to why certain peoples fight, how battles where won etc.’

‘The game is a table wargame that is will be marketed as an invasion game. The two main factions are the Empire of Gaia who are led by The Empress and the Legartums (Generals), the empire is heavily based on the Roman Empire so there is a regimented military, a religion with the empress as the figure head, slaves, and gladiators. The second faction is The Maulini Dominion who are the tattered remains of various other destroyed races, they are led by Lord Hyperion Maul who was previously the Commandium Milartus (Over all head of the Military Forces) for the Empire until a great betrayal happened.’
‘The game is designed to be played on the two fronts at the same time but can be played separately, when certain objectives are met devastating tactics can be used for example. If a player’s fleet can get there flagship into firing range they can launch orbital strikes against enemy ground forces. Orbital strikes are defendable by the opponents orbital defence grid however if the player’s ground forces also take control and destroy the defence grid the opponent can’t the defend orbital strikes.’ ‘For players that just want to have a quick game there will be the ‘strike team’ mode which is the skirmish portion of the game.’

‘As for back story The Empire of Gaia is led by an immortal Empress who have been ruling longer than recorded history, there are no records of anything before she came to power. Her power increases as more people worship her as a goddess and the lusts for more and more power. The Maulini Dominion is led by the former Commandium Milartus (Overall military Commander of the Empire) Hyperion Maul who after he is betrayed by The Empire leads his battleground ‘Taedio Ferciae Rapaces’ (the defiant Wolves) against The Empire and then the last races the live free join him under the banner of the dominion and crown him The Void King.’

‘The inspiration for the factions comes from my love of history and especially military history. The Empire of Gaia is modelled of the Roman Empire following its cultures and military characteristics as well as the doctrine of the worlds are there’s for the taking. The Maulini Dominion is more of a coalition of independent peoples rising up against the tyranny of The Empire.’

‘The gameplay and strategies I came up with quite easily it was finding a way that they would work together that was the issue but being an experienced wargamer I have found something I think works well, being ex-army and a lover of military history I used my knowledge of battles to work out different tactics and also being a fan of sci-fi means I found quite easy to incorporate the two together.’

‘Naturally I am a big fan of Warhammer and I suppose there are some similarities to the Horus heresy era game but in my opinion I take it into more detail regarding the reasoning what each faction wants, the units within the game aren’t super human space marines they are men and women who fight for what they believe in whether that be The Goddess Empress or The King of the Void Hyperion Maul.’

‘Initially I had a couple of guys helping me but they due to other commitments have had to leave the project so it is just me at present and I am doing my best to keep going with. In terms of artwork there isn’t any at present but I have the designs briefs of all the units and characters.’

‘The plan for the game is that it will be seen as a genuine alternative to Warhammer 40k with the design and release of more units, character, battlegroups and maybe factions. Mainly the hope is that in 25/30 years’ time the game is still be around as has made a dedicated fan base of its own.’

‘In the short term my opinion of success I hope that if I can get some people who are willing to be involved in effect donating their time to initially to beef up their portfolio as I am working while doing the planning myself there is no money to pay for outside help, so I am hoping members of the student body would like to get involved naturally when the website and games Kickstarter go live and concept and 3d model used the person involved will be credited for its design.

For more information contact the Train2Game blog or email Aaron directly on

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