Train2Game News Video Game Market Estimated To Hit Over $179 Billion

The “Video Game Market Report: Trends, Forecast and Competitive Analysis” report has been added to ResearchAndMarkets.com‘s offering.

The global video game market is expected to reach an estimated $179.1 billion by 2024 with a CAGR of 6.4% from 2019 to 2024.

The future of the global video game market looks promising with opportunities in the smartphones, tablets, PCs, and consoles market. Mobile and online distribution of games are driving the growth of video game industries.

Emerging trends, which have a direct impact on the dynamics of the video game industry, include the development of augmented reality (AR) and virtual reality (VR) based head mounted displays (HMD) and heads-up display (HUD) products and development of games for academic and skill development.

The shooting game will remain the largest segment due to increasing interest towards action-packed video games across all age groups. Constant improvement in graphics quality which provides real life like the mission is driving the market for shooting games.

Within the video game market, smartphone-based games will remain the largest segment and it is also expected to witness the highest growth over the forecast period due to new launches of smartphone-based games, such as PUBG, Battlelands Royale, and War Robots and due to the high usage of these games in emerging nations.

Asia Pacific will remain the largest region and it is also expected to witness the highest growth over the forecast period due to increasing smartphone users and rapid internet growth in the emerging nations. The growing internet users have enabled a steady rise in the online video game market, as it allows gamers to increase the gaming experience with a high-speed internet connection.

Some of the video game companies profiled in this report Sony, Tencent, Microsoft, Netease, Activation Blizzard, Goggle, Electronic Arts, Nintendo, and Bandai Namco and others.

To download a copy of the report click here