Train2Game News: Assassin’s Creed III creative director commentates Boston gameplay video

Assassin’s Creed III creative director Alexander Hutchinson commentates on a brand new gameplay video, giving us a glimpse at city gameplay and insights into development into the latest title in the Ubisoft series.

Hutchinson discusses a number of new features, including implementing side missions into the main narrative, the mechanics of the new stalking zones, and how combat for Assassin’s Creed III has been built from the ground up. All of this commentary takes place over gameplay footage of one of the new cities for the game, Boston.

Watch the Assassin’s Creed III Boston demo with commentary below.

You can get more insight into development of Assassin’s Creed III in this Frontier video, which also features commentary from the creative director.

There’s more Assassin’s Creed news here on The Train2Game Blog, while you can also keep reading for more from Ubisoft.

What are your thoughts on the new features for Assassin’s Creed III?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: Assassin’s Creed III gameplay video features game director commentary

Get an insight into development of Assassin’s Creed III with a gameplay video from Ubisoft, complete with commentary from game director Alexander Hutchinson.

The Frontier walkthrough shows game design elements such as tree navigation, moving through snowy terrain and new controls in action, in addition to Hutchinson telling us a bit about Assassin’s Creed III protagonist Connor who he describes as “‘most robust character in 3D action games today.”

The game director also discusses Ubisoft’s new AnvilNext engine, which you can see in action throughout the demo. Watch it below, here on The Train2Game Blog.

There’s more Assassin’s Creed news here on The Train2Game Blog, while you can also keep reading for more from Ubisoft.

What are your thoughts on Assassin’s Creed III?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.