Train2Game News: Unity reveal their next game engine

 

Unity has revealed the fourth version of their game engine, designed to boost AAA game development.

New features for Unity 4 include all-new Mecanim character animation system, DirectX 11 support, updated  mobile graphics, and the addition of Adobe Flash and Linux as new publishing platforms.

“We’ve been working on Unity 4 for a long, long time and are happy to finally be able to unveil its imminent arrival and outline its core features that will change the industry,” said Unity CEO David Helgason

“The revolutionary animation system and add-on deployments to Adobe Flash and Linux are some of the critical features introduced in Unity 4, which together maintain Unity as the strongest, fastest evolving modern games development platform available.”

“The introduction of the Mecanim suite of animation tools into Unity will completely change how developers integrate interactive animations and will result in awesome new gameplay experiences from the Unity community,” added Unity Lead Animation Developer Robert Lanciault,

“These tools will allow animators to work directly in Unity to create advanced and detailed animation blend trees and state machines for incredible and natural character animation.”

The full list of new features for Unity 4 is below.

• Shuriken particle system supports external forces, bent normals and automatic culling
• 3D texture support
• Navigation: dynamic obstacles and avoidance priority
• Major optimisations in UnityGUI performance and memory usage
• Dynamic fonts on all platforms with HTML-like markup
• Remote Unity Web Player debugging
• New Project Window workflows
• Iterative lightmap baking
• Refined component-based workflows
• Extensible inspectors for custom classes
• Improved Cubemap import pipeline
• Geometry data improvements for huge memory and performance savings
• Meshes can be constructed from non-triangle geometry – render points and lines efficiently
• Search, live preview and buy Asset Store assets from the Project Windo

There’s more on Unity here, including industry experience diaries from Train2Game students on work placement at the game engine creator.

What are your thoughts on the unveiling of Unity 4 and its new features?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.