Train2Game Art & Animation students have a chance to use their skills to create a weapon for Darksiders II, one that’ll be included within the game at launch. The competition is from THQ and runs on the Polycount forum.
“We are extremely happy to announce our latest contest – The Darksiders II ‘Create a Weapon’ Contest!”reads the announcement.
“For this contest you will be creating a Mace, Axe, or Hammer that would fit in the world of Darksiders. One entry from each category will be chosen to be included in the release of Darksiders II! — That’s right! Not in a future DLC release or a digital download of any sorts – the winning entries will be shipped with the game when it launches!”
Full details about the Darksiders II Create a Weapon Contest, which closes on Monday 26th March, can be found over at Polycount.
It surely provides a great opportunity not only for Train2Game Art & Animation students to show off their skills, but also see their work appear in a major title.
It wouldn’t be the first time Polycount users have seen their content used in a game, with a previous contest providing weapons and accessories for Team Fortress 2.
Will you enter the Darksiders II Create a Weapon Contest? What are your thoughts on THQ and Vigil Games allowing users to submit content?
Leave your comments here on The Train2Game Blog, or on the Train2Game forum.