Train2Game News: New IP “absolutely critical” for game development say Sony

It’s extremely important for Sony to support new IP and encourage new ideas.  That’s according to SCE CEO Andrew House in an interview with MCV.

“It is absolutely critical. We’ve always felt that the strength of our platform has been a kind of symbiotic relationship between the platform being created and strengthened by new experiences. And then that reinforcing the strength and one hopes the longevity of the platform overall.” said House.

“I’ve heard conventional wisdom in the industry that says – and it is kind of like an American presidency – that the first two years in a lifecycle is the only chance to innovate with a new audience. We take a different view,” he continued.

“It is part of the role of a platform holder to have the confidence and to make the investment where necessary to show that six years into a lifecycle, there is a significant audience that is going to actively peruse new IP. And the onus on that is to deliver on those expectations.” the Sony boss added.

E3 saw the announcement of new IPs including Watch Dogs, while other brand new games due for release in the relatively near future include Dishonored from Arkane Studios and The Last of Us from Naughty Dog.  The latter are responsible for one of the most successful new IP launches of this console generation, Uncharted.

Of course, it isn’t just PlayStation 3 games that Sony publish, with the PlayStation Vita also on the market.  Indeed, Sony are actively encouraging indie developers to produce games, new IP, for the handheld.

There’s more Sony news here on The Train2Game Blog.

What are your thoughts on Sony’s views on new IP? Are they encouraging for you?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.