Train2Game students looking to get a job in the industry should be playing games, and anaylsing their strengths and weaknesses as they do so. That’s according to Mass Effect 3 senior writer John Dombrow.
“Find what you’re good at and then keep getting better at it. Whether it’s writing, designing levels, creating sound FX, doing concept art – you’re only as good as your product.” he told the BioWare Blog.
“You should play games all the time, see what works, what doesn’t, and learn from the successes and failures of others.” he said, before adding that getting ahead in the industry, to for example, become senior writer for Mass Effect 3, takes a lot of work.
“But also be realistic – you’re not going to land your first job in the industry as Lead Designer. Be prepared and willing to work hard starting from the ground floor, improve your craft, and eventually you can get where you want go.” Dombrow said.
The full interview is over on the BioWare Blog, and should provide interesting reading for Train2Game students, as the Mass Effect 3 writer discusses the best part of his job, his average day and more.
The Train2Game Blog has previously spoken to BioWare co-founders Dr. Ray Muzyka and Dr. Greg Zeschuk, who offered Train2Game students their own advice on how to break into the games industry.
There’s more news from BioWare here on The Train2Game Blog, where you can also find plenty more advice from industry professionals on getting into the industry.
What are your thoughts on the advice from the Mass Effect 3 senior writer? Do you already analyse the games you’re playing?
Leave your comments here on The Train2Game Blog, or on the Train2Game forum.