Minecraft developer Mojang open to publishing games by other indie studios

Minecraft is hugely popular on the Train2Game forum, with at the time of writing, the dedicated Minecraft thread almost on its 70th page.  The success of the title thrust indie developer Mojang into the limelight to such an extent they had to hire various extra staff.

This includes business development director Daniel Kaplan who recently spoke exclusively to GamesIndustry.biz and revealed a little about what life is like behind the scenes at Mojang.

“We are in a great spot right now, we can basically do whatever we want to. The hardest thing for us right now is to say “no” to all the deals we’re being offered.” Said Kaplan. “There are tonnes of opportunities out there for us right now. But we have to wait it out and figure out what’s the best thing for us to do.

“We get requests every week, it’s quite hard to sort them out, to figure out, okay, this is what we’re going to do. If you take one path then you can’t take the other, you know?”

Kaplan said that Monjang is interested in publishing games by other indie developers – it’s something that many Train2Game students would surely jump at the chance to be a part of if the opportunity ever came up.

“We hope to help people, to keep them involved in the process and create a successful game, to make sure people know about their games so they can create better games later on by themselves. So we’ll see how well we can work that position.”

The idea of helping up and coming games industry talent echoes calls from Peter Molyneux for the industry to offer more support to newcomers, as reported by the Train2Game blog. Molyneux also said that Minecraft is his favourite game of the decade.

Even with the increased in size of Mojang, the developers still feel that working in small teams is the best way to go about creating games. According to Kaplan, just three people are working on new Mojang title Scrolls.

“The biggest team is the Scrolls team, but that’s just three people, it’s still very small. We like to work in small teams, because we believe we can make decisions faster, or have shorter meetings, more creative freedom for the teams. So they’re small but very multitalented.”

And despite finding himself as an icon amongst the gaming community – including with Train2Game students – Minecraft creator Markus ‘Notch’ Persson  – is still involved with programming on a full-time basis.

“He’s working full time, he wants a 100 per cent focus on coding. As far as he’s concerned, he doesn’t want to be going to any meetings at all so he can just sit down and code. He’s working 40 hours a week, just like we do, so he’s very active in the company.”

Kaplan added that Mojang are also open to the idea of producing games for consoles.

“We’re always looking for new platforms, and consoles are very interesting for us, obviously. There are huge possibilities for us there. But I try to believe that Minecraft will be looked at just like Doom was. That created the first FPS game, if Minecraft is the first game to start a genre of voxel engine, sand box games, whatever you want to call them, we’ll be really proud of it.”

Minecraft has been downloaded over two million times, and last month the Train2Game blog reported that the full-game will be released in November.

So Train2Game, what are your thoughts on the possibily of Mojang publishing games by other studios? Do you think it’d provide a massive boost for indie developers? And are you pleased to see that despite his success, Notch is still focused on coding?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: GamesIndustry.biz]

Minecraft heading to iPhone & iPad

Some Train2Game forum users can’t seem to get enough of Minecraft, but they’ll be ale to get an even bigger fix by playing it on the iPhone and iPad later this year.

The port is being developed by Aron Neiminen, a new recruit to the Mojang team, and will be available some time later this year. Markus ‘Notch’ Persson – who Train2Game students have the chance to question– said the iOS Minecraft won’t get all of the updates the original version receives but will be given those that “make sense” for the touchscreen devices.

Minecraft has proven to be extremely popular, passing 1 million sales despite still being in beta. The game is something Train2Game students can look to when it comes to what a small development can achieve.

Train2Game blog readers can find out more about the history of Minecraft on the Thoughts of Train2Game blog.

So Train2Game, what are your thoughts on Minecraft coming to iOS systems? Is it something you welcome? Will it work? Will you lose your entire life to Minecraft?

As usual, you can leave your thoughts here on the Train2Game blog or on the Train2Game forum. You can also Tweet us on the Train2Game Twitter account.

[Source: Gamasutra]

Train2Game, in association with DR Studios and the University of Bedfordshire, will be holding a Game Jam at the end of March. For more information, see the official Train2Game Game Jam website or the Train2Game Game Jam Facebook page. Alternatively, keep an eye on the Train2Game Game Jam Twitter account.

Portal’s ‘Still Alive’ composed using Minecraft note blocks

Minecraft + Portal Train2Game blog image

Minecraft has a huge following on the Train2Game forum, so given the subject of a new video that has appeared,  it’s a no brainer to post this!

Train2Game Minecraft players have probably already seen the Note Block that was released during the latest update. Some have probably even made their own little tunes.

However, they probably won’t have put as much effort as Tritex989 has into using the Note Blocks to compose the ending theme from Portal and all round internet favourite ‘Still Alive’ Apparently the project only took around 6 hours to complete which is rather staggering given the effort involved.

Train2Game students can watch Minecraft being used to play Still Alive in the video below.

It’s impressive, isn’t it? And you can download the map here. Also impressive is the fact that Minecraft has now been sold over 1 million times. Not bad at all for a game by an indie developer which only recently entered its Beta stage. Developer Notch says Minecraft will get a full release before the end of the year. For more information about the indie sensation that is Minecraft, on the Thoughts of Train2Game blog.

Train2Game blog readers will know that there’s a lot of love for Portal on the internet, with one example being this recreation of the game made using LittleBigPlanet 2.

Portal 2 itself is due for release on April 22nd this year, having originally been scheduled for February. You can check out a trailer here which features Stephen Merchant as robotic companion Wheatley. You can also see how the new additions of Faith Plates and Repulsion Gel work in these mini trailers.

So Train2Game, what are your thoughts on the Minecraft recreation of Still Alive? Will you download the level? And what songs would you like to make using Note Blocks?

As usual, you can leave your thoughts here on the Train2Game blog, or on the Train2Game forum.

[Source: Rock, Paper, Shotgun]

Train2Game student favourite Minecraft passes 1 million sales

Train2Game blog Minecraft Image

Indie success and Train2Game forum user favourite Minecraft has now passed the one million sales mark.

The creator Marcus ‘Notch’ Perrson announced the news on his blog with a small update that simply read “Minecraft just passed one million sales.” And given that Minecraft costs over $10 to purhcase, Notch is now a very rich man….all thanks to a game that has only recently entered its beta stage!

The success of Minecraft is sure to be something many Train2Game students with aspirations of their own will admire. Especially those involved on the unofficial Train2Game Minecraft server! The Train2Game forum thread about the runaway indie success now stretches to over 16 pages.

It’s not just Train2Game students who are impressed by Minecraft, with many publications including Eurogamer and PC Gamer declaring it one of the games of the year

Notch still has plenty of plans for Minecraft, and recently wrote on his blog that it should get a full release by the end of this year:

“We’ve written down major goals that we want to do for Minecraft release, and it looks like the release will happen sometime late this year. Hopefully we’ll be able to set a date soon.”

He also added that he plans to make Minecraft even more fun:

“Because I want to avoid us just focusing on reaching release, I suggested that we should dedicate 50% of the development time in Minecraft towards adding fun new stuff. Basically, any developer working on the game (two people at the moment) can just come up with something they’d want to add on a day-to-day basis, as long as the rest of the team thinks it’s a decent idea. If it ends up being fun, it gets added.”

It’s amazing to think that such a huge game is being developed by such a small team, but it’s something that Train2Game students will no doubt be encouraged by. You can read a lot more about Minecraft on the Thoughts of Train2Game blog.

So Train2Game, what are your thoughts on the success of Minecraft? Is it worth all the hype? And what do you want to see Notch add to the game?

As usual, you can leave your thoughts here on the Train2Game blog, or on the Train2Game forum.

Minecraft entering Beta December 20th

Minecraft

Indie game sensation Minecraft – well loved on the Train2Game forum – is entering its Beta testing phase.  The news was announced by Minecraft creator Marcus ‘Notch’ Persson on his blog.

The biggest news, that is if you haven’t yet bought the Alpha version, is that the price will be rising from €9.95 to €14.95. The Beta version of Minecraft will also change the license to remove the line that all future versions of the game will be free. So if any Train2Game students want to invest in Minecraft before it moves out of the Alpha stage – and therefore get it for the cheapest price – you have until December 20th to purchase it from Minecraft.net.

The Minecraft Beta will also come with “a larger focus on polish and content” and Notch says he’d like input from modders on this – it could be a great experience of Train2Game students! The Beta will also see the introduction of a story mode.

Train2Game students can read the full post from Notch below:

“With Beta comes a larger focus on polish and content, and we’ll start early on with adding proper modding support with a stable API, and we’d love all input we can get on this from the modders out there. We’ll also add some kind of non-intrusive narrative to the game to help drive the game experience early on, and to provide some kind of late game goal. There will be a bigger focus on testing and stability as well, with more time between updates.

When the game enters beta, the price will rise to 14.95 Euro.

We will also change the license to remove the line that promises all future versions of the game for free. Please note that this change only affects people who buy the game after December 20, so if you got the game for during alpha, you will still get all future updates for free, despite this change. A promise is a promise.

Buying the game during beta will include all updates up until release, of course, and bug patches will be free.

Soon, you will be able to buy gift codes for Minecraft, perfectly timed for the holidays! Even better, if you buy those before December 20, accounts created from these codes will count as alpha accounts, and will receive all future updates for free”.

Minecraft is a brilliant example of an indie developer producing a hit game that provides huge amounts of inspiration on students on the Games Design, Games Developer and Games Artist & Animation courses.  The game has been purchased digitally over 750,000 times and brought in over $10 million.

You can see a more in depth look into the history of Minecraft and the games development in this post on the Thoughts of Train2Game blog. You can also get involved with the ongoing discussion about Minecraft on the Train2Game forum where many Train2Game students have been sharing their experiences of the sandbox game.

So Train2Game, if you’re yet to purchase Minecraft, are you tempted to do so before the game enters Beta on December 20th? What are your thoughts on the price increase? And if you’re already playing Minecraft, what are you looking forward to in the Beta?

You can leave your thoughts about Minecraft entering Beta stage here on the Train2Game blog, or on the Train2Game forum.