Train2Game News: Games help Rage Control

A video game has been developed to help young people tackle their anger management issues.

Rage Control uses a device placed on a child’s finger to monitor heart rate – if it gets too high, they lose the ability to shoot at enemy spaceships. The player must control their emotions to do well in the game.

Researchers said the game led to significant decreases in anger in the children studied.

The study compared two groups of nine to 17 year olds. Both groups received standard anger management treatments but the second group also spent 15 minutes playing Rage Control at the end of their session.

The study showed that after five sessions, the children who had played the game were better at keeping their heart rate down and they showed lower scores on a recognised rating scale for severity of anger issues.

The lead author of the study, Peter Ducharme, said he hoped that children playing the game would be able to apply the same calming techniques to other areas of life.

Mr Ducharme said “Kids reported feeling better control of their emotions when encountering day-to-day frustrations on the unit

“While this was a pilot study, and we weren’t able to follow the kids after they were discharged, we think the game will help them control their emotions in other environments.”

The next step in the study is to develop toys for younger children that have the same principle. For example racing cars that stop if a child gets too excited or a cooperative building block game that becomes more wobbly if the child’s heart rate goes up.

This is another excellent example of just how the games industry can help all people of the world. With people creating games like Rage Control and charities such as SpecialEffect, the world can not question the good the games industry can do