
Train2Game students could see their future work become part of the chief method of portraying stories. At least that’s the case according to the writer of Gears of War 3.
Video games are going to be the “dominant story telling medium” Karen Traviss told CVG.
And she believes that even if the game doesn’t have the greatest narrative in the world, it’s still the most compelling way of telling the story due to the players’ involvement.
“You get something out of it because you are acting on the story,” said Traviss.
“Even with games that don’t require you to make story choices you still engage with it in a different way so it’s a great stimulus to your mental processes as well. These are not brainless things,” she added.
It isn’t the first time Traviss has spoken about game design, with the Train2Game blog reporting last month that she believed ‘iconic’ games needed good writers. Her words split opinion of Train2Game students on the Train2Game forum.
And the Gears of War 3 writer isn’t the only one who believes storytelling in video games is going to become even more significant in future.
As previously reported by the Train2Game blog, Darkness II Game Director Sheldon Carter believes that game design and narrative are only going to become stronger as video games try to break their “final frontier”
Far Cry 3 Narrative Director Jason Vandenberghe previously told the Train2Game blog that the use of actor and motion capture is also playing an increasingly significant part in video game story telling.
So Train2Game, do you think video games can become the most dominant story telling medium? What is going to help them achieve it?
Leave your comments here on the Train2Game blog, or on the Train2Game forum
[Source: CVG]