Ok, so maybe you don’t like Formula 1, but even if that is the case you just have to appreciate the level of detail these developers, designers and artists have achieved and how they’ve gone about doing it.
The video takes you behind the scenes at Codemasters Birmingham and reveals the amount of painstaking work put into recreating the cars and circuits. The F1 2010 Developers have even enlisted help from Formula 1 driver Anthony Davidson who has been able to provide expert advice. In the video he says:
“Driving the real world circuits enables me to give that impression to the guys creating the game, there’s all these details that only a driver would know about.”
“For instance, turn eight in Spa; I know straight away any car I have ever driven there always understeers and it’s knowing that kind of detail as a driver that you can get over into the game. The circuits feel really spot on.”
It really is an interesting insight into the world of video game development and I really recommend every Train2Game student takes five minutes to watch it.
What do you think of the video? How would you feel about needing to conduct that much research before designing a game? Does anyone want to help develop racing games? And finally, I can’t be the only one looking forward to getting hold of this in September can I?
As usual, leave your comments here or on the Train2Game forum.