The scheme runs in exactly the same way as Humble Indie Bundle 2, as reported by the Train2Game blog in December last year.
The indie games available – which could all potentially provide inspiration for Train2Game students – are Crayon Physics Deluxe, Cogs, VVVVVV, Hammerfight and And Yet It Moves. They’re available for Windows, Mac and Linux.
If the games were bought separately, it’d cost around $50 (or around £30) but you have the opportunity to get them for much less as you pay what you like. You can also choose how your payment is divided between the game developers and the two charities; Child’s Play and EFF.
At the time of writing Humble Indie Bundle 3 has raised over $400,000 after 90,000 purchases. The biggest contributor appears to be Notch, developer of Train2Game student favourite Minecraft who donated over $4000.
So Train2Game, is this good cause a good way for indie developers to gain publicity? Would you use the ‘pay what you want’ model for your games?
As usual, leave your comments here on the Train2Game blog, or on the Train2Game forum.