Train2Game News: Dragon Age Level Designer on getting into the industry

Dragon Age 2 Train2Game blog image

Train2Game students looking to make that first step into working full-time in the industry should need to practice making their own games. That’s according to BioWare level designer Kaelin Lavallee, who has worked on both Dragon Age games.

“Make your own games! With all the free tools out there these days (XNA, Unreal, Unity) it’s easy to get started creating them.” he told BioWare Blog.

“Hone your skills (I can’t believe I just said that). Just don’t be lazy! You can’t have an awesome job and be lazy.”

The interview also sees Lavallee discuss is role as a level designer, and how there’s no such thing as an “average day” in the office at BioWare.

The full BioWare interview with level designer Kaelin Lavalee is here.

There’s more advice from professional game developers on how to get into the industry, right here on the Train2Game Blog. Keep reading for the latest news from BioWare.

What are your thoughts on Lavellee’s advice?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

New LittleBigPlanet 2 videos show bounce pads and amazing community created Flower level

The latest LittleBigPlanet 2 video shows an exciting new way for Sackboy to move around: Bounce pads! The newest LittleBigPlanet 2 featurette shows Sackboy and some friends bouncing around, and it’s utterly adorable.

Seriously, if this LittleBigPlanet 2 Bounce Pads video doesn’t make you smile, there’s probably something wrong with you! You can watch the latest LittleBigPlanet 2 video below.


the bounce pads may seem like a simple addition to LitteBigPlanet 2 – and of course they’ve featured in many classic games – but their introduction will give LittleBigPlanet 2 players yet more things to put into community created levels.

Videos from the LittleBigPlanet 2 beta have already shown some unique user created levels, and the introduction of bounce pads will just mean more variety. With so much scope for creating not only levels, but whole custom games, LittleBigPlanet 2 could very well be the Train2Game students dream game.

In yet another example of how creative the LittleBigPlanet 2 community has the potential to be, a video of indie game Flower made using LittleBigPlanet 2 has surfaced. You can see it below.

LittleBigPlanet 2 was scheduled for release next month, but in September Media Molecule announced that the game will be delayed until January 2011. Media Molecule said LittleBigPlanet 2 was delayed to avoid the need for huge post launch patches.

However, in the same statement, they did tease a possible LittleBigPlanet 2 demo.

So Train2Game, what are your thoughts on the latest addition to LittleBigPlanet 2 and the Flower level? Is LittleBigPlanet 2 looking more and more essential to you?

As usual, leave your thoughts here on the Train2Game blog or on the Train2Game forum.