Train2Game News: New Zelda 3DS Game announced

Legend of ZeldaNintendo have announced in there latest Nintendo Direct video that a new Zelda game is coming to the handheld 3DS. It will be a sequel to the SNES classic, A Link To The Past.

After announcing how much he loves A Link to the Past, Nintendo of America COO and president, Reggie Fils-Aime confirmed that Nintendo is now developing a new game that will take place in the same game world for Nintendo 3DS. While the setting for the game might prove familiar to fans, Fils-Aime confirmed that it features an original storyline and entirely new dungeons.

Fils-Aime said “What our developers want to achieve in this new Zelda game is to reinvigorate the flat, 2D world of A Link to the Past with a sense of height and volume using the three-dimensional display in Nintendo 3DS. With it, it’s easier to differentiate levels in the environment and our developers can utilise height differences in dungeons as a puzzle-solving mechanic.”

In the few brief seconds of footage shown, link can be seen springing upwards to access the higher reaches of the game’s multi-tiered dungeons.

One of the most intriguing new features of the game is the ability to turn Link into a drawing, enabling him to navigate across walls and zooming the camera down into the game world.

There is not yet an official release date but the video from Nintendo Direct informs us that it will be released this holiday season.

You can enjoy the trailer for the new Zelda 3DS game below. A 3D version of the video is being shown on the console.

http://www.youtube.com/watch?v=6oaS9yBGbmU&feature=player_embedded

Train2Game News: Suikoden Revival Movement founder comments on the campaign

SuikodenLast Month, Train2Game News brought you the news of the Suikoden Revival Movement. This is a collection of fans trying to bring the Suikoden series back. Founding member Chris Holmes talks about the campaign.

“The Suikoden Revival Movement started last year when myself, Ryan and Matze (other founding members) decided it was time to go more global. We all met on the Suikosource.com forums, which is one of the last great bastions of Suikoden fandom.

“However, all this campaigning started back in 2010 on Suikosource with myself and Ryan trying to convince the other members of our plans. (We) had some good conversations with Konami but, eventualy, it became clear that we could not go any higher up their chain of command.

“Attempting this as a single person became increasingly difficult. So, with the help of Matze, we decided to solidify our plans as the Suikoden Revival Movement and attempt to reach Konami en masse with much larger numbers. Thus, the SRM was born in 2012.”

This sort of movement can be slow and painstaking, especially when up against a company as big as Konami. This hasn’t stopped Chris from seeing some success however ”Back in 2011, we were offered an official Konami Facebook Fan Page by Konami US,” Holmes said. “We have tried to chase this up numerous times, however, but it always leads to dead ends. We continue to pursue this. Besides Konami US giving the thumbs up of recognition to our campaigning numerous times on Facebook, we have not had too much official recognition since the SRM was born last year.

“Konami UK, however, are currently looking into why Suikoden II has not yet been released on the PSN. Konami EU have also responded pleasingly to the rather large package we sent of all the fan work from SUIKODEN DAY 2012.”

Holmes explained that he personally contacts members of Konami globally on a weekly basis via LinkedIn. Holmes is keen to get his voice heard and has bent the ears of  quality assurance testers, executives and everyone else in between; anyone who’ll listen. “As a group, the SRM did have weekly (and then monthly) campaigns. This entailed gathering our thousands of members and asking them to plea with Konami (regarding specific goals) via Facebook, Twitter, E-mail and letter.

“Since we have had responses from Konami US and EU, these group campaigns have been put on hold for the moment. But rest assured, we have many plans for future campaigns! We are currently thinking up strategies to move the group campaigning towards Konami Japan, which is probably the most important thing we can do. This is our next big move.”

Holmes spoke of the desire of the fan base – one which now has garnered nearly 11,000 Facebook followers – and whether or not there was enough support to satisfy the effort of campaigning. “I spent over a year analysing the situation and the fan base of Suikoden in the West. Was there enough support? Are the numbers still there? Is the passion still there? Eventually, I decided, yes. And since the SRM’s inception, its just went from strength to strength. Its been great to see it all come together.”

Although still a long way from their goal, Holmes is determined to continue the good fight. ”It is still early days and there is much to do. We need as much support as we can get. If you can, then please spread the word to your friends, family and fellow Suikoden fans! Even if you don’t have time for campaigning, a simple click of the ‘like’ button will do!”

Last Month, Train2Game News brought you the news of the Suikoden Revival Movement. This is a collection of fans trying to bring the Suikoden series back. Founding member Chris Holmes talks about the campaign.

“The Suikoden Revival Movement started last year when myself, Ryan and Matze (other founding members) decided it was time to go more global. We all met on the Suikosource.com forums, which is one of the last great bastions of Suikoden fandom.

“However, all this campaigning started back in 2010 on Suikosource with myself and Ryan trying to convince the other members of our plans. (We) had some good conversations with Konami but, eventualy, it became clear that we could not go any higher up their chain of command.

“Attempting this as a single person became increasingly difficult. So, with the help of Matze, we decided to solidify our plans as the Suikoden Revival Movement and attempt to reach Konami en masse with much larger numbers. Thus, the SRM was born in 2012.”

This sort of movement can be slow and painstaking, especially when up against a company as big as Konami. This hasn’t stopped Chris from seeing some success however ”Back in 2011, we were offered an official Konami Facebook Fan Page by Konami US,” Holmes said. “We have tried to chase this up numerous times, however, but it always leads to dead ends. We continue to pursue this. Besides Konami US giving the thumbs up of recognition to our campaigning numerous times on Facebook, we have not had too much official recognition since the SRM was born last year.

“Konami UK, however, are currently looking into why Suikoden II has not yet been released on the PSN. Konami EU have also responded pleasingly to the rather large package we sent of all the fan work from SUIKODEN DAY 2012.”

Holmes explained that he personally contacts members of Konami globally on a weekly basis via LinkedIn. Holmes is keen to get his voice heard and has bent the ears of quality assurance testers, executives and everyone else in between; anyone who’ll listen. “As a group, the SRM did have weekly (and then monthly) campaigns. This entailed gathering our thousands of members and asking them to plea with Konami (regarding specific goals) via Facebook, Twitter, E-mail and letter.

“Since we have had responses from Konami US and EU, these group campaigns have been put on hold for the moment. But rest assured, we have many plans for future campaigns! We are currently thinking up strategies to move the group campaigning towards Konami Japan, which is probably the most important thing we can do. This is our next big move.”

Holmes spoke of the desire of the fan base – one which now has garnered nearly 11,000 Facebook followers – and whether or not there was enough support to satisfy the effort of campaigning. “I spent over a year analysing the situation and the fan base of Suikoden in the West. Was there enough support? Are the numbers still there? Is the passion still there? Eventually, I decided, yes. And since the SRM’s inception, its just went from strength to strength. Its been great to see it all come together.”

Although still a long way from their goal, Holmes is determined to continue the good fight. ”It is still early days and there is much to do. We need as much support as we can get. If you can, then please spread the word to your friends, family and fellow Suikoden fans! Even if you don’t have time for campaigning, a simple click of the ‘like’ button will do!”

Train2Game News: Bring Back Suikoden!!

SuikodenIf you are a fan of the game saga, Suikoden, created by Konami, then this could potentially be fantastic news!

Fans of the RPG series Suikoden are desperate to see their beloved games revived, taking to Konami’s various social network outlets to politely ask for its return.

A group, founded on fan-site Suikosource and named Suikoden Revival Movement (SRM), draws inspiration from the Operation Rainfall movement, formed in 2011, which saw fans successfully campaign for three Wii titles (Xenoblade Chronicles, The Last Story, and Pandora’s Tower) to be localised and brought to the US. Citing poor marketing as one of the main reasons behind Suikoden’s recent hiatus, SRM’s ultimate goal is to pressure Konami into “bringing the Suikoden series back to its former glory – or even better – to new glory.”

Suikoden is a role-playing video game series originally created by Yoshitaka Murayama. The game series is loosely based on the classical Chinese novel, Shui Hu Zhuan by Shi Naian and Luo Guanzhong.

Each individual game in the series centers around relative themes of politics, corruption, revolution, mystical crystals known as True Runes and the “108 Stars of Destiny”—the 108 protagonists who are loosely interpreted from the source material.

Though the Suikoden games follow an irregular chronological sequence of events, the entire series takes place within the same world among continuing and overlapping histories. In some cases, several characters appear in multiple installations.

The most recent Western numbered instalment of the series, Suikoden V, was released in 2006 for PS2; the series failing to make an appearance at at all in this generation.

Since its inception in July last year the Suikoden Revival Movement has garnered a large following, accumulating well over 10’000 followers on Facebook. Thus far, Konami have only offered two “small responses”, but the enthusiasm of SRM doesn’t appear to have waned, as they continue to press Konami on a weekly basis for a revival of the series, or at the very least to make all titles available on PSN and XBLA.

It’s a great example of gamers pulling together and working as a community. It is a cause that I am strongly behind and if you want to join in with the revival you can by visiting the Suikoden Revival Movement Facebook page or following them on Twitter.

If you have played the game before, view the video below for some nostalgia. If you haven’t played it before you can get a feel for the game in the video for Suikoden 2