Call of Duty: Black Ops Multiplayer Trailer Released

Treyarch have released a trailer that appears to have sent the internet gaming community mad. A Black Ops multiplayer trailer has gone live on the official Call of Duty Youtube channel, and gives a sneak peak into what we can expect come November.

Set in what appears to be a snow covered silo – appropriate given Black Ops Cold War setting –  the Black Ops multiplayer certainly looks impressive and reveals some new Multiplayer weapons. These include a crossbow with exploding arrows and a little remote controlled car bomb which could become the all new rage inducing bane of the Black Ops multiplayer aficionado.

Other Black Ops multiplayer reveals include new achievements including back stabbing… which is awarded for killing your fellow Call of Duty players from behind. Who says chivalry is dead ay? The trailer also hints at killcam play back and editing, which would allow you to record and relive your greatest Black Ops multiplayer moments.

Anyway, enough with the words, you can watch the full Call of Duty Black Ops multiplayer below.

Just in case you somehow haven’t heard of Black Ops before, it’s the next game in the Call of Duty franchise and is set to be released November 9th on PlayStation 3, Xbox 360 and PC.  But before then, the trailer reveals that we’ll be getting a full Black Ops multiplayer reveal on September 1st.

So Train2Game, who’s excited about Black Ops?  Does anything in the trailer catch your eye in particular? Or are you suffering from a little Call of Duty fatigue?

As usual, leave your thoughts here or on the Train2Game forum.

Virgin & Ubisoft form tag-team

Virgin Gaming has partnered with Ubisoft to be the online tournament provider for some of the publisher’s most anticipated multiplayer console releases. Upcoming titles include Tom Clancy’s Ghost Recon: Future Soldier. CEO of Virgin Gaming, Rob Segal, is pleased with the new deal.

“Ubisoft is one of the leading video game publishers in the world and we are thrilled to offer our members the opportunity to compete in some of their best multiplayer console games,”

“Virgin Gaming is a unique convergence of social networking, video games and competitive gaming, and we are excited that Ubisoft shares our vision for the platform and its potential.”

Ubisoft President of North America, Laurent Detoc, also spoke positively of the partnership.

“Ubisoft is thrilled to be partnering with Virgin Gaming on its new venture. We have an exciting line-up of multiplayer titles this year that we believe will be a perfect fit for gamers to play and compete against each other in a tournament setting.”

Sir Richard Branson unveiled Virgin Gaming to at E3 with an announcement that they would give away over $1 million in cash and prizes over its first 12 months.

Apparently we’ll get more information about Virgin Gaming’s other partnerships in the coming months.

So Train2Game, what do you think of this new partnership? Will it work? And do you think you’ll try and enter any of their online competitions?

As usual, leave your thoughts here or on the Train2Game forum.

The rise and rise of social media gaming

Farmville: Helping to cultivate a predicted 1.5 billion big ones.

2014 may not bring us hover cars or jet packs but it’ll apparently be a good year for the social games market. Why? Well, a new report from media consultants Screen Digest suggests it’ll be worth $1.5 billion in four years time. Yes, $1.5 billion.

It really is a staggering amount of money to get your head around! Especially so when you consider that in 2008 social media games were worth just $76 million. Not that $76 is a small amount of money at all, but in 2009 that increased to $639 million thanks to 500 million active monthly users. The Screen Digest report predicts this growth will continue over the next four years with social media games becoming more and more popular.

I doubt anyone will be surprised as to what has caused such a massive increase in the social games market, with the Screen Digest report stating:

“The market remains dominated by the distribution power and massive userbase of Facebook”

Yes, Facebook. The reason for this massive upsurge in casual social games is titles like Farmville and Mafia Wars. Both of these games are produced by market leader Zynga who last year are thought to have got annual revenue of around $100 million.

It’s not exactly to see surprising with the massive advertising campaign behind the games. According to a Facebook ad I’m looking at right now, ‘Everyone plays Mafia Wars’ Well 25 million players might not be everyone, but that number suggests Zygna must be doing something right. Then of course there’s Farmville which just seems to have become an entity unto itself…the spellchecker I’m using to write this blog even recognises Farmville as a word!

So, with social games set to become even more successful, we used the Train2Game Facebook page (Appropriate, right?) to ask Train2Game students if they’d like to use their skills to help produce a successful social media title. The responses were….somewhat interesting! They included:

“Games like Farmville are easy to make, I would rather a challenge with the more hardcore games, however that being said I would like to give the lower level games a go also.

As far as Farmville go’s I would rather shoot my self head, but everyone has to start some where, and a small game like that could get you the experience it take to work much bigger projects.”

“Yes, you have to start somewhere… But not Farmville…I would feel like a total sell-out if I made a game like Farmville.”

And…

“Farmville is such a badly built game. I couldn’t believe the amount of corners they cut, honestly, I don’t think it cost them more than 2k to build the actual game. Mafia Wars was probably the same.”

So while it seems that the Train2Game students that responded aren’t exactly too keen to produce the next Farmville, it appears the majority feel that working on such a title would provide that all important first step into their chosen career – be it Games Design, Games Development or Games Art & Animator. While many people dislike the concept of social gaming, it’s difficult to ignore how successful it has become. Remember, that big old $1.5 million that’s just over the horizon.

So now it’s over to you, Train2Game blog readers. Do you think the social games market will really be worth $1.5 billion in four years time? What do you think has made it so successful? And how would you feel about developing a social media title?

As usual, leave your comments here, or on the Train2Game forum. Or why not join the discussion on the Train2Game Facebook page?