Train2Game student Craig Moore’s industry experience diary digest

Train2Game Game Designer Craig Moore has been on a Train2Game work placement at DR Studios. In his latest industry experience diaries, he details what he’s been up at the Milton Keynes based game development studio.

Read what Craig has to say about his Train2Game work placement  here on The Train2Game Blog, or on the Train2Game Scribd page.

Craig’s previous Train2Game industry experience diariesare  here on The Train2Game Blog.

As usual, leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game Art & Animation student Fee Stewart speaks to RTI FM – Part 1

Train2Game Art & Animation student Fee Stewart recently appeared as a guest on RTI FM to talk about Train2Game.

The mum of three told Postcard from Poprad about her experiences with Train2Game and what she’s been working on as part of a Train2Game student placement at award winning independent game developer Radiation Burn.

You can read part one of Fee’s interview here or on the Train2Game Scribd page, while part two is here. Alternatively, you can listen to Fee on RTI here.

RTI: So Fee, let’s start out by finding out and telling the listeners, who you are.

Fee: I’m Fee Stewart, I’m a mum of three. My oldest is 16 at college now and my youngest is seven.

That means you’re a busy mum?

I am a busy mum, yes and I decided that I wanted a career now that my children are a bit older. So, I’ve gone and retrained.

But didn’t you have some sort of home work or job that you were doing before children? There must have been life before children.

Oh yes, there was life before children. I’ve always been in the arts world, a bit. I trained as a fine artist and before that a graphic designer.

Does that mean you’re a Michelangelo type?

Not at all, no! [Laughs]

What does fine art mean then?

I did fine art painting and printing, so it was painting on canvases, yes, a bit like Michelangelo, but not half as good as Michelangelo!

Was it because you got bored at home or were you genuinely driven to get something new to do?

A bit of both actually, I’ve been at home for 16 years while I’ve been bringing up my children, and I’m just fed up of being at home on my own and I really wanted to get back out into the work place and feel that I’ve achieved something and done something useful outside of just being a mum.

But that presents one major problem of course. That even though the kids are growing up, mum’s still on call 24/7.

She is but I have a very supportive partner.

I saw an article in the newspaper about that Fee where they reckon if mum got paid all that she was due in terms of wages, she would earn £250,000 a year.

If not more Eric! We’re worth our weight in gold I think.

And with today’s money you’re probably right! OK, so you decided to make a change for you, that was the important thing? And was it just financial, or was it just an opportunity to do something? What was the motivation, why did you want to change?

The motivation is both really. I think it’s quite hard to get back out, as a mum, interview the workplace especially when you haven’t been out into a job for a long time. And I wanted to do something that I really enjoyed doing as well. So, having followed an art path most of my life, it had to be something to do with that, so I looked around and found a course and have started retraining to do video games.

RTI: OK, so number 1 you’re changing the rules because mum doesn’t want to be bored at home anymore, and then number 2, you’re going in what is known as a male dominated world. Or is that wrong?

Fee: No, it’s a very male dominated world, there’s not many of us girls in it, we could do with some more.

Looking for comrades are you? Anyone out there listening who wants to get into games, we’ll put you in touch with Fee! You’re in this male dominated world, are you looking to do something where you’d have your own business, or are you going to work for somewhere in the traditional way? What’s the game plan?

Well I’m not 100% sure what the game plan is at the moment. I’m working at a studio called Radiation Burn in Middlesbrough at the moment…

Backtrack, you’re working? How did that happen?

Well, the Train2Game course I’m on actually provides work placements; this was through them that I was given the opportunity to go on work placement, and I’m still there at the moment. I’ve been there four months now.

Well actually that’s quite clever because id you’d gone straight into a workplace after not being in work for 16 years, it’d have been quite dramatic I would have thought, whereas doing it this way it’s a little bit more gentle.

It is more gentle, definitely. I wouldn’t have said that it was that much easier, I mean you are expected to work very hard just like you would be if you’d gone from a proper job. So it’s not any easier by going on work placement, but it certainly gives you a very good insight as to what the job involves from the people in the industry and it’s very exciting and I’m enjoying it.

Part two of RTI FM’s interview with Train2Game Art & Animation student Fee Stewart will be online shortly. As usual, leave your comments here on The Train2Game Blog, or on The Train2Game Forum.

Train2Game feature: Why Baroness Susan Greenfield’s views on video games are ill-informed

Train2Game students may have seen this BBC debate last week, based around Neuroscientist Baroness Greenfield’s theory that people who play a lot of video games can have an increase in “aggression and recklessness”

Appearing on the BBC’s Daily Politics show, Greenfield was given a platform to air her views, which she herself admitted could be construed as biased…not a good way to start the basis of an argument.

“There’s an increase in aggression, increase in recklessness, high levels of arousal, decreases in pro-social behaviour. Of course this paper itself has been critiqued as biased, but that is the nature of scientific evidence, it’s very rarely the killer paper, the conclusive paper.” said the Baroness.

“As a neuroscientist, it is a given that the brain adapts to the environment, the human brain is exquisitely evolved, more than any other species, to adapt to wherever it is placed.” she continued.

“It is a given that if the environment shifts to a two dimension world, with only hearing and vision being accessed, it is a given that the brain will change. Most people accept this. The big question is it good or bad? What do we want to do about it? Lets try and unpack the important issues that come from that. But no one will dispute the plastivity of the brain.”

It’s certainly a strange point the Baroness makes. Her argument is that people change when left in a ‘two dimensional world,’ which despite here being applied to playing video games, could count towards anything: watching TV, watching a film, or even reading a book. The implication is that people who spend all their time alone playing video games will have their brains altered. If this did indeed turn out to be the case, then why isn’t Greenfield focusing the same attention on other entertainment mediums?

It was at this point in the debate that The Telegraph’s Tom Chivers attempted to add balance to the debate, but he was, arguably unfairly, cut off before Baroness Greenfield went back to speaking.

“Let’s think of two separate things. One is the anecdotal evidence, and frankly, I’ve yet to meet a parent that says ‘Do you know, it’s great that my kid spends so much time on the computer’ that’s the first thing.” she said on the BBC.  

Firstly, the use of anecdotes is hardly the sort of evidence a scientist should be using to draw conclusions, and secondly, it’s a real shame that Greenfield appears to use the debate to jump on the ‘video games are no good for children’ bandwagon.

As previously reported by the Train2Game blog, there’s evidence out there that games do help children with learning.  In this video presentation, Gabe Zichermann discusses how the use of video games and game mechanics can improve everyday life, be it learning in schools, or training in the work place.  Indeed, just lack week the Train2Game blog examined games as a learning tool in this post about the Serious Games Expo.  One particular game, Ludomedic, is an educational game for children in hospital. It’s unlikely that it’s going to cause children to become aggressive.

Of course, Ludomedic is hardly Call of Duty, but if game ratings were properly adhered to my parents, children wouldn’t be playing the 18 rated Modern Warfare 3.

Moving on from anecdotal ‘evidence’, Greenfield goes onto state that children are spending more time in front of screens. This doesn’t just include video games, but also watching TV, surfing the internet and so on.

“Second, are the statistics that are coming out. For example, a recent study in the states showed that between a child’s thirteenth and seventeenth birthdays, over half of them were spending 30 plus hours in front of a screen outside of school.” said the Baroness.

“That’s at least five hours a day not giving someone a hug, not looking someone in the eye, not talking to friends, not walking along a beach, not feeling the sun on your face. That’s the first thing.”

For starters, spending time playing games is far from the old stereotype of someone locked away in a darkened room not talking to anyone. People speak to each other online, be it talking to friends over a Call of Duty session on Xbox Live, chatting with a World of Warcraft guild, or even Train2Game students communicating with each other on the Train2Game forum.

Secondly, Greenfield’s argument that it’s time not doing other things doesn’t make much sense. No matter what a person does, it’ll be taking time away from doing something else. Going to the cinema? Well, you won’t have the sun on your face then. Are you driving somewhere? Well, you’re not giving anyone a hug.  Coming from a scientist, who we already know has an agenda against video games, it just doesn’t make sense.

Chivers once again tried to stick up for video games and the people who played them before once again being cut off by Greenfield, shortly before the debate finished. If you can call it a debate, because it hardly seemed balanced with Baroness Greenfield getting plenty of time to talk about her views while Mr. Chivers seemingly was a second thought throughout the debate.

The piece generally perceives video games and the people who play them in a negative light, something that Train2Game students and those in the wider games industry will surely object to because despite her scientific background, Baroness Greenfield doesn’t actually offer any conclusive evidence here. She doesn’t cite sources, she uses anecdotes and makes crass generalisations about the lives of people who play games.

As evident on the Train2Game forum, and throughout the Train2Game blog, the games industry is full of dynamic, creative, social people, none of whom appear to be made reckless or aggressive by the games they help produce.

Perhaps one day there will be a debate on the BBC about the benefits of playing computer games, but so long as people like Baroness Greenfield are producing reports with an anti-games agenda, it seems it won’t happen.

Stick to the Train2Game blog for more positive news about video games.

What are your thoughts? Leave them here on the Train2Game blog, or on the Train2Game forum.

Train2Game student Daniel Parkes December update with 100% TMA

Train2Game QA Tester Daniel Parkes has posted a December update on his blog, and it has good news, Daniel scored 100% on his latest TMA.

“Everything about being a QA Tester has ticked a box for me. The last TMA I submitted was on lesson 3-practical video capture and editing: after going over it a few times I was happy enough to hand it in, within a few days I had the result back. I’m so happy to say it has been my best result to date, I got 100%.” said Train2Game QA Tester Daniel.

Daniel adds that the Train2Game course has helped him keep on top of and understand developments in the games industry.

“When I read game reviews and look for the latest gaming news if can understand heaps more about what they are saying than I could before I started this course.” he said

Read the full entry here on Daniel Parkes blog. Alternatively, see Daniel’s previous blog posts here.

Train2Game student video diary from Kimberley Caseres

Train2Game video diary from Train2Game student Kimberley Caseres. In this video diary, Kimberley discusses how she fits her Train2Game Game Design course around the rest of her life. Watch it below.

You can also see Kimberley speaking to Train2Game at the Eurogamer Expo here on the Train2Game blog.

Train2Game student blog post from Daniel Parkes: ‘Back on Track’

Train2Game student Daniel Parkes has posted an update on his blog, detailing his latest progress on the Train2Game QA Tester course.

In his latest blog post, Daniel writes about coming back strongly from a minor setback to his course progress to score 90% in his most recent TMA. Daniel also adds that Train2Game is fast becoming very important to him.

“This is my chance and gateway to have a better life, and I’ve found this course with Train2Game is quickly becoming one of the biggest things in my life and it gives me a positive kick.” he said.

Read Daniel’s full post, Back on Track, on his blog.

For more information about Daniel Parkes, check out previous posts on the Train2Game blog. His blog has even served as an inspiration to others!

More information about Train2Game is available at www.train2game.com

Train2Game news: Gabe Zichermann on how games make kids smarter

Can playing video games make you more productive?  Speaking at TEDx in Brussels, Gabe Zichermann shows how games are making kids better problem-solvers, and will make us better at everything from driving to multi-tasking. Find out how by watching the video below.

Gabe Zichermann is an entrepreneur, author, highly rated public speaker and gamification thought leader. He is the chair of the Gamification Summit and Workshops, and is co-author of the book “Game-Based Marketing” (Wiley, 2010) where he makes a compelling case for the use of games and game mechanics in everyday life, the web and business. Gabe is also a board member of StartOut.org and facilitator for the NYC chapter of the Founder Institute.

[Source: TedxKids Brussels]

Train2Game industry experience diaries of Guy Mayne weeks 1&2

Train2Game Game Designer Guy Mayne has begun a a Train2Game work placement at DR Studios.

Read Guy’s  first industry experience diaries about how he’s settling into a game development studio environment here on the Train2Game blog, on the Train2Game Scribd site, or on the official Train2Game industry experiences website.

 

 

Train2Game & Epic Game Jam interview: Train2Game Artist & Animator Amanda Blatch

Train2Game & Epic Games gave Train2Game student teams the opportunity to win one of four places at The Gadget Show Live 2012 and compete for the chance to walk away with a fully licence Unreal Development Kit.  

Train2Game Art & Animation student Amanda Blatch (derelict-technica on the Train2Game forum) was one of those Train2Game students taking part. We had a quick chat with her during the Train2Game & Epic Game Jam to see how she was finding it.

Read it here, on the Train2Game Scribd, or listen via Train2Game radio

Find out more the about Train2Game & Epic Game Jam over at Unreal Insider.

We’re at about the half-way stage of the Train2Game & Epic Game Jam, how is it going?

It’s going quite well except for a few system crashes, but we’ve luckily regularly been saving so we haven’t lost too much, so yes, it’s going quite well. We will hopefully get it done in time.

So you’ve learned the importance of constantly backing things up with the system crashes, and was there a bit of a panic when that happened for the first time?

No, because I was going around at the beginning always saying save this, save that and I was getting on everyone’s nerves! So now everyone does it so I don’t bother them anymore.

The big question is have you actually slept yet, and if not, how are you finding it?

I haven’t slept yet, how many hours are we into this actually? I’ve lost track of time.

There’s about 28 hours to go.

I’ve done 36 hours in the past, I reckon I can still keep going because I’ve still got caffeine in my system!

What did you think about the Guy Fawkes theme when it was announced here at the Train2Game & Epic Game Jam?

Should have seen it coming, really should have seen it coming. But luckily our team name fits the theme very well, which is Pryomation.

How did the first team meeting go after the theme was announced? What did you focus on, and was it a challenge to come up with something?

I think we’re all into similar sorts of games so it wasn’t much of an issue. We came up with a concept then about two hours in suddenly ideas changed, then we went back to our original concept seeing as how much we’d already developed it. We learned that keep to the idea we know best rather than doing something new and ruining everything.

There’s a big prize for the winners of the Train2Game & Epic Game Jam as Mike Gamble announced in the opening ceremony, what would it mean to you if your team got to The Gadget Show Live next year?

A few people in my team weren’t aware of this prize and when they heard about it they were shocked for a long time afterwards, it drove them more into wanting to win this game jam. That’s why most of us have stayed up and haven’t slept yet and only two people crashed because they had to sleep.

How have you found the experience of game jamming, do you think it’s actually going to help you develop as an artist?

Yes it is. I’m learning quite a lot of new things from other people here because back at home you don’t have anyone else to talk to. Here you have help all the time and it’s really good and helpful.

It’s been a positive thing then, being able to meet up with 150 other Train2Game students?

I haven’t actually spoken to most of them yet because we’ve been so busy, only my team and a few others I knew from Eurogamer. I think we’re all set into winning this competition with such a huge prize that everyone wants their fame and fortune!

Judging by your experience so far, if you could do another Train2Game Game Jam in future, would you take the opportunity?

Hell yes! It’s really good fun.

Great, thanks for your time.

Thank you.

For more information go to www.train2game.com