Train2Game news: Grand Theft Auto V trailer

Train2Game blog readers, the first Grand Theft Auto V trailer has hit the internet and you can see it here on the Train2Game blog.

The much anticipated trailer reveals that Grand Theft Auto V goes back to San Andreas, and features improved graphics.

When the Train2Game blog reported that Grand Theft Auto V had been officially announced, Train2Game students flooded the Train2Game Facebook page and Train2Game forum with what they want to see in the game.

Last month, the Train2Game blog reported that Rockstar believe they’re only “scraping the surface” of game design when it comes to Grand Theft Auto.

So Train2Game, After watching the Grand Theft Auto V trailer, do you think you’ve got what you wanted? What are your initial impressions of Grand Theft Auto V?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

Train2Game news: GTA developer criticises money focused mobile games

Train2Game students have seen a huge rise in studios producing mobile games in recent years, and will be aware that it’s potentially a great way to get a product into the market. (Just ook at how well micro studio Hogrocket has done in this Train2Game blog interview)

However Grand Theft Auto developer Dan Houser believes a lot of publishers and studios have turned to mobile only to make money, with less focus on developing quality titles.

“This is my personal opinion, but I think a lot of people in the general mobile industry are more focused on making money than making good products,” the Rockstar man told Japan’s Famitsu Magazine.

And Houser revealed he believes the focus on making money ‘depresses’ him, and thinks games are more than an exercise in making money.

“We’re a business, too — we have to think about how to build revenue and we value the knowledge you need for that, but we want to conduct business with superior products. Focusing on nothing but business is depressing to me; it’s boring. I want people to understand that we make games for more than just to make money.”

“Our mobile strategy is not at all different from our console strategy — in other words, we don’t have one,” he said.

“Our focus is purely on making games that we can be confident on the quality of. We’ve never made something because we felt it was a business opportunity or because we thought there was some niche in the marketplace we could fill.”

Big developers including Bioware and Activision have recently looked into the possibility of developing for mobile.

Some believe mobile, and Apple in particular, are a threat to consoles, Houser argues that while an important area, in won’t swallow up the entire games industry.

“I don’t think mobile is going to swallow up video games, but it’s an important topic. The massive phenomenon we saw when portable game systems came out has already spread over the mobile market, but we’ve experienced successes and failures in portables in the past.” Houser concluded.

Rockstar have had a high profile week, with the Train2Game blog reporting that the developer finally officially revealed Grand Theft Auto V. See what Train2Game students want from Grand Theft Auto V here on the Train2Game blog, or on the Train2Game Facebook page.

So Train2Game, what are your thoughts on Housers’ comments? Are some developers focusing on making money from mobile rather than producing quality products? What’s your opinion on Rockstars commitment to making quality games?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: Industry Gamers]

Train2Game students: what you want to see in Grand Theft Auto V

Train2Game students have been sharing what they want to see in Grand Theft Auto V, which has has officially been announced by Rockstar.

The following comments were posted on the Train2Game Facebook page following the official announcement of GTA V.

“I want to see more side missions activities like Grand Theft Auto: San Andreas had and mutiplayer that is more like Red Dead Redemption crossed with GTA IV’s” wrote Train2Game student Dan Tester.

Train2Game student Shaun had similar views asking for “A big-detailed map! more hidden cars! and side quests!”

Meanwhile, it seems a number of Train2Game students want Grand Theft Auto V to be based in London.

Train2Game student Scott Mcgarrity  wrote that what he wants of GTA V is it to be “Hopefully set In London and has replica cars ! But different names if you get me ?”

Jamie Read posted on the Train2Game Facebook page that they wanted “Another great GTA game in general, but set in the UK this time around, while Bobby Williams simply said. “Please be set in London Please be set in London Please be set in London Please be set in London…”

No doubt many Train2Game students are excited by the announcement of Grand Theft Auto V. If so, why not tell us what you want to see in GTA V?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

Train2Game news: Grand Theft Auto V officially announced

Train2Game students may find this to be  very exciting: Grand Theft Auto V has officially been announced by Rockstar

A post on the Rockstar website contains the GTA V logo and confirmation that the first Grand Theft Auto V trailer will be revealed on 2nd November. It’s something many Train2Game students will no doubt be quite excited to see.

Grand Theft Auto III revolutionised open world game design, and as reported by the Train2Game blog reported last week,  Rockstar believe Grand Theft Auto is only “sratching the surface” of this particular element of game design.

So Train2Game, what do you want to see from GTA V? What do you think Rockstar have planned?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

Train2Game news: GTA only “scratching the surface” of open world game design

Train2Game students will naturally be very aware of iconic Grand Theft Auto series and how it has arguably revolutionised gaming. Various other titles have used game design elements, such as open world environments, pioneered by the games in the series and Grand Theft Auto III in particular.

But despite Grand Theft Auto III breaking new ground with open worlds when it was released a decade ago, Rockstar’s Dan Houser believes there’s still plenty to come from that particular type of game design.

“I think there’s something really interesting in the open world experience. Obviously we’ve made like ten of them now and they still don’t feel boring to me. It still feels that we’re only scratching the surface of that potential. But who knows what we’ll be doing?” he told IGN.

When asked what Rockstar will be working on in future, Houser says he doesn’t mind so long as the games are of high quality and the developer is still running well in another ten years.

“We’ll hopefully have done a bunch of interesting games in the next ten years. That’s always the goal. I’ve never been that good at the futureology side of game-making. We never really care what the name is on the box, either. The name Grand Theft Auto, the name Max Payne, the name’s Red Dead, the name’s Table Tennis, it doesn’t really matter as long as the game’s cool,” he said.

“I would never have believed you would have been talking about this in ten years time. We were still talking about Space Invaders [ten years ago], and that was already 20, 30 years old then. Hopefully we’ll continue to do interesting stuff, that’s you know, that’s kind of all you can hope for.” he added.

To celebrate the ten year anniversary of Grand Theft Auto III, the game is being released for iPad and Android tablet devices. And while there’s been no official word on Grand Theft Auto V, the Train2Game blog has previously reported that analysts believe it’ll arrive in 2012.

Train2Game students may be interested to hear that the original Grand Theft Auto project was almost scrapped, before a bug made the game more exciting to play. It’s a lesson to Train2Game QA Testers that bugs aren’t always a bad thing!

So Train2Game, what are your thoughts on the legacy of Grand Theft Auto? How do you believe game design of open world titles can be improved? And do you believe Rockstar will still be doing what they do in ten years?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: IGN]

Train2Game students could see L.A. Noire tech in Grand Theft Auto V

Grand Theft Auto V could feature the extremely impressive facial art & animation techniques originally used in L.A. Noire. (Train2Game students can remind themselves about the motion capture here on the Train2Game blog)

That’s according to  Team Bondi co-founder Brendan McNamara in an interview with PSM3.

“Yeah, I think they’re looking at it for every game. As much as LA Noire is a huge game, Grand Theft Auto is incredibly huge, so you’ve got all the problems of how big the cast would be and how many lines would you have to record and all that kind of stuff.

“Obviously we’d like them to, and they’re more than welcome to use MotionScan, but if they decide it’s not right for that and want to use it for another game, then that’s fine too.

“I think it brings a level of humanity to the experience that means people will – in the first few minutes – start relating to the characters on screen. They don’t have to make that decision about ‘whether I like this guy’ or ‘do I actually believe them? – but they can make all the like or dislike decisions based on the actor’s performance.

“Rockstar will make those decisions. They generally make the right decisions in terms of what they do for their games.”

The prospect of motion capture in Grand Theft Auto V is no doubt an intriguing prospect, both to Train2Game Art & Animation students, and everyone else.

There has been no official announcement regarding Grand Theft Auto V, but increasing rumours suggest that we’ll glimpses of it in the not too distant future.

Indeed, as previously reported by the Train2Game blog, analysts believe Grand Theft Auto V will arrive next year.

So Train2Game, do you think GTA V could benefit from motion capture? Do you believe it’ll be in the game?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source:  Develop Online]

Analyst: No Grand Theft Auto V until 2012

Grand Theft Auto IV

Grand Theft Auto V won’t arrive until at least 2012 according to Janco Partners analyst Mike Hickey.

According to GameSpot, the analyst says that Grand Theft Auto V will arrive in Take Two’s financial year 2012 which runs from April 2012 until March 2013. Yes, that mean’s if Hickey is correct, we might not see seeing Grand Theft Auto V until almost the middle of 2013.

However, he believes that despite the possibly no new Grand Theft Auto game being released, Take Two will remain profitable during the 2011 fiscal year because of releases including Max Payne 3, LA Noire and Duke Nukem Forever

The Janco analyst also predicts that Grand Theft Auto V will be a massive success selling over 16 million copies and generating $750 million in sales.  He also suggests that Bioshock  Infinite will arrive in the same fiscal year, and that the first person shooter will sell over 4 million units and generate $182 million.

One of the main reasons Hickey expects the big sales numbers is increased ownership of PlayStation 3 and Xbox 360 consoles, suggesting 41 million units will be in American homes by the end of this year.

It’s not the first time an analyst has made predictions about Grand Theft Auto V, with one suggesting we’d see it at E3 earlier this year. That didn’t happen.

So Train2Game, do you agree with the analyst? Are you expecting to wait at least another 18 months before seeing Grand Theft Auto V? And do you think it’ll really sell that many more copies than Bioshock Infinite?

As usual, you can leave your thoughts here on the Train2Game blog, or on the Train2Game forum.