Ubisoft want next-gen consoles ‘sooner rather than later’

Earlier this year, the Train2Game blog reported that job listings suggested that Microsoft was looking to start work on their next console.

Now, while there’s still no information at all about anything called an Xbox 720 – as much as those on Train2Game courses want news! – Ubisoft want the next generation of games consoles to come ‘sooner rather than later’

“I’ll leave that up to Microsoft and Sony to say for certain.” Said Ubisoft UK boss Rob Cooper when asked by MCV when Sony and Microsoft may reveal the PlayStation 4 or Xbox 720.

“But I’d echo something Yves said earlier this year: there have been tons of technological advances since the last round of consoles was released, and we’d love to see those advances included in new consoles sooner rather than later.” He said

“That’s because the sooner we have the next generation of consoles to build on, the sooner we can leverage those advances to create the next generation of video games.

“The peripherals and the updates to the existing generation have been great, but it’s typically new consoles that really spark innovation from publishers and the demand from customers.” The Ubisoft publishing boss added.

In March, the Train2Game blog gave you a taste of what the next-gen might look like thanks to the Unreal Engine ‘Samaritain’ demo. Any Train2Game student interested in the future of gaming (That’s all of you) should have a look.

So Train2Game, do you think we’ll see the next generation of consoles in the next few years? Are they needed to spark innovation? Or is there enough excitement in the games industry right now?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: MCV)

How Train2Game students can help development of Ms. Splosion Man

Ms. Splosion Man logoTrain2Game students – especially those on the Games QA Tester course – know that finding and reporting in-game bugs is a hugely important part of the development process.

Indie developer Twisted Pixel have announced they’ll be holding a multiplayer beta for Ms. Splosion Man, the follow up to their 2009 success Splosion Man, and Train2Game students have the opportunity to be involved.

There are 10,000 open beta spots available for Xbox Live users, which any Train2Game student can try and grab between now and 12th June on the Microsoft sign up page.

The Ms. Splosion Man beta will run from 6th June to 24th June, and participants will be expected to provide feedback. It’d make useful practice for anyone on the Train2Game QA Tester course.

“Participants will get two multiplayer levels each week, so play online often and send us your bug reports and comments to beta@twistedpixelgames.com.” says a statement by Twisted Pixel.

“The point of this early access program is to gain your feedback on how we can better your online gaming experience, so speak up.  Your voice will be heard and feedback taken into consideration.”

In order to take part in the Ms. Splosion Man beta, any Train2Game students interested must:

  • Own a retail Xbox 360 console with a hard drive.
  • Have an Xbox LIVE Gold Membership.
  • Have broadband Internet access at home.
  • Be willing to play the early access with others in the program if they know them or not.
  • Have time to play with numerous online gamers, and time to provide copious feedback.

For full details, see the Ms. Splosion Man website. The indie game is released this year for XBLA.

A number of game developers allow players to aid in production of a title, with recent examples reported by the Train2Game blog including Gears of War 3 and Infamous 2.

Train2Game forum user favourite Minecraft is also still in beta – a beta that’s been downloaded over 2 million times – but as reported by the Train2Game blog, gets a full release later this year.

So Train2Game, will you attempt to join the Ms. Splosion Man beta to gain experience beta testing?? Have you done it before? And how important is it to the game development process?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Souce: Ms. Splosion Man dev blog via VG247

Train2Game student favourite the Xbox 360 celebrates 5th birthday

Xbox 360s

One of the most popular gaming platforms amongst students on the Train2Game forum celebrates a big milestone today. Yes, the Xbox 360 console has turned five years old in the UK, one week after it reached the grand old age in the United States.

Of course, Microsoft UK has used the occasion to big up the console:

“From the beloved Xbox 360 Arcade, Pro and Elite models of yore through numerous special editions, holiday bundles and the advent of Xbox LIVE, to the sleek new 250GB and 4GB models of 2010, Xbox has morphed into a true entertainment powerhouse, successfully delivering an amazing array of gaming, movie, music and TV experiences to millions of owners here in the UK and around the world”

Of course, Train2Game students will have already known that the Xbox 360 does all of the above! Microsoft has also listed what they see as milestones of the Xbox 360 over the last five years:

  • Xbox 360 unveils gaming with HD graphics, achievements and more in 2005. Blockbusters games on the system include Halo, Gears of War, Forza Motorsport and Fable.
  • New Xbox Experience in 2008 introduces Xbox LIVE Party, personalized Avatars and a streamlined dashboard that puts  movies, music and games at the players finger tips
  • In 2009, Xbox LIVE Gold members can stream live TV from Sky, watch movies in stunning 1080p HD video with Zune Video, listen to all their favourite music on Last.fm, and connect with friends on both Facebook and Twitter
  • And in 2010, Kinect for Xbox 360 delivers an entirely new way to play. Kinect for Xbox 360 delivers controller-free gaming.

Perhaps Train2Game students have different favourite moments to Microsoft?

More than 45 million Xbox 360 consoles have been sold worldwide, and Kinect has been selling strongly since its launch with 2.5 million having been purchased by consumers. The launch of Kinect also doubled sales of Xbox 360 consoles here in the UK, so there are plenty of new gamers’ experiencing the console for the first time, even five years after its release!

“Families are looking for more value than ever this Christmas and looking to stretch their money,” said Stephen McGill, Director of Xbox and Entertainment, UK & Ireland.

“An Xbox 360 console and Kinect can bring everyone together this season and entertain every single member of the family, from kids to grandparents. And with Kinect for Xbox 360, all you need is your voice, hands and body to jump into the controller-free fun.”

So Train2Game, what are your favourite Xbox 360 moments over the past five years? If your console is all the way back from 2005, does it still work? And what are your favourite Xbox 360 games?

As usual, you can leave your comments here on the Train2Game blog, or on the Train2Game forum.

Kinect sales pass over 2.5 million

Microsoft Kinect for Xbox 360

Microsoft has announced that 2.5 million Kinect units for the Xbox 360 have been sold since it was launched worldwide 25 days ago.

That means in the two weeks since Microsoft revealed one million Kinect devices had been sold in its first ten days on sale, 1.5 million more motion controllers for the Xbox 360 have been purchased by consumers. The numbers mean that Microsoft are close to beating their initial sales target of three million by the end of the year, and could reach the revised target number of five million.

“We are thrilled about the consumer response to Kinect, and are working hard with our retail and manufacturing partners to expedite production and shipments of Kinect to restock shelves as fast as possible to keep up with demand,” said Don Mattrick, president of the Interactive Entertainment Business at Microsoft.

“With sales already exceeding two and a half million units in just 25 days, we are on pace to reach our forecast of 5 million units sold to consumers this holiday.”

“Kinect on Xbox 360 was a top performer at Target this weekend,” said Nik Nayar, VP of merchandising at the US retailer. “We expect Kinect will be a must-have gift this holiday season, so Target will continue to receive consistent shipments of Kinect throughout December.”

Microsoft’s Kinect for Xbox 360 is now available at over 60,000 retailers in 38 countries, and its launch helped double Xbox 360 console sales in the UK.

However, not everyone has positive things to say about Kinect, with a Sony engineer recently claiming that the Xbox 360 device isn’t capable of handling a good Star Wars lightsaber game. But with sales going so well, it’s unlikely Microsoft will be too bothered by the comments.

So Train2Game, what are your thoughts on the sales numbers for Kinect? Are you surprised to see it selling so well? Do you think that ‘hardcore’ Xbox 360 gamers are buying the device, or is it the more ‘casual’ fans that are boosting sales? And can Microsoft reach five million Kinect sales by Christmas?

You can have your thoughts about Kinect for the Xbox 360 here on the Train2Game blog, or on the Train2Game forum.

Kinect can’t do a good lightsaber game says Sony engineer

Lightsaber battle

The man behind the PlayStation Eye thinks the upcoming Star Wars game for Kinect won’t be up to much.

SCEE Software Engineer Anton Mikhailov told Eurogamer that “There’s no way Kinect can do a good lightsaber game”.

And while Sony and Lucasarts have yet to announce a Star Wars compatable game for the PlayStation move, Mikhailov boldly claims “It’ll be damn better than Kinect’s.”

When asked about the possibility of a PlayStation Move Star Wars game, the SCEE Software Engineer replied: “I’m not in the product planning division so unfortunately I can’t tell you much more about that, but technologically it’s 100 per cent feasible.

“We can overlay objects over the controller in AR. You’ve seen that in Start the Party, and swords are a really popular one. The fidelity is certainly there to do all sorts of Star Wars kid-style action. You can very well do the lightsaber.”

He went on:

I’m usually not very aggressive, but I will say it’ll [Move’s Star Wars game] be damn better than Kinect could ever do.

“There’s no way Kinect can do a good lightsaber game. Just never. Unless they give you a stick. If they give you a stick then they can do OK, but then they’re going to ruin their whole no controller motto.

“I’ve seen the demo but it’s so scripted, and wasn’t it like, faked?

“Technologically I find it hard how you can do a lightsaber, because there are so many ambiguities, and it’s nearly impossible to track the angles of your wrists.

“I can sort of see them doing it, like hold your hands together and move like this [holds them out in front of his body], and then from the x, y, position and for the angle. If anyone’s listening, you guys should try that. That would probably work all right.”

Earlier this month, Sony said that the PlayStation Move has greatly exceeded expectations.

So Train2Game, what do you think about the Sony mans comments? Is he right? Is the PlayStation Move naturally more suited to the motion control required for swinging a lightsaber around? Or is this just pure trolling of Microsoft and the Xbox 360?

You can leave your thoughts on a PlayStation Move Star Wars game here on the Train2Game blog, or on the Train2Game forum.

Fable III gets first batch of DLC

Fable III

Microsoft has released the first piece of DLC for Fable III and it’s called the Understone Quest Pack.

The additional content gives Fable III players three new quests to complete based around the town of Understone, which perhaps unsurprisingly is underground. It’s below the streets of Bowerstone to be precise. Microsoft give the new addition to Fable III the following description:

“Designed by the peculiar mind of inventor Montague Hummes following the uncertain events that unfolded in “Fable II,” Understone brings new houses and stalls to own, creatures to conquer and a mystery to solve.”

Heres what Fable III players can expect from the three new Understone based quests:

“The Voice”: In the main quest, explore the mysterious underground land built by Montague Hummes in fear of the Spire in “Fable II”

  • Discover the origin of the voice that controls the people of Understone
  • Features a moral decision that will lead to two drastically different outcomes in Understone

“Shooting Range”: After defeating Saker during your quest to become King or Queen, the remaining Mercenaries have turned their camp into a tourist attraction. The main attraction being the re-playable shooting range mode

  • Beat the high scores to win three prizes that can be used while playing the mini-game: the Marksman 500 (gifted to players for downloading the pack), Money Shot (prize) and Black Dragon (prize)

“The Wheel of Misfortune”: After Reaver vacated his home, he set up a venture for budding heroes to replay the thrilling arena-based challenges within his new dwellings

  • Beat the high scores to win three new weapons that can be used while playing in the mini-game: The Full Monty (gifted to players upon downloading pack), Dirty Harriet (prize) and Dead Ned’s Revolver (prize)

The Understone Quest Pack for Fable III costs 400 Microsoft Points.

Other new bits and pieces of DLC for Fable III include the Exclusive Hair Pack, which allows you to give your character “corn rows, afro and asymmetrical bob styles” and costs 160 Microsoft Point. The 5 Star Dog Potion which ““gives your canine companion the full 5-star ability for digging, diving and tracking down hidden chests right from the start” and will set you back 80 Microsoft Points.

Also out today are a Reaver Industries Hero Outfit and a colourful Dye Pack for 160 and 80 Microsoft Points respectively.

Fable III topped the UK Chart in it’s first week of release at the end of October. In this weeks UKIE GfK Chart Track All Formats Top 40, the game lies in 24th spot.

You can check out the Fable III trailer here.

So Train2Game, have you finished Fable III? If so are you at all interested in the Understone Quest Pack? Would you part with your money to give your character a special hair style or some brightly coloured clothes?  Or have you already finished with the game for good?

As usual, you can leave your thoughts here on the Train2Game blog, or on the Train2Game forum.

Kinect launch doubles Xbox 360 sales

Kinect for Xbox 360

The high profile launch of the Kinect motion controller has doubled Xbox 360 sales in the UK. That’s according to MCV who say Chart-Track figures show that the Xbox 360 has had a massive boost in sales since Kinect became available.

The launch of Microsoft’s motion controller was a huge event, with many retailers opening their doors at midnight last Thursday to allow gamers to be among the first in the UK to own Kinect. The combined sales of Microsoft’s Kinect, and Activision’s Call of Duty: Black Ops made last week the best ever for video game sales in the UK.

55% of Call of Duty: Black Ops sales were for the Xbox 360, and it’s likely that a few console bundle deals also helped push up sales of the Microsoft console.

Nevertheless, it seems that Kinect has been responsible for the majority of Xbox 360 sales in the last week, and over one million of the motion controllers have already been sold worldwide. Microsoft aim to have sold five million by Christmas, and the company has previously stated that Kinect will become as core to the Xbox 360 as Xbox Live.

Kinect is available on its own for £130, but its launch has definitely had an impact on the sale of Xbox 360 consoles.  Microsoft have been keen to push the new device as part of Xbox 360 bundle deals, with Kinect being available in a 250 GB Xbox 360 bundle for £299.99.

Of course, the massive marketing campaign by Microsoft has probably played a part in encouraging Kinect sales, and therefore the purchase of brand new Xbox 360 consoles.

So Train2Game, has the launch of Kinect made you invest in an Xbox 360? Could it in the future? Or do you think sales have gone up due to Microsoft’s ‘family friendly’ marketing campaign?

You can leave your thoughts on Kinect for the Xbox 360 here on the Train2Game blog, or on the Train2Game forum.

Sony: PlayStation Move ‘Has greatly exceeded expectations’

PlayStation 3 PlayStation Move

The PlayStation Move controller is selling strongly and exceeding expectations, say Sony.

In an interview with Industry Gamers, GM of Latin America for SCEA Mark Stanley said that the PlayStation Move has been a ‘tremendous success’

“We’re actually continuing to catch up on filling the pipeline with product, as we are in the U.S. and worldwide because demand has greatly exceeded our expectations,” he said

“So far, we still don’t have enough to supply the [Latin America] region and we’re hoping to catch up, so triple-A success for us in the region. It’s been able to translate easily into the region.”

“Something as simple as Move is easily communicated, easily captivated by the region. The difference is we’ve been able very much to define the difference between Move and Wii and Kinect, which has helped us quite a bit.”

In October, Sony said that 2.5 million PlayStation Moves had been sold worldwide, with 1.5 million in Europe and 1 million in the USA.

The success of PlayStation Move is good news for Sony, especially given that the last few weeks have been dominated by the launch of Kinect for the Xbox 360. Microsoft have their eye on selling five million of the devices by Christmas. Sony will also hope that the release of ‘hardcore’ PlayStation Move games including Killzone 3 and LittleBigPlanet 2 will help the motion controller continue to be successful.

Perhaps the PlayStation Move would be more successful in the UK if we got the Kevin Butler adverts?

So Train2Game, do you own a PlayStation Move controller? Is it still interesting, or do you need some more games for it? And ultimately, do you think it’ll be Kinect or Move that wins the battle of the motion controllers?

You can leave your thoughts on the PlayStation Move here on the Train2Game blog, or on the Train2Game forum.

Microsoft say over 1 million Kinect units sold

Kinect for Xbox 360

One million Kinect motion controllers have been sold in its first ten days on sale, say Microsoft.

The hands free device for the Xbox 360 was launched here in the UK last week, and two weeks ago in the USA. And in an interview with MSNBC, Xbox boss Don Mattrick says the company are pleased with the progress Kinect is making:

“It’s a strong start. Consumers are loving it”

“We are appreciative of the response we have seen from consumers that has culminated in sales of more than 1m units in the first 10 days on the market for Kinect for Xbox 360,”

“This is a great start to the holiday season, and we will continue to work with our retailer partners to keep pace with high demand and deliver against our plan to sell more than 5 million Kinect sensors worldwide by the end of this year.”

Sales of Kinect for the Xbox 360 and its release titles, combined with the massive launch of Call of Duty: Black Ops, helped make last week the biggest ever for video game sales in the UK.

Microsoft are confident that five million Kinect units will be sold before Christmas. The company has previously said that they expect the Kinect hands free controller to become as core to the Xbox 360 as Xbox Live is.

Hardcore gamers may be somewhat put off by the very casual looking launch line up of Kinect right now, but Microsoft have repeatedly stated that there are hardcore titles in the works.  Reports suggest that this will include a Kinect compatible Gears of War game, though whether it’ll be a brand new title, or the Kinect features will be added to a previous game in the series remains to be seen.

Nonetheless, Microsoft can surely expect sales of both the Xbox 360 and the Kinect device to receive a boost during the Black Friday sales, which will also be hitting the UK for the first time this year.

The company also say that Kinect will be available in over 60,000 stores in 38 countries by the vital Christmas period.

So Train2Game, are you among those who own one of the million Kinect units that have been sold? How are you finding it after a week? Do you think it has the potential to reach that figure of five million by Christmas? And what are your thoughts on a Kinect compatible Gears of War game?

You can leave your thoughts about Kinect here on the Train2Game blog, or on the Train2Game forum.

Kinect launched in the UK

Microsoft Kinect

Kinect for the Xbox 360 is now available in the UK, following a big Microsoft launch event at the Natural History Museum.  The star studded gathering was fronted by singer Leona Lewis and popular beat combo The Wanted. (If you can tell us who the latter actually are, it’d be much appreciated.)

Attendees at the Natural History Museum got to have fun ice skating, and of course, they got to play games using Kinect, the new hands free motion controller for the Xbox 360.

Meanwhile, thousands of people queued up outside games retailers across the country to be among the first to buy Kinect.. It marked the second midnight launch in as many days, with Call of Duty: Black Ops having launched at the same time on the previous night.

Microsoft have been quick to hail the success of Kinect, with Kinect product boss Kudo Tsunoda claiming the release of the peripheral has been bigger than the launch of the Xbox 360.

“This is as big a launch as any console launch we’ve ever done,” said Tsunoda.

“And the amount of events, the amount of people, pre-orders… all coming down for Kinect; it’s the biggest thing than Xbox has ever done.”

The Kinect product boss also told CVG that Kinect will evolve much like Xbox Live has.

“We look at Kinect in a lot of the same way we look at Xbox Live,” he said. “Xbox Live obviously looks a lot different today than it did when it was first released and I think that’s the same approach that we take with Kinect.”

He said Microsoft will “constantly be building new innovative experiences, new features and new things for people to do all with the same hardware”.

Tsunoda also added: “We’ve got lots of great stuff available at launch. You can see what we’re doing with the games, the great voice stuff with movies and Sky – but I do think it’s going to be the kind of thing we’re going to continue to build on and continue to deliver new features, so that anyone who buys the Kinect sensor now will be able to get all those types of fun things to do over time as we deliver new types of platform features.”

The comments from Tsunoda echo previous remarks made by Microsoft’s Corporate Vice President in Charge of Microsoft Game Studios, Phil Spencer who told GameSpot that Kinect is as core to the Xbox 360 as Xbox Live.

To some, the launch success of Kinect for the Xbox 360 won’t come as a surprise, with Microsoft reportedly having half a billion to spend on marketing the new device. The hype seems to have worked with retailers apparently suffering from Kinect shortages.  Stephen McGill, boss of the Xbox business in the UK, told CVG:

Lots of the retailers closed their pre-orders a good few weeks ago for launch night allocations and obviously the responsibility for us now is just to keep on replenishing that stock.”

“We’re manufacturing 24 hours a day, seven days a week – lots of planes, boats and trucks are planned and lined up ready to get regular replenishment stock out there. I think a lot of people are going to be enjoying this for Christmas this year.”

Microsoft are definitely confident about Kinect for the Xbox 360, however, analysts suggest that it’ll be the PlayStation 3 that wins the console war this Christmas.

So Train2Game, have you got your hands on….or not on as the case would be…Kinect yet? If so, what do you think about the new peripheral? Is it worth the hype? Or have you found the Kinect experience to be somewhat underwhelming?

And ultimately, do you think it’ll be Microsoft or Sony that comes out on top this Christmas?

You can leave your thoughts about Microsoft’s Kinect here on the Train2Game blog, or on the Train2Game forum.

Kinect for the Xbox 360 is now available in the UK, following a big Microsoft launch event at the Natural History Museum.  The star studded gathering was fronted by singer Leona Lewis and popular beat combo The Wanted. (If you can tell us who the latter actually are, it’d be much appreciated.)

Attendees at the Natural History Museum got to have fun ice skating, and of course, they got to play games using Kinect, the new hands free motion controller for the Xbox 360.

Meanwhile, thousands of people queued up outside games retailers across the country to be among the first to buy Kinect.. It marked the second midnight launch in as many days, with Call of Duty: Black Ops having launched at the same time on the previous night.

Microsoft have been quick to hail the success of Kinect, with Kinect product boss Kudo Tsunoda claiming the release of the peripheral has been bigger than the launch of the Xbox 360.

“This is as big a launch as any console launch we’ve ever done,” said Tsunoda.

“And the amount of events, the amount of people, pre-orders… all coming down for Kinect; it’s the biggest thing than Xbox has ever done.”

The Kinect product boss also told CVG that Kinect will evolve much like Xbox Live has.

“We look at Kinect in a lot of the same way we look at Xbox Live,” he said. “Xbox Live obviously looks a lot different today than it did when it was first released and I think that’s the same approach that we take with Kinect.”

He said Microsoft will “constantly be building new innovative experiences, new features and new things for people to do all with the same hardware”.

Tsunoda also added: “We’ve got lots of great stuff available at launch. You can see what we’re doing with the games, the great voice stuff with movies and Sky – but I do think it’s going to be the kind of thing we’re going to continue to build on and continue to deliver new features, so that anyone who buys the Kinect sensor now will be able to get all those types of fun things to do over time as we deliver new types of platform features.”

The comments from Tsunoda echo previous remarks made by Microsoft’s Corporate Vice President in Charge of Microsoft Game Studios, Phil Spencer who told GameSpot that Kinect is as core to the Xbox 360 as Xbox Live.

To some, the launch success of Kinect for the Xbox 360 won’t come as a surprise, with Microsoft reportedly having half a billion to spend on marketing the new device. The hype seems to have worked with retailers apparently suffering from Kinect shortages.  Stephen McGill, boss of the Xbox business in the UK, told CVG:

Lots of the retailers closed their pre-orders a good few weeks ago for launch night allocations and obviously the responsibility for us now is just to keep on replenishing that stock.”

“We’re manufacturing 24 hours a day, seven days a week – lots of planes, boats and trucks are planned and lined up ready to get regular replenishment stock out there. I think a lot of people are going to be enjoying this for Christmas this year.”

Microsoft are definitely confident about Kinect for the Xbox 360, however, analysts suggest that it’ll be the PlayStation 3 that wins the console war this Christmas.

So Train2Game, have you got your hands on….or not on as the case would be…Kinect yet? If so, what do you think about the new peripheral? Is it worth the hype? Or have you found the Kinect experience to be somewhat underwhelming?

And ultimately, do you think it’ll be Microsoft or Sony that comes out on top this Christmas?

You can leave your thoughts about Microsoft’s Kinect here on the Train2Game blog, or on the Train2Game forum.