Train2Game E3 news: Sony offer the hardcore

PlayStation VitaWhile the Train2Game blog reported that Microsoft’s conference focused on Kinect and the more casual audience, Sony very much focused on the core audience.

The biggest news to come from the event – despite the being leaked beforehand – were details on Sony’s new handheld, the PlayStation Vita, previously known to Train2Game blog readers at the NGP.

The news was confirmed by Sony CEO and Exeuctive Vice President Kaz Hirai who not only revealed the official name for the PS Vita, but also that the handheld console will launch in time for Christmas.  Two models will be available, a Wi-Fi only version of PS Vita for €249, while a Wi-Fi and 3G version will retail for €299. There are no UK specific prices as of yet.

“PlayStation Vita will revolutionise the portable entertainment experience,” said Hirai. “It gives you the most complete entertainment package in the palm of your hands.”

Sony confirmed that there are ‘more than 80 titles’ in development for the PS Vita, with big name titles including Uncharted, LittleBigPlanet, Bioshock and a handheld version of Street Fighter vs. Tekken. Train2Game students may very well be excited by the hardcore nature of games for Sony’s handheld.

The Sony E3 conference also saw the company push their other new technology: 3D Television and specifically 3D gaming.  The company revealed a (relatively when compared to others) low cost PlayStation branded 3D TV with a 24 inch monitor. The PlayStation TV will allow two players to see separate images on a full screen.

The PlayStation branded 3D TV will cost $499, with the price including cables, 3D glasses and Resistance 3.  Sony obviously have a vested interested in 3D – given that they produce the televisions! – but earlier this month proclaimed that Uncharted 3 will be a huge step towards gaming becoming mainstream, as reported by the Train2Game blog.

Bioshock Infinite will be PS Move compatible

Uncharted 3 was one of a number of PlayStation exclusive titles that was demonstrated during the Sony show.  God of War and Team Ico HD collections were dated for later this year, while Sly Cooper will also return after a seven year absence.

Sony’s conference however wasn’t completely free of motion control news, with PlayStation Move implementation being announced for a number of titles.  Perhaps most sensationally, Irrational Games KenLevine himself revealed that Bioshock: Infinite will be PlayStation Move compatible.

The development came after Levine had previously criticised motion control. Unfortunately, there are no details as of yet how Bioshock: Infinite will use PlayStation Move.

Sony also revealed that LittleBigPlanet 2 – a game that many Train2Game students should be familiar with – will receive ‘deeper integration’ for PlayStation Move later this year.  SCEA boss Jack Tretton said that the Move controller will be able to be used to both create and play LittleBigPlanet 2 levels, but didn’t reveal how this would be done.

And in other Sony news, it’s been revealed that in a world first, Eve-connected shooter Dust 514 will be a download only PlayStation 3 exclusive that’s free to play.  The Triple-A title will be connected to PC game Eve in real time and it’ll be supported by a microtransaction based system.

“The ability for Sony Computer Entertainment to partner with a developer like CCP, known for pushing the boundaries of creativity and innovation in the MMO genre, holds tremendous potential for the PlayStation 3 community,” said SCEA SVP Rob Dyer.

“We anticipate that Dust 514 will transform the landscape across PlayStation 3 and the PC, ushering in a new era of shared cross platform gaming.”

So Train2Game, what are your thoughts on the Sony conference? Are you pleased with the focus on the hardcore? Are you impressed by the PlayStation Vita or PlayStation monitor? How do you think Bioshock: Infinite will implement move? And are you interested by the free Dust 514?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

‘Most’ FPS games will be played with motion control in a few years says Killzone 3 developer

PlayStation Move Train2Game blog image

Plenty of Train2Game students now own motion controllers, and according one Killzone 3 Game Developer, they’ll become the most common way for controlling First Person Shooters.

Tommy de Roos is the principal programmer at Guerrilla Games and headed the development of PlayStation Move compatibility with Killzone 3.

“I think they’re opening up to it,” he told CVG when asked how hardcore FPS gamers were perceiving Move.

“At the beginning there was a lot of reluctance but I know that a few of them picked it up, they tried it and they were actually quite surprised at how well it worked and the extra dimension it gives you.

“You lose some of the accuracy when rotating, that becomes more difficult,” He admitted.

“But you make up for that by being able to point anywhere on the screen and send your bullets flying there. So it’s a trade-off and a lot of hardcore gamers are seeing that and actually some of them are starting to prefer playing with the Move.”

The Games Developer then suggested that the change in controller type for the FPS genre could happen in just a few years.

“These are just the initial stages. Nintendo did a lot of research there, we did some research there now and it’s slowly progressing.

“I think, as this develops, in a few years most of the first-person-shooters will be played like this. I really think so. Maybe not the Move specifically but a pointing controller like this.”

Perhaps Train2Game students would be encouraged to use Move to play Killzone 3 with the Sharpshooter attachment that makes it look like a gun. Meanwhile, as reported on the Train2Game blog back in November, Sony said the PlayStation Move had greatly exceeded their expectations.

So Train2Game, what are your thoughts on the potential of motion controllers to play First Person Shooters? Do you think it’ll work, or is it a gimmick? Will you try it out when Killzone 3 is released later this month?

As usual, you can leave your thoughts here on the Train2Game blog or on the Train2Game forum. Alternatively you can tweet your comments at the Train2Game Twitter account.

[Source: CVG]

Train2Game, in association with DR Studios and the University of Bedfordshire, will be holding a Game Jam at the end of March. For more information, see the official Train2Game Game Jam website or the Train2Game Game Jam Facebook page. Alternatively, keep an eye on the Train2Game Game Jam Twitter account.

Kinect can’t do a good lightsaber game says Sony engineer

Lightsaber battle

The man behind the PlayStation Eye thinks the upcoming Star Wars game for Kinect won’t be up to much.

SCEE Software Engineer Anton Mikhailov told Eurogamer that “There’s no way Kinect can do a good lightsaber game”.

And while Sony and Lucasarts have yet to announce a Star Wars compatable game for the PlayStation move, Mikhailov boldly claims “It’ll be damn better than Kinect’s.”

When asked about the possibility of a PlayStation Move Star Wars game, the SCEE Software Engineer replied: “I’m not in the product planning division so unfortunately I can’t tell you much more about that, but technologically it’s 100 per cent feasible.

“We can overlay objects over the controller in AR. You’ve seen that in Start the Party, and swords are a really popular one. The fidelity is certainly there to do all sorts of Star Wars kid-style action. You can very well do the lightsaber.”

He went on:

I’m usually not very aggressive, but I will say it’ll [Move’s Star Wars game] be damn better than Kinect could ever do.

“There’s no way Kinect can do a good lightsaber game. Just never. Unless they give you a stick. If they give you a stick then they can do OK, but then they’re going to ruin their whole no controller motto.

“I’ve seen the demo but it’s so scripted, and wasn’t it like, faked?

“Technologically I find it hard how you can do a lightsaber, because there are so many ambiguities, and it’s nearly impossible to track the angles of your wrists.

“I can sort of see them doing it, like hold your hands together and move like this [holds them out in front of his body], and then from the x, y, position and for the angle. If anyone’s listening, you guys should try that. That would probably work all right.”

Earlier this month, Sony said that the PlayStation Move has greatly exceeded expectations.

So Train2Game, what do you think about the Sony mans comments? Is he right? Is the PlayStation Move naturally more suited to the motion control required for swinging a lightsaber around? Or is this just pure trolling of Microsoft and the Xbox 360?

You can leave your thoughts on a PlayStation Move Star Wars game here on the Train2Game blog, or on the Train2Game forum.

Sony: PlayStation Move ‘Has greatly exceeded expectations’

PlayStation 3 PlayStation Move

The PlayStation Move controller is selling strongly and exceeding expectations, say Sony.

In an interview with Industry Gamers, GM of Latin America for SCEA Mark Stanley said that the PlayStation Move has been a ‘tremendous success’

“We’re actually continuing to catch up on filling the pipeline with product, as we are in the U.S. and worldwide because demand has greatly exceeded our expectations,” he said

“So far, we still don’t have enough to supply the [Latin America] region and we’re hoping to catch up, so triple-A success for us in the region. It’s been able to translate easily into the region.”

“Something as simple as Move is easily communicated, easily captivated by the region. The difference is we’ve been able very much to define the difference between Move and Wii and Kinect, which has helped us quite a bit.”

In October, Sony said that 2.5 million PlayStation Moves had been sold worldwide, with 1.5 million in Europe and 1 million in the USA.

The success of PlayStation Move is good news for Sony, especially given that the last few weeks have been dominated by the launch of Kinect for the Xbox 360. Microsoft have their eye on selling five million of the devices by Christmas. Sony will also hope that the release of ‘hardcore’ PlayStation Move games including Killzone 3 and LittleBigPlanet 2 will help the motion controller continue to be successful.

Perhaps the PlayStation Move would be more successful in the UK if we got the Kevin Butler adverts?

So Train2Game, do you own a PlayStation Move controller? Is it still interesting, or do you need some more games for it? And ultimately, do you think it’ll be Kinect or Move that wins the battle of the motion controllers?

You can leave your thoughts on the PlayStation Move here on the Train2Game blog, or on the Train2Game forum.

UK Charts: FIFA 11 tops table

FIFA 11FIFA 11 has become the third biggest ever game launch in UK history. Oh, and FIFA 11 has also unsurprisingly taken top spot in the GfK Chart-Track All Formats Software chart.

The achievement means that FIFA 11 is the strongest ever launch in FIFA history, with the only other games with more successful launches being Call of Duty: Modern Warfare 2 and Grand Theft Auto IV.  FIFA 11 was released on Friday, with various UK retailers attempting to offer consumers the best deal. The record breaking, chart-topping achievements of FIFA 11 mean that last week’s number one, F1 2010, has dropped to second place in the UK chart.

Capcom’s Dead Rising 2 remains in third position, moving ahead of Halo: Reach which drops two places from second to fourth.

Guitar Hero: Warriors of Rock moves up one to fifth place. Ryder Cup fever has played a part in Tiger Woods PGA Tour 11 re-entering the top ten in sixth position.

Sony PlayStation Move game Sports Champions drops from fifth to seventh, while pushing Prince of Persia: The Forgotten Sands down one more position to eighth. Toy Story 3 still remains in ninth place. PC exclusive title Civilization V occupies the final place in the GfK Chart-Track top ten, having entered in fourth last week. Former chart topper Mafia II drops out of the top ten and into eleventh place.

The full GFK Chart-Track top ten for the week ending October 2nd is as follows:

1. FIFA 11 (EA)
2. F1 2010 (Codemasters)
3. Dead Rising 2 (Capcom)
4. Halo Reach (Microsoft)
5. Guitar Hero: Warriors of Rock (Activision)
6. Tiger Woods PGA Tour 11 (EA)
7. Sports Champions (Sony)
8. Prince of Persia: The Forgotten Sands (Ubisoft)
9. Toy Story 3 (Disney)
10. Civilization V (2K Games)

Looking to buy FIFA 11? Check out this link to see where you can get the best deals.

So Train2Game, which of you have got your hands on FIFA 11? Was it always inevitable FIFA 11 would top the charts? And with PES 2011 released this week, will FIFA 11 still be top of the league next Monday? Could Enslaved: Odyssey to the West be a contender?

You can leave your thoughts on FIFA 11, the UK chart and any of the games in it, here on the Train2Game blog or on the Train2Game forum.

Eurogamer Expo preview (or what I want to play)

It’s almost here. The third Eurogamer Expo takes place in London’s Earls Court this weekend, and this year it promises to be bigger and better than ever. Various games developers will be showing off titles, and allowing us gamers’ to get out hands on both current and yet to be released games. I’ll be attending the Eurogamer Expo on Sunday, so here’s a look at the games I’m most looking forward to getting my hands on.

Dragon Age 2

Dragon Age 2

Dragon Age: Origins was one of my top games of the last year, so I’m intrigued to see what Bioware are going to be offering with Dragon Age 2. All we’ve really seen in public about Dragon Age 2 is an impressive looking CGI trailer, with Bioware keeping fairly tight lipped about the game itself. What we do know is that rather than the player to choose every aspect of their character, the protagonist of Dragon Age 2 will be called Hawke and comes in a similar method to Mass Effects’ Comander Shepard. The gameplay has apparently been streamlined, allowing smoother gameplay on consoles. However, this has left traditional RPG fans on the PC worried that Dragon Age 2 will be a toned down, experience.

As a PC Gamer, and Dragon Age: Origins fan, I’m therefore very keen to see for myself how Dragon Age 2 is shaping up at Eurogamer. Dragon Age 2 is scheduled for release on March 11 2011.

Enslaved: Odyssey to the West

Enslaved-Odyssey-to-the-West

This action adventure game, from Ninja Theory draws loosely from 400 year old Chinese novel Journey to the West and it looks very impressive indeed. Not only that, but Enslaved: Odyssey to the West is written by the award winning Alex Garland and directed by actor Andy Serkis. The Lord of the Rings man, also voiced and performed the motion capture for Monkey, one of the two main characters in Enslaved: Odyssey to the West. The other main character is a woman named Trip, who in order to get home, places a slavers headband on Monkey. If Trip dies, then Monkey dies, compelling him to guide her home.

The player therefore controls Monkey as he battles through stunning looking environments using both martial arts and weapons as the two protagonists’ journey to the west.  Fortunately for us, early reviews say that Enslaved: Odyssey to the West isn’t just one giant escort mission, and that Trip is rather useful in non combat situations.

Enslaved: Odyssey to the West is released on October 8th, but you can get your hands on it early at the Eurogamer expo. Alternatively, you can watch this developer diary!

Fallout: New Vegas

Fallout: New Vegas

Another title which I’m looking forward to seeing at the Eurogamer Expo is Fallout: New Vegas.  This Obsidian Entertainment developed semi-sequel to 2008’s Fallout 3 looks to be yet another impressive game available for consumers to test on the show floor. Fallout: New Vegas boasts a large number of new features, many of which are covered in this in depth looking at the upcoming title. You can also see Fallout: New Vegas in action in this developer diary from Obsidian.

Fallout New: Vegas is set for release on PC, PlayStation 3 and Xbox 360 on October 22nd.

Of course, this is just a handful of the many games on show at the Eurogamer Expo, and the event features various other attractions including developer sessions, and an indie game arcade.

Train2Game will also be at Eurogamer, and we’ll be giving away the new PlayStation Move controller with a PlayStation 3 320GB slim at Eurogamer 2010.

To enter the prize draw pick up a entry form at Stand 12 in the Career fair. We look forward to seeing you there.

Are you heading to Eurogamer this weekend? If so, what do you want to see?

As usual, leave your thoughts here on the Train2Game blog or on the Train2Game forum.

UK Chart: F1 2010 takes top step from Halo: Reach

F1 2010F1 2010 has taken pole position in the GFK Chart-Track chart in its first week on sale, knocking Halo: Reach down to second place.

In an extremely impressive debut week, F1 2010 outsold second place Halo: Reach and third place Dead Rising 2 combined. The result makes F1 2010 the first Formula 1 game to top the charts for almost ten years when F1 2001 took the title. F1 2010 has sold more than ten times the Formula 1 game from 2001. Codemasters are sure to be popping open the champagne.

Microsoft’s Halo: Reach sees an 80% drop in sales from its hugely successful debut week and drops down to second position. The multiplatform Dead Rising 2 enters the chart in third, while the PC only Civilization V impressively makes its debut in fourth.

Sony PlayStation Move game Sports Champions drops three places to fifth in its second week on release. There’s another new entry at number six, with Activision Blizzard’s sixth Guitar Hero game, Guitar Hero: Warriors of Rock sneaking ahead of seventh placed Prince of Persia: The Forgotten Sands. Prince of Persia drops two places from fifth.

Mafia II and Toy Story 3 are the biggest losers inside the top ten, with both of the past chart toppers dropping five places each down to eighth and ninth respectively.  The Collector’s Edition of online only Final Fantasy XIV takes tenth spot, with the standard edition set to be released in the coming week.

Red Dead Redemption drops from tenth to thirteenth, marking the first time Rockstars’ western has been outside the top ten since its release in May.  Tiger Woods PGA Tour 11, Just Dance and Kane & Lynch 2: Dogs also all drop out of the top ten.

The full GFK-Chart Track top ten for the week ending September 25th 2010 is as follows:

1. F1 2010 (Codemasters)
2. Halo: Reach (Microsoft)
3. Dead Rising 2 (Capcom)
4. Civilization V (2K)
5. Sports Champions (Sony)
6. Guitar Hero: Warriors of Rock (Activision)
7. Prince of Persia: The Forgotten Sands (Ubisoft)
8. Mafia II (2K)
9. Toy Story 3 (Disney)
10. Final Fantasy XIV (Square Enix)

If you’ve yet to try F1 2010 , you’ll be able to see it for yourself as the game will be playable at the Eurogamer Expo at Earls Court, London  this weekend.

Train2Game will be giving away the new PlayStation Move controller with a PlayStation 3 320GB slim at Eurogamer 2010.

To enter the prize draw, pick up a entry form at Stand 12 in the Career fair. We look forward to seeing you there.

So Train2Game, is it surprising to see F1 2010 knock Halo: Reach off the top step after only one week? Will Codemasters’ F1 2010 suffer a similar fate when FIFA 11 is release at the end of this week? And how do you think the other entries will fare?

Leave your thoughts on F1 2010, or any of the other games in the top ten, here on the Train2Game blog, or on the Train2Game forum.

Initial Impressions of F1 2010

F1 2010After months of waiting, after being teased by trailers and developer diaries, F1 2010 is finally here!

Having pre-ordered my copy I was lucky enough to find F1 2010 waiting for me when I got home yesterday, and therefore got to play it before it was officially released! Yes, yes I feel rather smug. Naturally I spent all of my evening playing it, so for the benefit of Train2Game students; here are my initial impressions of F1 2010.

OK, I’ll come out and say this straight away: F1 2010 is certainly the best racing game I’ve ever played. It looks amazing, the cars handle well and you truly feel as if you’re one of the 24 elite Formula 1 drivers when you’re behind the wheel of your car. Perhaps the only thing needed to improve this feeling would be to invest in a racing wheel and pedals set.

After installing F1 2010 onto my PlayStation 3, the game took me straight into Career Mode. You start by entering basics such as your name and nationality before selecting either a one, three or seven year long career. The length of your F1 2010 career determines the choice of teams to begin with. I selected 7 so had to choose between the new teams – and this year’s perennial backmarkers, Lotus, Virgin Racing and HRT F1. I chose to begin my F1 2010 career with Lotus, thus forcing Heikki Kovalienen out of the F1 2010 season. Sorry Heikki!

After short introduction – and importantly choosing my helmet design – I went straight into the first race of the F1 2010 season, the Bahrain Grand Prix. I immediately selected Free Practice in order to get a feel for both my Lotus and the Sakhir circuit.

I’d chosen medium difficulty which helpfully makes the car less sensitive and shows the racing line. Despite this, getting a feel for the car was tough and in my first few laps I found myself mistiming braking, running wide and spinning all over the place. I didn’t register a time until my fourth lap thanks to the stewards penalising me for cutting corners! (I wouldn’t say running wide was cutting a corner mind!) Practice makes perfect as they say and I somehow managed to haul my lowly Lotus up to 11th fastest by the end of the session after fiddling with the set up of my car in the garage.

Qualifying was a completely different kettle of fish, and I was the first car on the track to set a competitive lap time. This meant I had provisional pole! But this didn’t last long with teams like Force India and Sauber also on track meaning my glory was short lived. I

Incidentally, because I’d chosen a short racing weekend the qualifying session wasn’t the full blown shoot out that is currently used in Formula 1. F1 2010 features a shorter 20 minute qualifying session, although the shoot out is used if you selected a long race weekend.

Qualifying really got my adrenaline pumping. My team has set me the target of qualifying in 20th position or above. With qualifying about to end I was sitting in provisional 21st place and really, really pushed to improve on my position. Unfortunately, I pushed too hard on the tight Turn 19 and lost control of my car. Thankfully, there was no damaged and I trundled back to the pits in anticipation for the race, safe in the knowledge that I’d qualified ahead of my team mate, experienced Italian Jarno Trulli.

F1 2010

Helpful braking guidance

Of course, the racing is the integral part of F1 2010 and despite my poor qualifying position I knew that race day was the most important day of the weekend. My race started very well, with  some sneaky driving on the first corner meant I’d made up plenty of positions by the end of the first lap. . My race was not without incident however, for example a poor over taking manoeuvre from Nico Rosberg ended up with my car in a wall. Thankfully F1 2010 has a ‘replay’ system which allows you to rewind time to before any incidents. But be sure to use these wisely, because you only a small handful of them.

The hustle and bustle of a Formula 1 race in F1 2010 feels incredibly authentic, and my heart was  in my mouth as I made by way through the  field. I received a few warnings for bumps against other cars, but thankfully didn’t get a penalty. My ever-improving driving was rewarded by running as high as 4th place during the middle portions of the race.

Of course, I was running this high before having to take my mandatory pit stop, and when I rejoined the race I was back in a lowly 19th, but had a group of other backmarkers ahead of me. The next few laps also showed that there were cars ahead of me that hadn’t pitted so when it came to the penultimate lap I was up to 11th place.

11th place…and 10th place would have got me one valuable World Championship point. It was all or nothing as I pushed hard to catch the driver in front of me who turned out to be seven time World Champion, the legendary Michael Schumacher. Somehow, I managed to do him up the inside on the final corner of the race and took 10th position. I felt on top of the world.

Perhaps I achieved this because I was playing on medium difficulty, or perhaps it was because I had driven a really good race, but I’d played my Lotus into a finishing position it really had to right to be in. I felt proud, very proud indeed.

So I may have only completed one race so far, but in my eyes F1 2010 is an absolutely amazing game. It’s everything you could want for a Formula 1 racing game. It may not be for the casual racing fan, but if you’re into Formula 1, you’ll definitely spend many, many hours racing in F1 2010.

If you’re undecided on F1 2010, you’ll be able to see it for yourself as the game will be playable at the Eurogamer Expo at Earls Court London October 1st-3rd.

Train2Game will be giving away the new PlayStation Move controller with a PlayStation 3 320GB slim at Eurogamer 2010.

To enter the prize draw, pick up a entry form at Stand 12 in the Career fair. We look forward to seeing you there.

If you have already got your hands on F1 2010, what are your thoughts on the game?

As usual, leave your thoughts here or on the Train2Game forum.

A Pre-Eurogamer look at Fallout: New Vegas

Fallout: New VegasFallout: New Vegas may very well be one of the star attractions at next weeks’ Eurogamer Expo.

You may have seen the recent Train2Game blog post about Chris Avellone, Senior Designer of Fallout: New Vegas, in which he gave Planet Fallout readers advice about breaking into the games industry. Of course, the interview was about more than how to become a games developer, and Avellone revealed much about Fallout: New Vegas.

For those who might be unfamiliar with Fallout: New Vegas, (have you been living under a rock?), it’s a post-apocalyptic action-role playing game set three years after the events of 2008’s Fallout 3.

New Vegas isn’t a direct sequel to Fallout 3, but rather a stand alone game in its own right being produced by Obsidian Entertainment.

Fallout: New Vegas is set around a post-apocalyptic Las Vegas, Nevada in the year 2280. You play the role of a courier found shot in the head and buried in a shallow grave after being ambushed for the important package you’re carrying. After being treated for your injuries (Thus allowing you to choose your name, gender, appearance, skills and attributes) you set off to discover who tried to kill you, retrieve the package and explore the world. You can find out a bit more about the back story of Fallout: New Vegas in this developer diary from Obsidian.

Fallout: New Vegas isn’t however just a reskinned version of Fallout 3, and Chris Avellone told Planet Fallout about some of the changes.

“We added more skill checks for various skills (Barter, Explosives, Sneak, Guns), displayed the success values for skill checks, added some stupid-speak at points for low INT characters, and changed the text of the line if your skill isn’t high enough (as an example: adding [Crappy Speech] “uh… maybe… you’d be making a mistake?” vs. [Good Speech skill] “You pull that trigger on someone that’s got NCR’s full support, you’ll be making a mistake.”) “

Avellone also talks about one of the most interesting new additions to Fallout: New Vegas, a ‘Hardcore Mode’ for those who want a bigger challenge while wandering the Mojave Wasteland.

“If drinking out of toilets makes you a hero, Hardcore mode delivers. I’ve never been so conscious of water sources in each environment until I played in Hardcore mode. And I eat until I’m stuffed and then some. The player has to worry about dehydration, ammo weight, resting, starvation, and healing items (Stimpaks) healing over time instead of instantly… all the things that make you more a virtual man than the next virtual man who’s playing on normal”

The Fallout: New Vegas Senior Designer reveals much more about the upcoming game in the in the rest of the interview with Planet Fallout. Other new features include new companions and different factions you can make friends and enemy of in New Vegas.

Fallout: New Vegas is scheduled for release on October 22nd and will be available on PlayStation 3, Xbox 360 and PC. A poker-themed Special Edition of Fallout: New Vegas will also be released, but is only available at GAME and Gamestation here in the UK.  There are also four different sets of in-game bonus items available for Fallout: New Vegas, depending on where you pre-order the game from.

Pre-ordering Fallout: New Vegas from GAME gets you the Classic Pack which contains:

* Armored Vault 13 Suit – Extensively patched up and dotted with piecemeal armor, this outfit is an homage to the classic ending of the original Fallout.
* Vault 13 Canteen – This handy device is useful for staving off dehydration and providing a small amount of healing in the Mojave Wasteland.
* Weathered 10mm Pistol – A well-worn 10mm pistol that packs an extra punch despite its modest size.
* 5 Stimpaks – Food and water are good for long-term healing, but when the fighting is fierce, Stimpaks help keep Wastelanders upright.

Fallout: New Vegas Caravan PackIf you pre-order Fallout: New Vegas from Amazon you’ll get The Tribal Pack, containing:

* Tribal Raiding Armor – Pieced together from scraps of armor, this outfit provides protection without impacting mobility.
* Broad Machete – This heavy-bladed melee weapon does high damage against limbs and can quickly deal out a flurry of attacks.
* 5 Bleak Venom doses – Useful on any Melee Weapon, Bleak Venom makes short of work of most living targets.
* 10 Throwing Spears – If you would like to silently pin an enemy’s head to a wall, Throwing Spears are the way to do it.

Meanwhile the Fallout: New Vegas Caravan Pack from Play.com contains pre-order bonuses of:

* Lightweight Leather Armor – This hand-modified suit of leather armor reduces its overall weight without impacting its ability to protect.
* Sturdy Caravan Shotgun – Despite its rough appearance, this Caravan Shotgun will reliably fire 20 gauge shells until the Brahmin come home.
* 4 Repair Kits – Useful for repairing any outfit or weapon, Repair Kits are a valuable tool for any caravaner.
* Binoculars – The Mojave Wasteland is a dangerous place, but with these trusty Binoculars you’ll be able to spot trouble coming.

Finally, pre-order Fallout: New Vegas from Gamestation, and you’ll get the Mercenary Pack consisting of:

* Lightweight Metal Armor – Modified for long-range travel, this Metal Armor sacrifices some protection for mobility and overall weight.
* Mercenary’s Grenade Rifle – Though similar to other 40mm Grenade Rifles in the Mojave Wasteland, this model has a faster reload cycle.
* 3 Super Stimpaks – When you absolutely, positively, need to keep your blood inside your body, Super Stimpaks fix you up in no time.
* 3 Doctors Bags – Mercenaries and broken limbs go together like Iguana-on-a-Stick and Nuka Cola. Thankfully, these Doctors Bags take a bit of sting out of the inevitable crushed skull.

Perhaps you’ve already pre-ordered Fallout: New Vegas, but are anxious about how long away October 22nd seems to be. Then fear not, for a playable version of Fallout: New Vegas will be available for you to get your hands on at the Eurogamer Expo at London’s Earls Court October 1st-3rd.

Train2Game will be giving away the new PlayStation Move controller with a PlayStation 3 320GB slim at Eurogamer 2010.

To enter the prize draw pick up a entry form at Stand 12 in the Career fair. We look forward to seeing you there.

So Train2Game, what are your thoughts on the new features in Fallout: New Vegas? Have you pre-ordered the game? If so, which set of in-game items have you picked to come with your copy?

As usual, leave your comments about Fallout: New Vegas here or on the Train2Game forum.

LittleBigPlanet 2 delayed until next year

LittleBigPlanet 2LittleBigPlanet 2 has been delayed until January 2011, developer Media Molecule have confirmed on their website. In post titled ‘Important news regarding the release date of LittleBigPlanet 2’ the Guildford based games designers say they are ‘truly sorry’

“LittleBigPlanet 2 is a crazy dream, a dream to allow players to make whatever kind of game they want, but also to play though a great adventure of drama and excitement, power-ups, and cinematics. But like all of the most ambitious ideas, it can be a considerable challenge to turn these dreams in fun games. We’ve all been working like powered-up space ninjas and we’re almost there, but because we love what we’ve made, and we love our little sack-friends, and most of all we love all our fans out there, we couldn’t let you all get together until we knew we were giving you the best experience imaginable.

Which is why we’ve taken the hard decision to delay the worldwide release of LittleBigPlanet 2, originally slated for later this year to January 2011.

We know this will come as disappointing news for all you LittleBigPlanet fans, and believe us, we are disappointed too. We are a tight-knit team and we take enormous pride in our work, so to raise the bar we’ve set with the original LittleBigPlanet, a game that has been so embraced by all, we’ve agreed to allow ourselves a bit more time to deliver the experience that our great fans and community deserve. We are truly sorry, but hope you understand that we have to build the best possible game, as it is the foundation of our community.

On the upside, we are going to find a way to give more of you a taste of LittleBigPlanet 2 prior to launch, so stay tuned.

Thanks for your continued love and support, it won’t be long – we promise.”

The news comes very shortly after LittleBigPlanet 2 community beta videos started appearing on the web, with players’ creative designs including a Street Fighter level and a LittleBigPlanet 2 first person shooter.

There is however some good news, which is that you don’t necessarily have to wait until January to get your hands on LittleBigPlanet 2.  Media Molecule demonstrating a playable version of LittleBigPlanet 2 at Eurogamer between October 1st and October 3rd.

Train2Game are also going to be at Eurogamer, and will be giving away the new PlayStation Move controller with a PlayStation 3 320GB slim at Eurogamer 2010.

To enter the prize draw pick up a entry form at Stand 12 in the Career fair. We look forward to seeing you there.

What are your thoughts on the delay of LittleBigPlanet 2? Has anyone pre-ordered it?

You can leave your thoughts about LittleBigPlanet 2 here on the Train2Game blog, or on the Train2Game forum.