Train2Game News New Fallout Game

Fans were glued to Bethesda’s daylong Twitch stream and were rewarded when the game publisher dropped a bombshell on Wednesday.

After teasing the world by streaming a TV showing a “Please Stand By” test pattern on the Bethesda Twitch channel, the company announced the latest entry in the Fallout universe: Fallout 76.

The annual E3 video game trade show is just weeks away, but it seems Bethesda couldn’t wait that long to make its first big announcement.

The company has also recently updated a few of its biggest franchises, releasing VR and Nintendo Switch versions of Skyrim and Doom, and a VR version of 2015’s Fallout 4.

The short trailer showed nothing more than a resident of one of the game’s unground vaults putting on a Pip-Boy wearable computer and getting ready to celebrate “reclamation day.” His jumpsuit had the number “76” stitched on the back.

No other details were available about the new game, but more information may be available at E3. And this may not be the only new Bethesda game news you’ll be hearing soon. The company is planning an E3 press event in Los Angeles on Saturday, June 10.

You can enjoy the teaser below https://youtu.be/-ye84Zrqndo

Source: Cnet

Train2Game News UK Top 20 Games – 20.11.15

fallout 4Entirely unsurprisingly Fallout 4, one of the most anticipated games of the year, is number one in the charts, knocking Call of Duty Black Ops 3 down to number two. The sequel to the Tomb Raider reboot, Rise of the Tomb Raider also made its debut this week at number four. At number seven, Segas latest Football Manager has arrived.

All formats
Week ending 14 November 2015

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 FALLOUT 4 BETHESDA SOFTWORKS
2 CALL OF DUTY: BLACK OPS III ACTIVISION 1
3 FIFA 16 EA SPORTS 2
4 RISE OF THE TOMB RAIDER SQUARE ENIX
5 MINECRAFT: STORY MODE TELLTALE GAMES 6
6 NEED FOR SPEED EA GAMES 3
7 FOOTBALL MANAGER 2016 SEGA
8 LEGO DIMENSIONS LEGO DIMENSIONS 9
9 ASSASSIN’S CREED: SYNDICATE UBISOFT 5
10 HALO 5: GUARDIANS MICROSOFT 4
11 WWE 2K16 2K 7
12 GRAND THEFT AUTO V ROCKSTAR 8
13 LEGO JURASSIC WORLD WARNER BROS. INTERACTIVE 11
14 MINECRAFT: XBOX EDITION MICROSOFT 19
15 CALL OF DUTY: GHOSTS ACTIVISION 10
16 GUITAR HERO LIVE ACTIVISION 16
17 DISNEY INFINITY 3.0 DISNEY INFINITY 18
18 MINECRAFT: PLAYSTATION EDITION SONY COMPUTER ENT. 20
19 GEARS OF WAR: ULTIMATE EDITION MICROSOFT
20 SKYLANDERS SUPERCHARGERS SKYLANDERS 18
< previous week
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News Fallout Beer

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Bethesda Softworks®, a ZeniMax® Media company, today announced that it has teamed up with Carlsberg UK to offer fans Fallout™ BEER, a beverage inspired by Vault-Tec Industries and the multi-award winning Fallout® videogame series. 

Fallout BEER will be available via Amazon.co.uk and will begin shipping to customers from 5th November, ahead of the launch of Fallout® 4, the most anticipated video game of the year.

Fallout 4 will be available worldwide on 10th November 2015, and is being developed for Xbox One, PlayStation® 4 computer entertainment system, and for PCs by the award-winning team at Bethesda Game Studios® under the direction of Todd Howard. Named ’Best of Show’ by the official Game Critics Awards following its world premiere at E3 2015, Fallout 4 is the eagerly-awaited follow up to the 2008 ‘Game of the Year’, Fallout® 3, and the first title from the world-renowned studio since the release of their global phenomenon and 2011 ‘Game of the Year’, The Elder Scrolls V: Skyrim®.

Bruce Ray, Corporate Affairs Director at Carlsberg UK: “This is something of a world-first. Adult participation in video gaming is a truly social activity, on a par with cinema and music.  We’re proud to work with Bethesda to produce a beer Fallout fans can enjoy”.

Fallout BEER is a 4% alcohol by volume (ABV) pilsner lager, with a refreshing zesty hoppy taste and a floral aroma, sold in a 330ml bottle format and sold only to customers aged 18 and over.  To reserve your case of Fallout BEER please visit http://www.amazon.co.uk/dp/B016XZVE96

For more information about Fallout 4 please visit www.fallout4.com

Train2game News Fallout Shelter now available on Android

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Bethesda Softworks®, a ZeniMax® Media company, today announced that Fallout Shelter™, the first-ever mobile game set in the celebrated Fallout® universe from Bethesda Game Studios®, is now available worldwide for FREE on Google Play for Android devices.

Praised for its fun, addicting gameplay, and for its player-friendly approach to in-app purchases, Fallout Shelter has received accolades from some of the industry’s leading outlets, earning ‘Game of the Week’ from Touch Arcade and nominations for ‘Biggest Surprise’ from IGN and ‘Best Handled/Mobile Game’ from the official Game Critics Awards.

Today’s launch includes all-new game updates, including the introduction of Mr. Handy – the ultimate robotic companion – as a premium reward. Use him to collect resources inside your Vault, send him into the wasteland to collect caps, or defend your Vault from creatures and disasters, including new Deathclaw invasions and Molerat infestations.

Fallout Shelter is a post-nuclear strategy and simulation experience that puts you in control of a state-of-the-art underground Vault. Build the perfect Vault from a variety of rooms, oversee your very own thriving community of Vault Dwellers, and protect them from the dangers of the Wasteland.

To download Fallout Shelter for Android devices, visit: https://play.google.com/store/apps/details?id=com.bethsoft.falloutshelter

To learn more about Fallout Shelter, visit the game’s official website: www.FalloutShelter.com.

Train2Game News Fallout 4

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Bethesda, a ZeniMax Media company, today confirmed the upcoming global release of Fallout 4, the next generation of open-world gaming.

The world premiere of the game will take place during Bethesda’s E3 Showcase being held at the Dolby Theatre in Hollywood, California on June 14th beginning at 7.00pm PST, and streamed live around the world via Twitch and YouTube.

Fallout 4 is being developed for Xbox One, PlayStation 4 computer entertainment system and PC by award-winning Bethesda Game Studios under the direction of Todd Howard.  This eagerly-awaited game is the follow up to the 2008 ‘Game of the Year’, Fallout 3, and the first title from the world-renowned studio since the release of their global phenomenon and 2011 ‘Game of the Year’, The Elder Scrolls V: Skyrim.

“We know what this game means to everyone,” said Game Director, Todd Howard, “The time and technology have allowed us to be more ambitious than ever. We’ve never been more excited about a game, and we can’t wait to share it.” 

The game’s official trailer, created in-game at Bethesda Game Studios, can be viewed at: www.fallout4.com

Fallout: New Vegas released tomorrow, PC patch already out

Fallout: New Vegas

Fallout: New Vegas is released in the UK tomorrow and looks set to be snapped up as quickly as free portions of Iguana-on-a-Stick.  Fallout: New Vegas has been well received by critics, even if there are many reports of in-game bugs.

Perhaps the most notorious, creepy and funny bug at the same time is at the very start of Fallout: New Vegas when this mans’ head is gently rotating around as he talks. Other issues include a moonwalking dog, and on a more series not, game crashes.  A PC patch has already been released in order to fix a number of issues, and it’s likely more will be on the way for Fallout: New Vegas on PC, PlayStation 3 and Xbox 360.

See the strange but rather amusing Fallout: New Vegas Intro bug while you still can below


Most reviews say that most bugs are more amusing than game destroying, so if you’ve been waiting for Fallout: New Vegas for awhile, you’re still likely to enjoy it very much! Though if you’ve bought Fallout: New Vegas for PC or PlayStation 3, you were probably disappointed to hear that DLC will, at least to begin with, be Xbox 360 exclusive.

Still, in the weeks its release, the Train2Game blog has featured a number of different articles about Fallout: New Vegas.  Naturally, there’s been a preview article which examines some of the new features in Fallout: New Vegas.

Developers Obsidian entertainment have offered six different Fallout: New Vegas developer diaries. They cover The Story, the Tech & Sound, the Art Direction, the Factions,  The New Vegas Strip, and the Characters in Fallout: New Vegas.

And here’s something that may be especially interesting to Train2Game students, Fallout: New Vegas Senior Designer Chris Avellone offered advice on how to break into the games industry in an interview with Planet Fallout.

Fallout: New Vegas is released tomorrow on PlayStation 3, Xbox 360 and PC.

Will you be playing Fallout: New Vegas tomorrow? Will you be annoyed if there are bugs? What do you think developers should do to combat things like that unfortunate chaps rotating head?

You can leave your thoughts on Fallout: New Vegas here on the Train2Game blog, or on the Train2Game forum.

Fallout New Vegas Developer Diary #5 – The Strip

Obsidian has released a fifth Fallout: New Vegas developer diary. This time the team focus on one of the key areas of Fallout: New Vegas, the Strip.

The team at Obsidian discuss how getting the New Vegas look right was very important, and how it’s the part of Fallout: New Vegas they “put the most amount of work in term terms of design”. They also discuss the huge scale of The Strip and how they’ve captured elements that have always made Las Vegas exciting, then combined them with the pseudo 1950’s Sci-Fi world of Fallout: New Vegas.

Obsidian are obviously very proud of The Strip they’ve created for Fallout: New Vegas, saying that there’s nothing like it in the entire Fallout universe to date.

Of course, New Vegas isn’t all about the landscape, and we’re told how its glitz also features soldiers “walking around in drunken stupors, puking on the sidewalks and dancing naked in fountains, and that sort of thing” Naturally, you can also gamble and The Strip is also seems to play an important part in the storyline of Fallout: New Vegas. The developers say there is plenty to do!

You can watch Fallout New Vegas Developer Diary #5 – The Strip, below.


There are four other Fallout: New Vegas developer diaries from Obsidian. They cover The Story, the Tech & Sound, the Art Direction, and the Factions of Fallout: New Vegas.

You can also find out hardcore mode, morality, and combat in Fallout: New Vegas, by checking out this Q & A post in the PlayStation blog. You can also see the Train2Game preview of Fallout: New Vegas here.

Fallout: New Vegas is released in one week on October 22nd, and will be available for Xbox 360, PlayStation 3 and PC.

So Train2Game, what do you think about the amount of effort Obsidian have put into Fallout: New Vegas’ Strip? What real world locations would you like to see transformed in a future Fallout game? And of course, who is going to be playing Fallout: New Vegas this time next week?

You can leave your thoughts about Fallout: New Vegas here on the Train2Game blog, or on the Train2Game forum.

Fallout: New Vegas Developer Diary #2 – Tech & Sound

Obsidian, the developers of Fallout: New Vegas have released a second developer diary about the upcoming post-apocalyptic action-RPG. The previous Fallout: New Vegas developer diary examined concepts behind the game and its early development.

This time, Fallout: New Vegas developers discuss the weapons and technology you’ll find in Mojave Wastelands! The guys at Obsidian also reveal how they approached sound design and music for Fallout: New Vegas.

When it comes to weapons, the developer diary reveals some of the new weapons available in Fallout: New Vegas, which the designers say each have their own distinct feeling. These new introductions for Fallout: New Vegas include new energy weapons, a compact grease gun, and a machine gun that fires rounds of grenades. That’s right, in Fallout: New Vegas you can fire a machine gun that fires actual grenades as bullets!

This latest developer diary also reveals how Obsidian have gone to great length to make sure that sound feels right in Fallout: New Vegas. The developers tells us how they used some of the best musicians, composers and audio technicians in order to achieve this.

Fallout: New Vegas Developer Diary #2 –Tech/Sound is available below.


Fallout: New Vegas is released on Xbox 360, PlayStation 3 and PC on October 22nd.

You can also read this in-depth Fallout: New Vegas preview, or even get your hands on it at Eurogamer next weekend.

Train2Game will be giving away the new PlayStation Move controller with a PlayStation 3 320GB slim at Eurogamer 2010.

To enter the prize draw pick up a entry form at Stand 12 in the Career fair. We look forward to seeing you there.

So Train2Game, what are your thoughts on the Fallout: New Vegas developer diary? How important is sound in a game like Fallout: New Vegas?

You can leave your thoughts about Fallout: New Vegas here, or on the Train2Game forum.

A Pre-Eurogamer look at Fallout: New Vegas

Fallout: New VegasFallout: New Vegas may very well be one of the star attractions at next weeks’ Eurogamer Expo.

You may have seen the recent Train2Game blog post about Chris Avellone, Senior Designer of Fallout: New Vegas, in which he gave Planet Fallout readers advice about breaking into the games industry. Of course, the interview was about more than how to become a games developer, and Avellone revealed much about Fallout: New Vegas.

For those who might be unfamiliar with Fallout: New Vegas, (have you been living under a rock?), it’s a post-apocalyptic action-role playing game set three years after the events of 2008’s Fallout 3.

New Vegas isn’t a direct sequel to Fallout 3, but rather a stand alone game in its own right being produced by Obsidian Entertainment.

Fallout: New Vegas is set around a post-apocalyptic Las Vegas, Nevada in the year 2280. You play the role of a courier found shot in the head and buried in a shallow grave after being ambushed for the important package you’re carrying. After being treated for your injuries (Thus allowing you to choose your name, gender, appearance, skills and attributes) you set off to discover who tried to kill you, retrieve the package and explore the world. You can find out a bit more about the back story of Fallout: New Vegas in this developer diary from Obsidian.

Fallout: New Vegas isn’t however just a reskinned version of Fallout 3, and Chris Avellone told Planet Fallout about some of the changes.

“We added more skill checks for various skills (Barter, Explosives, Sneak, Guns), displayed the success values for skill checks, added some stupid-speak at points for low INT characters, and changed the text of the line if your skill isn’t high enough (as an example: adding [Crappy Speech] “uh… maybe… you’d be making a mistake?” vs. [Good Speech skill] “You pull that trigger on someone that’s got NCR’s full support, you’ll be making a mistake.”) “

Avellone also talks about one of the most interesting new additions to Fallout: New Vegas, a ‘Hardcore Mode’ for those who want a bigger challenge while wandering the Mojave Wasteland.

“If drinking out of toilets makes you a hero, Hardcore mode delivers. I’ve never been so conscious of water sources in each environment until I played in Hardcore mode. And I eat until I’m stuffed and then some. The player has to worry about dehydration, ammo weight, resting, starvation, and healing items (Stimpaks) healing over time instead of instantly… all the things that make you more a virtual man than the next virtual man who’s playing on normal”

The Fallout: New Vegas Senior Designer reveals much more about the upcoming game in the in the rest of the interview with Planet Fallout. Other new features include new companions and different factions you can make friends and enemy of in New Vegas.

Fallout: New Vegas is scheduled for release on October 22nd and will be available on PlayStation 3, Xbox 360 and PC. A poker-themed Special Edition of Fallout: New Vegas will also be released, but is only available at GAME and Gamestation here in the UK.  There are also four different sets of in-game bonus items available for Fallout: New Vegas, depending on where you pre-order the game from.

Pre-ordering Fallout: New Vegas from GAME gets you the Classic Pack which contains:

* Armored Vault 13 Suit – Extensively patched up and dotted with piecemeal armor, this outfit is an homage to the classic ending of the original Fallout.
* Vault 13 Canteen – This handy device is useful for staving off dehydration and providing a small amount of healing in the Mojave Wasteland.
* Weathered 10mm Pistol – A well-worn 10mm pistol that packs an extra punch despite its modest size.
* 5 Stimpaks – Food and water are good for long-term healing, but when the fighting is fierce, Stimpaks help keep Wastelanders upright.

Fallout: New Vegas Caravan PackIf you pre-order Fallout: New Vegas from Amazon you’ll get The Tribal Pack, containing:

* Tribal Raiding Armor – Pieced together from scraps of armor, this outfit provides protection without impacting mobility.
* Broad Machete – This heavy-bladed melee weapon does high damage against limbs and can quickly deal out a flurry of attacks.
* 5 Bleak Venom doses – Useful on any Melee Weapon, Bleak Venom makes short of work of most living targets.
* 10 Throwing Spears – If you would like to silently pin an enemy’s head to a wall, Throwing Spears are the way to do it.

Meanwhile the Fallout: New Vegas Caravan Pack from Play.com contains pre-order bonuses of:

* Lightweight Leather Armor – This hand-modified suit of leather armor reduces its overall weight without impacting its ability to protect.
* Sturdy Caravan Shotgun – Despite its rough appearance, this Caravan Shotgun will reliably fire 20 gauge shells until the Brahmin come home.
* 4 Repair Kits – Useful for repairing any outfit or weapon, Repair Kits are a valuable tool for any caravaner.
* Binoculars – The Mojave Wasteland is a dangerous place, but with these trusty Binoculars you’ll be able to spot trouble coming.

Finally, pre-order Fallout: New Vegas from Gamestation, and you’ll get the Mercenary Pack consisting of:

* Lightweight Metal Armor – Modified for long-range travel, this Metal Armor sacrifices some protection for mobility and overall weight.
* Mercenary’s Grenade Rifle – Though similar to other 40mm Grenade Rifles in the Mojave Wasteland, this model has a faster reload cycle.
* 3 Super Stimpaks – When you absolutely, positively, need to keep your blood inside your body, Super Stimpaks fix you up in no time.
* 3 Doctors Bags – Mercenaries and broken limbs go together like Iguana-on-a-Stick and Nuka Cola. Thankfully, these Doctors Bags take a bit of sting out of the inevitable crushed skull.

Perhaps you’ve already pre-ordered Fallout: New Vegas, but are anxious about how long away October 22nd seems to be. Then fear not, for a playable version of Fallout: New Vegas will be available for you to get your hands on at the Eurogamer Expo at London’s Earls Court October 1st-3rd.

Train2Game will be giving away the new PlayStation Move controller with a PlayStation 3 320GB slim at Eurogamer 2010.

To enter the prize draw pick up a entry form at Stand 12 in the Career fair. We look forward to seeing you there.

So Train2Game, what are your thoughts on the new features in Fallout: New Vegas? Have you pre-ordered the game? If so, which set of in-game items have you picked to come with your copy?

As usual, leave your comments about Fallout: New Vegas here or on the Train2Game forum.

Fallout: New Vegas senior designer gives advice on breaking into the games industry

Fallout: New Vegas

Fallout: New Vegas is released October 22

Fallout: New Vegas is probably one of the most anticipated games of the year, and naturally many of us are excited about the game from Obsidian. Chris Avellone is a Senior Designer working on Fallout: New Vegas, and he recently spoke to Planet Fallout about the latest instalment of the post-apocalyptic RPG which is released next month.

Naturally, we’re all very interested in Fallout: New Vegas, but Chris Avellone starts the interview talking about how he got into the games industry. Train2Game students feast your eyes on what he says below, because it could be very useful to your future career!

“I got into the industry through pen-and-paper gaming, notably Champions, where Bruce Harlick gave me my first shot at doing a published product. Writing for pen and paper games doesn’t really pay the bills, though, and the pay scale ended up being about 50 dollars every two months, which you can’t live on.

Then I heard a company called Interplay Productions were starting up their own Dungeons and Dragons division, and they asked if I wanted to come on board as a junior designer. My first reaction was, “you mean there’s a steady pay check for what I do?”, so I said sure, I’ll drive to California.

I met with the division director of Dragonplay (Mark O’ Green), he asked if I had any ideas for a Planescape RPG, I told him I’d start in the mortuary after the player died and the game would go from there. He hired me. Ever since, I’ve been working in design all the way up, out of Interplay and into my current job at Obsidian.

Advice for getting into the industry? That’s a long one, but here goes: One, always be persistent in applying – even if you get rejected from one game company once. Keep applying; get to know the people there. Generally what happens at game companies is they find themselves in crunch or badly needing employees at a certain time and then they will go back to the resumes and look for someone urgently. Those battlefield promotions can get you into the industry pretty fast. Also when applying at a game company, always choose the game company that you actually want to work for.

I know some people think “I need to start in a crap designer job” or making My Little Pony or whatever before I can get into the job I really want to do. My recommendation is apply to the places you want to work at first don’t worry about the consequences or requirements. A good cover letter and a good resume can sell an applicant who thinks they may not meet all the requirements.

When hiring at Obsidian, we look for people that did a lot of game building on their off duty time, if they’re members of mod communities, or have actually gone through the process of making a game – they’re able to answer questions and understand how the whole process works, more so than applicants that are more geared towards theory. It’s one of the reasons we hired Jorge Salgado (Oscuro’s Oblivion mod fame), and we’re glad we did.”

Of course, Avellone goes into plenty of detail about Fallout: New Vegas, and if you’re interested you can read about it over at Planet Fallout. Alternatively, you can watch the first part of the Fallout: New  Vegas developer diaries. Fallout: New Vegas is released in Europe on October 22nd for the PlayStation 3, Xbox 360 and PC.

Can’t wait that long to get your hands on Fallout: New Vegas? A playable version will be available at the Eurogamer expo from October 1st and 3rd.

Train2Game will also be at Eurogamer, and will be giving away the new PlayStation Move controller with a PlayStation 3 320GB slim. To enter the prize draw pick up a entry form at Stand 12 in the Career fair. We look forward to seeing you there.

What are your thoughts about the advice from the Fallout: New Vegas senior designer? Do you find it helpful? And what feature about Fallout: New Vegas are you looking forward to the most?

Leave your thoughts here on the Train2Game blog, or on the Train2Game forum.