Train2Game News UK Top 20 Games – 20.11.15

fallout 4Entirely unsurprisingly Fallout 4, one of the most anticipated games of the year, is number one in the charts, knocking Call of Duty Black Ops 3 down to number two. The sequel to the Tomb Raider reboot, Rise of the Tomb Raider also made its debut this week at number four. At number seven, Segas latest Football Manager has arrived.

All formats
Week ending 14 November 2015

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 FALLOUT 4 BETHESDA SOFTWORKS
2 CALL OF DUTY: BLACK OPS III ACTIVISION 1
3 FIFA 16 EA SPORTS 2
4 RISE OF THE TOMB RAIDER SQUARE ENIX
5 MINECRAFT: STORY MODE TELLTALE GAMES 6
6 NEED FOR SPEED EA GAMES 3
7 FOOTBALL MANAGER 2016 SEGA
8 LEGO DIMENSIONS LEGO DIMENSIONS 9
9 ASSASSIN’S CREED: SYNDICATE UBISOFT 5
10 HALO 5: GUARDIANS MICROSOFT 4
11 WWE 2K16 2K 7
12 GRAND THEFT AUTO V ROCKSTAR 8
13 LEGO JURASSIC WORLD WARNER BROS. INTERACTIVE 11
14 MINECRAFT: XBOX EDITION MICROSOFT 19
15 CALL OF DUTY: GHOSTS ACTIVISION 10
16 GUITAR HERO LIVE ACTIVISION 16
17 DISNEY INFINITY 3.0 DISNEY INFINITY 18
18 MINECRAFT: PLAYSTATION EDITION SONY COMPUTER ENT. 20
19 GEARS OF WAR: ULTIMATE EDITION MICROSOFT
20 SKYLANDERS SUPERCHARGERS SKYLANDERS 18
< previous week
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News: UK Top 20 Games – 16.12.13

Call of Duty GhostsThis is the final game charts for the year from Train2Game and it is one of the quieter charts of the year. The only new game in the charts this week is Angry Birds Star Wars which has entered at number seventeen. The only other new entrant is a return of Football Manager 2014. Call of Duty: Ghosts is still at number one.

All formats

Week ending 14 December 2013

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 CALL OF DUTY: GHOSTS ACTIVISION 1
2 FIFA 14 EA SPORTS 2
3 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 6
4 BATTLEFIELD 4 EA GAMES 3
5 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 4
6 JUST DANCE 2014 UBISOFT 7
7 NEED FOR SPEED: RIVALS EA GAMES 11
8 GRAND THEFT AUTO V ROCKSTAR 5
9 WWE 2K14 2K SPORTS 14
10 GRAN TURISMO 6 SONY COMPUTER ENT. 8
11 KILLZONE: SHADOW FALL SONY COMPUTER ENT. 9
12 MINECRAFT: XBOX 360 EDITION MICROSOFT 13
13 SKYLANDERS SWAP FORCE SKYLANDERS 12
14 BATMAN: ARKHAM ORIGINS WARNER BROS. INTERACTIVE 10
15 FORZA MOTORSPORT 5 MICROSOFT 15
16 DISNEY INFINITY DISNEY INFINITY 15
17 ANGRY BIRDS STAR WARS ACTIVISION
18 DEAD RISING 3 MICROSOFT 18
19 FOOTBALL MANAGER 2014 SEGA 17
20 TOMB RAIDER SQUARE ENIX 16
< previous week
Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Potential QA Testing opportunities for Train2Game students

Sports Interactive produce the Football Manager series

Here’s something for anyone studying with Train2Game, particularly those on the Game QA Tester course.

Football Manager developers Sports Interactive are looking for people to join their QA Testing department on a temporary basis to test Football Manager & Football Manager Handheld across PC, Mac, Sony PSP & Apple devices.

As the advert itself says, it’s the ultimate job for “someone looking to gain some experience in the games industry.”

The job specification as listed in the advert is as follows:

* You must be at least 16 years old to be considered for the role.
* You must be able to commute to our Central London office in the UK.
* You must be able to work Monday to Friday based on a 37.5 hour working week.
* You should expect to work some overtime when requested.
* You should be a dedicated gamer with a passion for Football Manager.
* You should be a keen football fan.
* You should be comfortable using a PC, Mac, Sony PSP or Apple iPad/iPhone/iPod.
* You should have great attention to detail with the ability to spot issues.
* You should have a good standard of written English.
* Previous experience in QA is welcomed, but not necessary.

For more information about the Game QA Tester roles at Sports Interactive, see the relevant thread on their forum.

And while this could provide a great opportunity for Train2Game students, it’s worth pointing about that the Sports Interactive QA Testing roles are in no way affiliated with Train2Game. However, they could potentially provide someone on a Train2Game course with hands on games industry experience.

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

Football Manager 2011 Revealed!

Football Manager 2011Sports Interactive have announced that Football Manager 2011 will be released before Christmas this year.

Football Manager 2011 will feature more new features than ever before, including real-time contract negotiation, a revamped training system, match engine improvements and a ‘dynamic league reputation’ system.

For the first time ever, Football Manager 2011 players will be able to negotiate contracts with players in real time. Sports Interactive have been working real-life football agents, to gain an  insight as to how these negotiations can be made as realistic as possible in Football Manager 2011. Different agents will have different personalities, and therefore players will need to work differently with each one to succeed with Football Manager 2011.

The training system has also been revamped for Football Manager 2011 with athere is a new “match preparation” area of training so that managers can give their team specific areas to focus on in the lead up to a match. There are also more basic training schedules for players, and 14 different individual skill areas that you can focus your players on.  So no more having to spend hours tweaking schedules in Football Manager 2011 eh? Sports Interactive Studio Director Miles Jacobson says the training system hasn’t been changed before, because they couldn’t think of a way to improve it!

“At Sports Interactive, we always strive to give the end-user the best experience possible, the training system for example has always been the best we thought it could be, until now. We’ve found a way to make it even better!”

Interaction with players, staff and the board have also been improved for Football Manager 2011.

The 3D Match Engine of Football Manager 2011 has also been tweaked, with over 100 new animations added, as well as more player emotions, new player models, new stadiums, pitch textures, improved lighting, floodlit night matches, more goal celebrations and lots of other extras which improve the latest episode in the successful Football Manager series.

The other new features in Football Manager 2011 announced by Sports Interactive include a revamped media module, which will keep the managers better up to date with events going on in their football world.

The much requested dynamic league reputation will provide Football Manager 2011 with an even more realistic model of the footballing world.

Anyhow, enough with the text, for more information about the new Features in Football Manager 2011, Miles Jacobson explains them in the video below (While also showing off his collection of t-shirts)

So Train2Game, are you a Football Manager fan? Will you be rushing out to test your skills with Football Manager 2011? And does anyone have any horrific tales of addiction? (Like I was when I was at university!)

You can leave your thoughts on Football Manager 2011 here or on the Train2Game forum.

Another essential F1 2010 dev diary for Train2Game students

Codemasters have released another F1 2010 developer diary and once again it should make interesting viewing for Train2Game students, particularly the Games Designers.

Entitled Live the Life, and describes what is essentially the games story. You start off as a new driver, with the expectations placed upon you depending on your team and difficulty setting. The video is once again fronted by Formula 1 driver and Technical Consultant on F1 2010 Anthony Davidson, and he explains how your teams expectations are very authentic.

“The expectations for the driver playing the game are the same as in real life given your machinery. At the end of the day, the teammate that you have is the only direct competition you’ll have through the whole season. There’s a strange balance of having to work together but also this desperate competition. Where it gets a little bit personal is events like qualifying and the race where you’re just out there to beat him, no matter what.”

The video also demonstrates how you won’t just be driving the car, but will be involved in press conferences and other media duties with the in-game journalists’ questions depending on how well you’ve been driving. The video doesn’t reveal how this’ll affect the game, but perhaps it’ll be in the style of Football Manager where your reactions can either boost or lower the morale of your team. Or will your comments cause your rivals to almost run you into a wall?

Interestingly, the developers discuss how they’ve striven for realism in the garage by using motion capture from real F1 mechanics to make everything as close to the real thing as possible. Of course, there are also pit girls, whether or not they were motion captured isn’t revealed…

Anyway, you can watch Live the Life of a Formula 1 driver below.

If you missed the previous developer diary, which examined the work put into recreating the cars, you can watch it here.

So Train2Game, what do you think of this latest Codemasters F1 2010 Developer Diary?  Did you expect Games Designers to have to include a story and scripts for a racing game? And how would you like to use motion capture in one of your future games?

As usual, leave your comments here or on the Train2Game forum.