Train2Game students will be aware testing a game is an extremely important part of game development. But according to Bioware, it isn’t something that should be left to the QA Testers or Beta testers alone, rather the game developers should be constantly involved in the process too.
That’s according to Star Wars: The Old Republic project lead James Ohlen who was speaking to Gamasutra.
“The thing about it is, it’s important to get people to test your game, but the beta tests are more for finding out if your technology’s going to stand up, and finding some small tweaks and changes.” he said when asked about playtesting.
“But all the big changes that we’ve been making were planned from way before, because we’ve been playing the game ourselves. If we didn’t figure this stuff out, we’d be terrible game designers. So, internally we figured out a lot of the problems early on.
However, Ohlen pointed out that Beta testers still have a role to play in game development.
“But at the same time, it’s good for fans to feel like they’re having an impact, and sometimes they do”
“Sometimes they do point out information that is a little bit surprising, but nothing hugely surprising. There’s been surprises on the project, but mostly they’ve come from us playtesting this stuff.” the Star Wars: The Old Republic project lead concluded.
For a more in depth look behind the scenes of Star Wars: The Old Republic, check out the Train2Game interview with Associate Lead Designer Emmanuel Lusinchi.
Star Wars: The Old Republic will be released in Europe on 22nd December 2011.
So Train2Game, what are your thoughts on testing games? Do you agree that it’s an important part of a game developers job, no matter what role they have in the industry?
Leave your comments here on the Train2Game blog, or on the Train2Game forum.