Train2Game News Motorhead game expansion

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Motörhead are celebrating their 40th anniversary and a new album is on the way – the perfect time for Rock & Metal fans and gamers alike to experience a video game based on the iconic band and their unique attitude.

The collaboration between Motörhead, Global Merchandising and Haemimont Games will merge the world of Rock and Games in ways never seen before:

Based on the highly acclaimed “Victor Vran” Action-RPG that is already available on STEAM, this official and exclusive Motörhead expansion will feature an entirely new storyline, new enemies, weapons and skills! The expansion, titled “Motörhead through the Ages”, will be entirely Motörhead themed and the established “Victor Vran” universe will be extended with new adventures to experience and bosses to fight.

The Motörhead game will consist of new game environments that have not been seen in the original game. Traverse war-torn landscapes and cities, Wild-West-inspired landscapes and the Dark Ages Castle where the Queen of the Damned resides, all heavily inspired by and based on Motörhead’s history, lyrics and general attitude.

Motörhead define the themes of the game as Victor faces evils relevant to our own world – religious fanatics, corrupt politicians and power-hungry oppressive rulers. During these quests he will be supported not only by the newly designed Motör-Weapons, -Powers and -Skills, but also a soundtrack with over a dozen tracks, partly never heard before!

Give “Victor Vran” a go to prepare for “Motörhead through the Ages”!

Train2Game News Yogscast at EGX

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Popular YouTube stars from Yogscast will be at EGX in September to meet and greet.

Gamer Network, the world’s leading network of independent video games websites and producer of the UK’s premiere video games events, and The Yogscast, the YouTube mega stars, today are proud to announce details of the massive EGX Yogscast presence.

Throughout EGX – running 24th-27th September at the NEC, Birmingham – The Yogscast team will be meeting fans in their own special Yogscast Zone, which features a custom designed signing area and merchandise stand. Lewis, Trott, Smiffy, Ross, Sjin, Duncan, Hannah, Kim and Turps will all be attending EGX at varying times. With so many of The Yogscast coming it means that no matter which day visitors attend the show there will always be team members on hand to meet them.

In addition to the daytime activity, from 6pm-8pm on Friday 25th and Saturday 26th September the team are inviting visitors to join them for An Evening with The Yogscast! This relaxed after-show event will give fans more personal time with The Yogscast, with two special behind-closed-doors Q&A panels hosted by Turps and featuring a classic blend of waffle, guff and great prizes. Hannah, Kim, Duncan and Sjin will be enjoying Friday evening with fans. While on Saturday, Ross, Trot, Lewis and Smiffy (AKA Hat Films) will be entertaining the group. Tickets to An Evening with The Yogscast are priced at £15 for a single evening or £20 for both Friday and Saturday evenings. Tickets are available at www.egx.net/egx/tickets.

The Yogscast CEO Mark Turpin said, “We are really excited be working with EGX this year. It is such an important event in the gaming calendar, and we are proud to be part of it again this autumn. We’re especially looking forward to meeting all our fans at the NEC, and sharing some extra special madness with you at An Evening with The Yogscast events!”.

“A huge part of the EGX experience for visitors is getting to meet their gaming heroes”, said David Lilley, Managing Director of Gamer Events. “You don’t get much bigger than The Yogscast, the original UK YouTube gaming stars. We’re delighted to welcome them back to EGX with their largest ever show presence. Fans will have more access to the team, and more fun with The Yogscast, than ever before”.

For more information about The Yogscast’s huge EGX presence, including the full schedule of activity, plus please visit www.yogscast.com . To join the team for An Evening with The Yogscast, tickets are available from www.egx.net/egx/tickets .

The Yogscast are one of a stack of YouTube stars at this year’s EGX. For all the information about EGX, including the latest publisher and game announcements, plus to buy a ticket to this year’s show – the UK’s largest ever gaming event – please visit www.egx.net/egx .

Train2Game News Attack on Titan game announced

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Prepare to launch an Attack on the Titans with the announcement of a game based on the popular manga and anime.

Koei Tecmo Games is pleased to announce today a collaboration with Kodansha to develop and publish an exciting new action title, based on highly acclaimed worldwide anime hit series ‘Attack on Titan’!

Hisashi Koinuma, President of Koei Tecmo Games and head of the “Attack on Titan” game project comments:

“I am very happy to reveal we have started developing a new action game based on the phenomenally successful “Attack on Titan”! Having evolved from a manga/anime series to an internationally recognised brand, we were enchanted by the opportunity to create our own take on humanity’s last stand against these overwhelmingly powerful beings, the Titans.

Although there is still a long wait until this game is released in 2016, our studios are already pouring all of their passion and excitement into it and we hope to reveal more information soon!

In the meantime, prepare for battle! The Titans are coming.”

The yet-to-be-named game is being developed by Omega Force and is currently planned for release in 2016 in the west.

More information on the title will be made public in the coming weeks.

Train2Game News Betmedia eSports portal

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The world of eSport and gaming is growing as Betmedia have got in on the action.

Betmedia, the supplier of online services based on sports information, announced today that it is launching Gaming eSports, a new portal devoted to the world of electronic sports.

This website will operate as an information platform focusing on the new digital pastime that has become a veritable craze amongst young people. Users will be able to discover all of the latest news regarding national and international eSports, as well as gaining access to up-to-date information regarding tournaments, not to mention feature articles and debates. They will also be able to view recorded broadcasts of their favorite games.

In the words of Daniel Fernández, the CEO and co-founder of Betmedia, “the creation of Gaming eSports is the company’s strategic initiative within the eSports sector and our first step in this line of business, which we hope will be highly prolific given the strong projection of this business in the Spanish-speaking world”.

Electronic sports constitute a mass phenomenon that encompasses some nine million people. eSports are currently witnessing an unprecedented degree of growth and development.

Based on new technologies, the potential of the social media and online broadcasting platforms such as Twitch, these sports have already achieved record audience figures that surpass those of the leading TV channels in the United States. According to recent studies, the World Finals of the “League of Legends” achieved an audience figure of 27 million viewers, whilst the DotA2 International achieved 20 million, far surpassing the Finals of the NBA and the Baseball World Series.

According to the specialized consultant, Newzoo, in 2014 there were a total of 205 million online players throughout the world in the different games and competitions that currently exist, featuring audiences that accounted for 3.7 billion viewing hours.

Train2Game News Autodesk Stingray

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A new games engine was announced from the creators of Maya and 3DS Max.

At the Game Developers Conference (GDC) Europe 2015, Autodesk (NASDAQ: ADSK) announced that its new Stingray game engine will be available to game developers worldwide beginning August 19, 2015. Later this summer, Autodesk will also offer Autodesk Maya LT Desktop Subscription customers access to Autodesk Stingray as part of their subscription.

Built on the powerful, data-driven architecture of the Bitsquid engine, which Autodesk acquired in 2014, Stingray is a comprehensive new platform for making 3D games. The engine supports a host of industry-standard game development workflows and includes powerful connectivity to Autodesk 3D animation software that simplifies game development across a wide range of platforms.

“Between Augmented Reality, Virtual Reality and the proliferation of mobile platforms, the games industry is undergoing a major transition, which poses new complexities for both AAA and indie game developers. Autodesk developed Stingray with these challenges in mind, and we’re excited to share its debut with the game developer community,” said Autodesk senior vice president, Media & Entertainment, Chris Bradshaw. “Stingray makes it easy and intuitive for artists with varying skill sets and programming expertise to create the next generation of 3D blockbuster games, entertainment and even architecture.”

Stingray feature highlights include:

– Seamless Art-to-Engine Workflow: Import, create, iterate, test and review 3D assets and gameplay faster with a one-click workflow and live link between Stingray and Autodesk 3D animation software.

– Modern Data-Driven Architecture: A lightweight code base gives game developers the freedom to make significant changes to the engine and renderer without requiring source code access.

– Advanced Visuals and Rendering: Produce visually stunning games with a powerful rendering pipeline, physically-based shading, advanced particle effects, post processed visual effects, lightmap baking and a high-performance reflection system

– Proven Creative Toolset: Stingray includes proven solutions like Beast, HumanIK, Navigation, Scaleform Studio (UI technology built on Scaleform), FBX, Audiokinetic Wwise and NVIDIA PhysX.

– Versatile Game Logic Creation: Stingray includes a wide range of development tools, making game creation more accessible for game makers with varying levels of experience – including visual node-based-scripting and Lua scripting. C++ source code will also be available as an additional purchase upon request.

– Multiplatform Deployment and Testing: Quickly make and apply changes to gameplay and visuals across supported platforms: Apple iOS, Google Android, Microsoft Windows 7 and Windows 8, Oculus Rift DevKit 2, Sony PlayStation 4 and Microsoft Xbox One.

Autodesk previewed Stingray at GDC 2015 earlier this year in San Francisco. Since then, game developers around the world have signed up for Autodesk’s beta program, shipped games using this technology and provided feedback including:

“Stingray’s data-driven architecture and flexibility have helped us build a broad portfolio of games, and quick iteration times for both code and content creators has boosted our productivity significantly. The engine has been a key success factor for us because we’re able to produce high quality games in a shortened timeframe. We’re excited to see how Autodesk will continue to evolve the engine,” shared Martin Wahlund, CEO of Fatshark.

“We never know what kind of games we’re going to create, and the engine is good for that. It really allows us to just make anything. We can make an FPS or an RTS, or a top-down shooter, or a role-playing game, or whatever. It’s not tied to a specific genre,” explained Johan Pilestedt, CEO, Arrowhead Game Studios.

The Stingray engine can also be used in design environments and is an informative next step to further understand design data before anything is physically built. The engine’s real-time digital environment, on a powerful, data-driven architecture, is programmed to look and feel like the physical world. Through the high-end development tools and visual scripting system, customers can program objects, light effects, environmental elements, materials, and entourage elements to behave and react as they would in the physical world.

Connected to Autodesk 3ds Max, architecture, engineering and construction customers can import Autodesk Revit data into 3ds Max, add content to the 3ds Max scene and then place that scene in the Stingray engine to explore, animate, and interact in the designed space.

Autodesk Stingray runs on Windows and will be available via Autodesk Subscription starting August 19, 2015 for $30 US MSRP per month.

Later this summer, Autodesk plans to offer Maya LT Desktop Subscription customers access to the engine as part of Maya LT. For more details about Stingray, visit: www.autodesk.com/stingrayengine

Train2Game News UK Top 20 Games – 03.08.15

Lego Jurrasic WorldLEGO Dinosaurs have taken over… the charts number one spot as LEGO Jurassic World is back at number one with the caped crusader is second with Batman: Arkham Knight. No new games have entered the charts this week again.

All formats

Week ending 1 August 2015

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 LEGO JURASSIC WORLD WARNER BROS. INTERACTIVE 2
2 BATMAN: ARKHAM KNIGHT WARNER BROS. INTERACTIVE 3
3 GRAND THEFT AUTO V ROCKSTAR 5
4 RORY MCILROY PGA TOUR EA SPORTS 1
5 FIFA 15 EA SPORTS 10
6 THE ELDER SCROLLS ONLINE BETHESDA SOFTWORKS 9
7 BATTLEFIELD HARDLINE EA GAMES 13
8 F1 2015 CODEMASTERS 4
9 CALL OF DUTY: ADVANCED WARFARE ACTIVISION 6
10 GOD OF WAR III: REMASTERED SONY COMPUTER ENT. 15
11 MINECRAFT: PLAYSTATION EDITION SONY COMPUTER ENT. 8
12 MINECRAFT: XBOX EDITION MICROSOFT 7
13 WWE 2K15 2K SPORTS 14
14 THE WITCHER III: WILD HUNT BANDAI NAMCO ENTERTAINMENT 12
15 DESTINY ACTIVISION 11
16 FAR CRY 4 UBISOFT 16
17 LITTLEBIGPLANET 3 SONY COMPUTER ENT.
18 TERRARIA XBOX 360 CLASSICS 17
19 DYING LIGHT WARNER BROS. INTERACTIVE 19
20 HALO: THE MASTER CHIEF COLLECTION MICROSOFT 18
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Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.