Train2Game News: Mid-week round up – 24.10.12

Steams Workshop, which is used to create content for games such as Team Fortress 2 and Skyrim, has turned one. The user created content has subsequently earned “millions of dollars” for their creators and Steam themselves.

The Greatest Video Game Music 2, the follow-up to the best-selling video game album of all time, will be released worldwide on Nov 6 and has been performed by The London Philharmonic Orchestra. The digital soundtrack album will include 17 new orchestral renditions of video game theme songs like Halo, Batman: Arkham City, Assassin’s Creed: Revelations and the ever-so classic Final Fantasy VII.

Following the success of Borderlands 2, an iOS spin-off has been confirmed with a release date of October 31. The game sees you play as the original 4 vault hunters from the first Borderlands in a wave-based survival game. Additionally, in true Borderlands style you can earn experience and level up your characters, unlocking new skills and abilities with each character having their own set of unique skills and abilities.

The first reviews of Hitman: Absolution have surface in Official Playstation Magazine UK and Official Xbox Magazine. Both magazines gave the game 9 out of 10. OPM said “This is the peak of the series so far” and OXM said “it a triumph of stealth and sandbox design that retains everything that fans have ever loved about the series”.

Wish Studios, a newly formed studio in Brighton, is working with Sony to develop a new IP. While other details about the partnership remain shrouded in secrecy, the status of Wish’s new client will likely serve as a significant help to the recently founded start-up’s presence in the industry.

A report by Google has said that over 50% of people use their tablet for gaming. The only activity performed more than gaming on a tablet is checking emails. The study, which was commissioned and published by Google, found that 51.5 per cent of its participants used their tablet for gaming in a two-week period.

The new dashboard for the Xbox was launched yesterday. It includes an internet explorer app giving the console a browser and the newly launched Xbox music which is similar to that of Spotify. The update also saw the removal of the Twitter and Facebook apps.

In an interesting collaboration, a new mod was made for the MMO World of Warcraft which sees the newly introduced pet battles become Pokemon battles. The aptly name WOWkemon sees a short tutorial by Professor Birch describing the Pokémon-ified battle screens and ability menus with the familiar sounds, screen effects, and even the font closely resembling the style of the handheld game legend.

Train2Game news: Two UK studios nominated for Writers Guild of America awards

Train2Game blog Brink imageTrain2Game students may be pleased to learn that two UK developed video games are among this year’s nominees for the annual Writers Guild of America Awards. As the name suggests, the awards are usually dominated by American games, but not this year.

Splash Damage Lead Writer Ed Stern is nominated for his work on Brink. You can find out how he wrote Brink in last November’s huge interview, right here on The Train2Game Blog. You can also listen to Stern speaking about games writing as part of a BAFTA panel here.

London based Rocksteady Studios win a nomination for their work on writing Batman: Arkham City, while Canadian studio Ubisoft Montreal is nominated for Assassin’s Creed: Revelations.

Mortal Kombat and Uncharted 3 complete the list of nominees for the awards which take place in Los Angeles on 19th February. The full list of nominations is below.

  • Assassin’s Creed: Revelations, Story by Alexandre Amancio, Jean Guesdon, Corey May, Darby McDevitt; Multiplayer Story by Stéphane Blais, Richard Farrese, Jeffrey Yohalem; Lead Script Writer Darby McDevitt; Script Writers Richard Farrese, Nicholas Grimwood, Corey May, Jeffrey Yohalem; Greek and Turkish Ambient Dialogue Writer Vincenzo Beretta; Ubisoft
  • Batman: Arkham City, Lead Narrative Designer Paul Crocker; Story Written by Paul Dini, Paul Crocker and Sefton Hill; Warner Bros. Interactive Entertainment
  • Brink, Lead Writer Edward Stern; Bethesda Softworks
  • Mortal Kombat, Story by John Vogel, Brian Chard, Dominic Cianciolo, Alexander Barrentine, Jon Greenberg; Warner Bros. Interactive Entertainment
  • Uncharted 3: Drake’s Deception, Written by Amy Hennig; Sony Computer Entertainment

So Train2Game, what are your thoughts on the WGA nominations? What does it say about British games writing?

Leave your comments here on The Train2Game Blog, or here on the Train2Game forum.


Assassin’s Creed: Revelations development team over 200 staff strong

Assassin's Creed: Revelations

Earlier this month, Train2Game news revealed that Assassin’s Creed: Revelations is in development at Ubisoft, with a big reveal planned for E3 next month.

It’s going to be a huge title, with GameInformer reporting that the development team behind Assassin’s Creed: Revelations is one of the biggest in Ubisoft’s history.

It’ll be produced by not only the near 200 Game Programmers, Game Designers and Game Artist & Animators at Ubisoft Montreal, but the publisher has also enlisted help from its other studios throughout the world.

Ubisoft Annecy, Ubisoft Massive in Sweden, Ubisoft Singapore, Ubisoft Quebec City and Ubisoft Bucharest will all play a part in producing Assassin’s Creed: Revelations.

“Assassin’s Creed has always been a Montreal production, and Montreal remains the lead studio,” Creative director Alexandre Amancio told Game Informer.

“But this is a huge game. The amount of time and data that goes into all of these systems to build the game is tremendous. So it’s a cooperative venture. We have different studios cooperating on different elements of the game.”

There are surely Train2Game students reading this who have desires to work for a huge publisher such as Ubisoft.

Assassin’s Creed: Revelations has the aim on improving on the previous title in the series – Assassin’s Creed: Brotherhood – which although an excellent game, as reported by the Train2Game blog, it was named the biggest gaming surprise of 2010.

The surprise came through the development team producing such an excellent game in a relatively short turnaround time.

Details of Assassin’s Creed: Revelations can be seen on Train2Game news.

So Train2Game, do you think the huge size of the development team shows that Ubisoft has huge ambitions of Assassin’s Creed: Revelations? Do you want to work for a high profile developer in future?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: CVG