Train2Game News: UK Charts – Ghost Recon: Future Soldier shoots to No.1

Train2Game students see Ghost Recon: Future Soldier from Ubisoft take top spot of the UK Charts in the tactical shooters’ first week on sale, one of three new entries in the top five.

The fifth full game in the Ghost Recon series has had better week one sales than any of its predecessors.  Last month, The Train2Game Blog spoke to Ghost Recon: Future Soldier Creative Director Jean-Marc Geoffroy and Ubisoft Development Director Adrian Lacey, with the pair offering advice on getting into the industry.

The success of Ghost Recon: Future Soldier sees Max Payne 3 drop to No.2, while Capcom RPG Dragon’s Dogma and Codemasters’ DiRT Showdown are new entries at No.3 and No.4 respectively.  FIFA 12 is a non-mover at No.5.

Sniper Elite V2 from Oxford studio Rebellion slips to No.6, with Call of Duty: Modern Warfare 3 remaining at No.7 for the second week in a row. Prototype 2 drops two to No.8, while Diablo III is this week’s biggest loser slipping seven places from No.2 to No.9. FIFA Street completes the top ten.

Other new releases making the top 40 this week include Mario Open Tennis for 3DS at No.11, and Doctor Who: The Eternity Clock for PlayStation 3 at No. 34.

The UKIE Gfk Chart-Track All Formats Top 10 for the week ending 26th May is therefore as follows:

1. Ghost Recon: Future Soldier (Ubisoft)
2. Max Payne 3 (Rockstar)
3. Dragon’s Dogma (Capcom)
4. DiRT Showdown (Codemasters)
5. FIFA 12 (EA)
6. Sniper Elite V2 (505 Games)
7. Call of Duty: Modern Warfare 3 (Activision)
8. Prototype 2 (Activision)
9. Diablo III (Blizzard)
10. FIFA Street (EA)

Releases for the coming week include Resistance: Burning Skies for PlayStation Vita.

What are your thoughts on Ghost Recon: Future Soldier taking No.1? And what about the success of a new IP in the form of Dragon’s Dogma at No.3? And which game do you think will take top spot next week?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game news: F1 Online: The Game beta open for registration

Train2Game students have the chance to join Codemasters’ F1 Online: The Game closed beta. F1 Online: The Game is a free-to-play browser based Formula 1 racing and management game.

Codemasters say” players will make the calls to develop their own personal franchise and improve their car’s performance on the circuit,” and more as they act as an F1 team boss and also take part in online multiplayer races.

To register for the F1 Online: The Game, and earn exclusive in-game rewards, visit www.F1OnlineTheGame.com, and watch the trailer below, here on The Train2Game Blog.

Earlier this month, The Train2Game Blog reported that Codemasters have launched a new label, Codemasters Racing. The first game to be released through it will be DiRT Showdown next month.

Get an insight into life at Codemasters in our interview with F1 2011 Chief Game Designer Steve Hood, while there’s more news from the studio here on The Train2Game Blog.

And for more on beta testing, how it’s useful for Train2Game students, and opportunities to get involved with it, keep reading the Train2Game blog.

Will you sign up for the F1 Online: The Game closed beta? What are your initial thoughts on the title?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game news: Codemasters launch Codemasters Racing publishing label

British developer Codemasters has launched a new publishing label, Codemasters Racing, to provide “razor focus” on their racing franchises. The first game to be released under the Codemasters Racing name will be DiRT Showdown on Friday 25th May.

Other franchises that’ll be represented by the new label include official Formula 1 titles and the GRID series. Codemasters say it “will become a symbol of quality for racing gamers.”

“We have kept our reputation for delivering best-in-class racing games, and best-in-class racing games is now our razor focus going forward.” Codemasters chief of communications chief Rich Eddy told MCV.

“In racing, we are No.2 in Europe and that’s not good enough. We want to take racing games across multiple platforms and genres. So that players can play anytime, anywhere and on any device.

“Racing is our DNA, it is our heritage, it is our specialisation and it is our absolute focus going forward.” he concluded.

“To clarify Codemasters (as a name) is not “dead”, it remains the name of the company. We just have a new label called Codemasters Racing.” added Communications Manager Andy Gray on Twitter.

Codemasters have also announced a new service called RaceNet, a free extension for their games that will letplayers will be able to track their races, rewards and rivals. RaceNet will launch in BETA alongside the DiRT Showdown Demo on Tuesday 1st May.

There’s more Codemasters news on The Train2Game Blog, including last year’s interview with F1 2011 Chief Game Designer Steve Hood

So Train2Game, what are your thoughts on Codemasters new label? Is a focus on racing games a good move for them?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Codemasters recruiting for new online F1 game

F1 2010 Train2Game blog image

Codemasters are hiring staff for a new browser based Formula 1 game. – encouraging news for Train2Game students keen to see jobs being created in the video games industry.

The new game development team will lead the development of what Codemasters describe as a ‘service-based online game.’ The announcement from Codemasters states:

“Set to deliver a fully official and high quality FORMULA ONE browser gaming experience, the as-yet-unnamed game will focus on being highly accessible, thanks to an innovative design approach to car control, while offering persistence and depth of gameplay for a mainstream online gaming audience.”

“FORMULA ONE is incredibly popular in many countries around the world, particularly in countries where online gaming is either already big or rapidly growing such as India, Brazil, Korea and China, the potential is clear” said David Solari, Vice President and General Manager for Codemasters Online.

“We have proven F1 is a major games brand and what we have planned will build upon that”.

No date has been given for the release of the newly announced project.

F1 2010 proved massively successful for Codemasters last year, with the game even taking top spot in the UK Charts during late September. The provided the Warwickshire based company with their most successful ever game.

What are your thoughts on the announcement? Are you pleased to see more jobs being created in the games industry? Do you think targeting a ‘mainstream online gaming audience’ could point towards Codemasters looking towards social media gaming?

Leave your thoughts here on the Train2Game blog or on the Train2Game forum

Gran Turismo 5 ‘can’t match adrenaline rush of F1 2010’ say Codemasters

Gran Turismo 5

You may have noticed that Gran Turismo 5 has finally been released today, but Codemasters say it can’t match up to the adrenaline rush of their own F1 2010.

Codemasters CEO Rod Cousens told CVG that while Gran Turismo 5 is a “phenomenal product” the realism could take away from the excitement of the game.

“GT5 is going to be a phenomenal product, with the time and investment Sony have made in it, You can have a technically phenomenal game, but you can also have a game concept that doesn’t really appeal [to some racing fans] and could be accused of – and you have to be careful how you write this – of being boring.”

“We don’t have that problem. We feel the adrenaline rush that we’ll always provide in F1 will not be matched by anyone else. You’re going to have all the cars, all the tracks and all the worldwide locations – not to mention the best strategy, and the best damage, as far as we can. If you’re an F1 fan, you don’t need to go anywhere else for that.”

HMV are currently offering Gran Turismo 5 for just £4.99 if you trade in a copy of F1 2010, could this be an attempt and trying to stop gamers trading Codemasters product in for one of their rivals?

F1 2010 took the top spot in the UK Charts when it was released towards the end of September.

So Train2Game, do you think Cousens comments are true? Has too much effort been put into making Gran Turismo 5 a simulation, and therefore making it less fun?

Can passing a faceless driver in a Nissan be as thrilling as overtaking Michael Schumacher or Fernando Alonso at one of the famous F1 circuits? And are you still playing F1 2010?

You can leave your thoughts about Gran Turismo 5 and F1 2010 here on the Train2Game blog, or on the Train2Game forum

Initial Impressions of F1 2010

F1 2010After months of waiting, after being teased by trailers and developer diaries, F1 2010 is finally here!

Having pre-ordered my copy I was lucky enough to find F1 2010 waiting for me when I got home yesterday, and therefore got to play it before it was officially released! Yes, yes I feel rather smug. Naturally I spent all of my evening playing it, so for the benefit of Train2Game students; here are my initial impressions of F1 2010.

OK, I’ll come out and say this straight away: F1 2010 is certainly the best racing game I’ve ever played. It looks amazing, the cars handle well and you truly feel as if you’re one of the 24 elite Formula 1 drivers when you’re behind the wheel of your car. Perhaps the only thing needed to improve this feeling would be to invest in a racing wheel and pedals set.

After installing F1 2010 onto my PlayStation 3, the game took me straight into Career Mode. You start by entering basics such as your name and nationality before selecting either a one, three or seven year long career. The length of your F1 2010 career determines the choice of teams to begin with. I selected 7 so had to choose between the new teams – and this year’s perennial backmarkers, Lotus, Virgin Racing and HRT F1. I chose to begin my F1 2010 career with Lotus, thus forcing Heikki Kovalienen out of the F1 2010 season. Sorry Heikki!

After short introduction – and importantly choosing my helmet design – I went straight into the first race of the F1 2010 season, the Bahrain Grand Prix. I immediately selected Free Practice in order to get a feel for both my Lotus and the Sakhir circuit.

I’d chosen medium difficulty which helpfully makes the car less sensitive and shows the racing line. Despite this, getting a feel for the car was tough and in my first few laps I found myself mistiming braking, running wide and spinning all over the place. I didn’t register a time until my fourth lap thanks to the stewards penalising me for cutting corners! (I wouldn’t say running wide was cutting a corner mind!) Practice makes perfect as they say and I somehow managed to haul my lowly Lotus up to 11th fastest by the end of the session after fiddling with the set up of my car in the garage.

Qualifying was a completely different kettle of fish, and I was the first car on the track to set a competitive lap time. This meant I had provisional pole! But this didn’t last long with teams like Force India and Sauber also on track meaning my glory was short lived. I

Incidentally, because I’d chosen a short racing weekend the qualifying session wasn’t the full blown shoot out that is currently used in Formula 1. F1 2010 features a shorter 20 minute qualifying session, although the shoot out is used if you selected a long race weekend.

Qualifying really got my adrenaline pumping. My team has set me the target of qualifying in 20th position or above. With qualifying about to end I was sitting in provisional 21st place and really, really pushed to improve on my position. Unfortunately, I pushed too hard on the tight Turn 19 and lost control of my car. Thankfully, there was no damaged and I trundled back to the pits in anticipation for the race, safe in the knowledge that I’d qualified ahead of my team mate, experienced Italian Jarno Trulli.

F1 2010

Helpful braking guidance

Of course, the racing is the integral part of F1 2010 and despite my poor qualifying position I knew that race day was the most important day of the weekend. My race started very well, with  some sneaky driving on the first corner meant I’d made up plenty of positions by the end of the first lap. . My race was not without incident however, for example a poor over taking manoeuvre from Nico Rosberg ended up with my car in a wall. Thankfully F1 2010 has a ‘replay’ system which allows you to rewind time to before any incidents. But be sure to use these wisely, because you only a small handful of them.

The hustle and bustle of a Formula 1 race in F1 2010 feels incredibly authentic, and my heart was  in my mouth as I made by way through the  field. I received a few warnings for bumps against other cars, but thankfully didn’t get a penalty. My ever-improving driving was rewarded by running as high as 4th place during the middle portions of the race.

Of course, I was running this high before having to take my mandatory pit stop, and when I rejoined the race I was back in a lowly 19th, but had a group of other backmarkers ahead of me. The next few laps also showed that there were cars ahead of me that hadn’t pitted so when it came to the penultimate lap I was up to 11th place.

11th place…and 10th place would have got me one valuable World Championship point. It was all or nothing as I pushed hard to catch the driver in front of me who turned out to be seven time World Champion, the legendary Michael Schumacher. Somehow, I managed to do him up the inside on the final corner of the race and took 10th position. I felt on top of the world.

Perhaps I achieved this because I was playing on medium difficulty, or perhaps it was because I had driven a really good race, but I’d played my Lotus into a finishing position it really had to right to be in. I felt proud, very proud indeed.

So I may have only completed one race so far, but in my eyes F1 2010 is an absolutely amazing game. It’s everything you could want for a Formula 1 racing game. It may not be for the casual racing fan, but if you’re into Formula 1, you’ll definitely spend many, many hours racing in F1 2010.

If you’re undecided on F1 2010, you’ll be able to see it for yourself as the game will be playable at the Eurogamer Expo at Earls Court London October 1st-3rd.

Train2Game will be giving away the new PlayStation Move controller with a PlayStation 3 320GB slim at Eurogamer 2010.

To enter the prize draw, pick up a entry form at Stand 12 in the Career fair. We look forward to seeing you there.

If you have already got your hands on F1 2010, what are your thoughts on the game?

As usual, leave your thoughts here or on the Train2Game forum.

Codemasters ship 2 million copies of F1 2010 and release launch trailer

Codemasters has shipped two million copies of F1 2010 worldwide ahead of the Formula 1 racers much anticipated release this week.  F1 2010 represents Codemasters biggest release to date and is available on Xbox 360, PlayStation 3 and on the PC.

F1 2010 features all of the official drivers, cars and circuits from this years Formula 1 World Championship, which has arguably one of the most exciting in the history of the sport. Fans will have the chance to compete for the Formula 1 World Championship themselves in F1 2010’s career mode.

Races in F1 2010 include features including dynamic weather systems, night racing and fully motion captured crew to perform your pit stops.

To celebrate the release of F1 2010, Chief Designer Stephen Hood has made a huge post about its development on the Codemasters forum, which could be of particular interest to Train2Game students.

Codemasters have also released a fantastic looking F1 2010 launch trailer with demonstrates that F1 2010 hasn’t received very positive review scores for nothing.


F1 2010 is released in the UK on Friday. I have my copy pre-ordered.  Do you?

If you’re yet to be convinced by F1 2010, you’ll be able see it for yourself at the Eurogamer Expo in just ten days time.  Codemasters are just one of many developers attending Eurogamer in just under two weeks, and Train2Game will have a stand at Earls Court too!

Train2Game will be giving away the new Playstation Move controller with a Playstation 3 320GB slim at Eurogamer 2010. To enter the prize draw pick up a entry form at Stand 12 in the Career fair. We look forward to seeing you there.

You can leave your thoughts on F1 2010, or indeed Eurogamer, here or on the Train2Game forum.

Codemasters show off impressive F1 2010 night race trailer

Codemasters have released another new F1 2010 trailer ahead of the games  release later this month.  The latest F1 2010 trailer features just night race footage, and it looks fantastic. The backing music – Splash by Sub Focus featuring Coco Sumner – suits the adrenaline fuelled F1 2010 trailer perfectly.

But enough with the talk, you can watch the F1 2010 night race trailer footage from Eurogamer below.


The F1 2010 night race trailer is just one in a long line of impressive F1 2010 trailers released by Codemasters. The developers have also released some fascinating Developer Diaries which are essential viewing for Train2Game students.

F1 2010 is released on Xbox 360, PlayStation 3 and PC on 24th September. If you look in the right places, such as online retailer GameSeek, you can pre-order F1 2010 for less than £30.

So, Train2Game what do you think about the F1 2010 night race trailer from Codemasters?

You can leave any thoughts you have about F1 2010 here on the Train2Game blog, or on the Train2Game forum.

Codemasters reveal F1 2010 release date and new trailer

Formula 1 fans rejoice! Not only have Codemasters confirmed F1 2010 will be released on September 24th, they’ve also released an F1 2010 game play trailer. The  F1 2010  game is set to be released on Xbox 360, PlayStation 3 and PC.

The F1 2010 game trailer showcases the full race experience at a Grand Prix with the gameplay video showing what players can expect from F1 2010. We see the full F1 2010 field of drivers including Lewis Hamilton, Fernando Alonso and Sebastian Vettel racing at Suzuka, Melbourne and the iconic Spa Francorchamps

The F1 2010 gameplay video also provides and insight into the full F1 2010 experience with footage of press interviews in the paddock, race engineers doing their thing and motion captured pit-lane crew working on an F1 car.

The F1 2010 game  is the official game of the 2010 FIA Formula 1 World Championship and includes all of the official teams, drivers and circuits – so now you can live live that dream of driving the Lotus of Heikki Kovalainen and taking him to F1 2010 World Championship Glory! Or maybe not…

F1 2010 features a range of game modes, from quick-fire races and time trials to full Grand Prix weekends and an extensive F1 2010 career mode.

The F1 2010 game is being developed at Codemasters Studios Birmingham and we only have a little over a month to wait for it now! In the meantime, you can check out the F1 2010 trailer below

If that doesn’t quench your thirst for F1 2010 game footage, interested Train2Game students can always go back and watch the F1 2010 developer diaries.

So Train2Game, are you looking forward to F1 2010? Is this an essential day one purchase for any of you?

You can leave your thoughts about F1 2010 here or on the Train2Game forum.

‘Operation Flashpoint: Red River’ reports for duty

Operation Flashpoint: Red River has officially been announced by Codemasters and is set to be deployed during 2011.

The game is set in the near future and “depicts a fictional conflict with contemporary geopolitical themes, which will unfold over three distinct acts in both single player and drop-in-drop-out co-operative play for up to four players online.”

Codemasters say improvements over previous iterations in the series will include deeper narrative-led campaign, streamlined inventory and control system, a refined enemy and squad AI system, , close-quarters combat,  and new air support options.

Red River also looks set to push co-operative play as one of its biggest features with Codemasters stating ‘players will be able to team up with their friends to play through additional co-operative game modes.’

New player class roles mean that gamers can play the way they want, honing skills in their chosen fields as they rank up through the new XP reward system and customise their equipment with numerous upgrades.

Creative Director Sion Lenton keenly pushes the multiplayer elements of the upcoming title:

“Operation Flashpoint: Red River is being built around four player co-op online play, complete with a strong narrative, new enemies and combat scenarios to deliver gameplay that immerses players in the reality of war like never before.

“The new setting of Tajikistan is a diverse and exciting backdrop for the wide range of military challenges the US Marines face around the world in real life. We’re excited to push the series in new directions while staying true to the core tactical combat that is the hallmark of Operation Flashpoint,”

Operation Flashpoint: Red River arrives in 2011 on the Xbox 360 , PlayStation 3 and PC.

So Train2Game, what do you think about this news? Does the prospect of proper co-operative play sound good? Is it a Modern Warfare 2 beater? Or are you just tired of the seemingly endless supply of war themed first person shooters?

As usual, leave your thoughts here or on the Train2Game forum.